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Soy Sauce Man
Soy Sauce Man
By memedev0
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 102 | 3.75 | 26 | |
| Fun | 134 | 3.54 | 26 | |
| Innovation | 155 | 3.56 | 26 | |
| Theme | 382 | 2.97 | 24 | |
| Graphics | 38 | 4.12 | 26 | |
| Audio | 100 | 3.54 | 26 | |
| Humor | 78 | 3.37 | 26 | |
| Mood | 128 | 3.54 | 24 | |
Comments
Really unique and I dug the style. It took me a while to figure out some of the nuances of the powerups but I got there eventually. The percussion when fighting the boss sounds very snappy and crisp but the bass drum whenever there is a collision is a bit much. There was a lot of tuneless rumbling going on between the cool stuff, especially when I got stuck under the boss. I liked the speed boost powerup the best, it felt the most balanced and fun to me.
Cool little boss rush game. Once you figure out the mechanics of the two power-ups you have (but not at the same time) (EDIT there are three total), it isn't too hard. Visuals are trippy and the sounds give it that good satisfying "game feel". Great entry!
erebus
2019-10-09 22:33
Awesome art, awesome style. Really liked the sound. Great job! Thanks for bringing it by the stream!
1. The visual style has good potential, but you need to polish it and make better. Now it looks messy most of the time. 2. I like how you use sounds with player controls, really cool. 3. I like how you work with only 1 boss and little by little adding new mechanics and strategies. Well done!
jerripo
2019-10-09 23:02
really liked the percussion theme to all the player movements
dk5000p
2019-10-09 23:10
It would have been nice if the bosses had a health bar. I was not sure if I was close to winning. The characters making the music was unique.
gibss
2019-10-09 23:25
Love the art style, good challenging gauntlet!
memedev0
2019-10-09 23:32
@gibss Thanks! How far did you get?
Interesting style. It definitely has a "feel" though it's hard to describe. It was a little confusing at first until I realized I could walk up walls and not jump. The noise you make when you hit the ground/walls was a bit overpowering given how much it played and I'd recommend some background music to help fill the silence. The game progression was actually pretty decent up until the level where the boss goes left and right (and crushes you). For that one, I'd suggest leaving a little more room to jump over to ease it up a bit. Overall though, not a bad game.
memedev0
2019-10-10 00:16
@guitarbro Thanks! How far did you get?
memedev0
2019-10-10 00:16
@dk5000p I defenitely will add hp bars in my (somewhat different) post LD game!
memedev0
2019-10-10 00:17
@jerripo Thanks! In my post LD-Game I will probably keep those elements but refine it so its more... musical and less AAAAAAAAAA
memedev0
2019-10-10 00:18
@artyom-volkov I will try to clean up the style in my post LD version!
memedev0
2019-10-10 00:18
@erebus thanks for the great feedback and thanks for playing it!
memedev0
2019-10-10 00:19
@burnedkirby Thanks! How far in the game did you get?
memedev0
2019-10-10 00:20
@crunchykingcobra In my post LD game i will try to clean up both the gameplay and the random drum noises into something actually listenable.
@memedev0 Got to that level that I mentioned. Couldn't beat it though. :stuck_out_tongue:
nocity
2019-10-10 00:41
Nice looks. Feels super awkward but that seems to be part of the mix. Good job :smiley:
memedev0
2019-10-10 01:12
@nocity In my Post LD version i should smooth it out a bit!
this is actually pretty nice.
weird is the new cool! :)
Could not beat the flying one with the sword :< Very fun game and idea though!
memedev0
2019-10-10 02:02
@jake-marks That's too bad! Thanks for playing though!
memedev0
2019-10-10 02:03
@almighty-games @tero-pulkkinen Thank you!
webox
2019-10-10 02:09
The art and shader are amazing, really loved the camera effects and animation. this is a really cool entry. I got a bit lost on how to play. You should add some more tutorials to it! Don't stop working on it
@memedev0 I tried your game again, and this time I saw the third attack style.. Weird.. I'm pretty sure I reached the end screen after only seeing two of them. Maybe it's a bug? For now I am certain there are three attack styles.
ninnec
2019-10-10 10:50
I was at first confused the first time I faced the boss. I got stuck under his legs and kept ramming him against the wall but wasnt sure i was doing anything. Once I got the first power up I really enjoyed rushing against the enemies. When I got the gun I wasn't able to beat king soy sauce though. I wasn't able to get over him so I just kept getting crushed. I enjoyed the art and especially the effect when I or the soy sauce died
memedev0
2019-10-11 00:28
@webox I'm making a post LD game inspired by this and I definitely will do more explanatory tutorials.
memedev0
2019-10-11 00:29
@ninnec Yeah the leg glitch is really a shame, but I'm glad you enjoyed the effects!
webox
2019-10-11 00:37
@memedev0 Awesome! Bests of lucks with it!
coatline
2019-10-14 22:14
All im gonna say is that I love soy sauce.
memedev0
2019-10-17 00:44
@coatline as do i, but this man, this "soy sauce man" hates it.
lexyvil
2019-10-20 05:59
As odd as this game was, it was fun~ I love how there are different abilities every few levels. I couldn't fight the second Soy Sauce with the Sword/Flag swings.