sthor726 2018-08-14 02:59
Really cool idea. The core gameplay was really good for 3 days. The art could use some work tho. Overall pretty good
Foon → Ludum Dare Explorer → LD42 → Backpack Simulator
By legavroche, MyAlias and Injured
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 863 | 3.13 | 42 | |
| Fun | 876 | 2.93 | 41 | |
| Innovation | 441 | 3.33 | 41 | |
| Theme | 234 | 3.92 | 42 | |
| Humor | 102 | 3.73 | 40 | |
| Mood | 603 | 3.11 | 36 |
Really cool idea. The core gameplay was really good for 3 days. The art could use some work tho. Overall pretty good
* the sound effects are very loud compared to the music * "fish: somehow it smells even worse than fish" :D * I couldn't scroll in the backpack window using a scrollwheel, I had to click and drag the bar. * seems like there were two witch attire recipes in the crafting list, but I couldn't scroll down far enough to see the second one? * are the enemies random? The dragon was the only encounter labeled boss that I noticed * Neat take on things to be reincarnated as a backpack XD
Thanks for making this game :thumbsup:
I really love the idea although the UI is kinda hard to use
I have to admit that I couldn't really figure out how to play it. The idea seems promising though.
I love the idea of this game XD
But the UI is a little bit hard to use and the boss is a little bit easier than I think:(
And the sound effect can be smaller :)
Overall, great game! I like it!
Great game! Lots of features for the time limit. Funny story. The UI is pretty clunky at times. Gameplay-wise, the combat shifted heavily towards elemental damage and then the game became really easy, since being overencumbered didn't matter at all anymore. In this way, there could be better balance so being Encumbered/"Running out of Space" has more impact in late game.
I had fun playing! Well done :)
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I loved the game. The idea itself is great. The mechanics and the gameplay are pretty good. UI, graphics and sounds need more polishing yes, but the game and the idea itself are really good. I enjoyed the game a lot and would love to see it with more polishing and content!
i found this game too hard to play - things kept overlapping and just felt klunky - i think behind that is an interesting game - thanks for making it
Really like the concept for the game, and the combat is good. Really enjoyed all the little items too.
It's amazing!!! Really entertaining and it's feels like going in an adventure. The humor sense in the explanations is a great point and i love the dialog battle style you did, really original. The music is also fits perfectly. The only think i got lost is how to use clothes, i couldn't use them in battle or outside. Apart from that, you did an excellent job and i hope you continue developing this game
It's a neat take on the theme, which made some good opportunities for humour and you used them really well. It's a very funny game.
Great Idea! Nice take on the theme! I have seen some games use the idea of inventory organization but this one is kinda complex indeed. I actually like the art as it is, its kinda like some 90s games, it has something special to it.
When I was young, one of the part I loved the most in Diablo was the inventory management. This game is the next level ! I think it's a very interesting idea to do an RPG only focused on crafting and inventory handling.
You coped very well with the mood of your game, no exaggeration and well done. I really enjoyed the game itself and the mechanics of organizing the inventory were very well worked out. Good job!
Good job, you definitely fit a decent bit of content in a little bit of time. I agree with some of the above commenters, if you spend more time refining the game, go for some GUI polish. (I.E. Scrolling with scroll wheel, blanked out "use" button if you cannot use it, etc). Good GUIs are hard to do, especially with the level of information you are trying to communicate, but you did an excellent job with the time you had.
Great and innovative game idea. Sound effects were a bit annoying and I didn't figure out how to actually use weapons/put on armour, but still fun to play :)
I ran into an issue with the menus displaying over others, and then I got myself stuck in a battle that I couldn't win without knowing how to craft items or use anything in the inventory.
For example, I had a helm, and when I clicked on Use I expected it to equip, but nothing happened. I also had some food that I thought would give the adventurer some health, but nothing happened.
At first, the recipe book was behind the info of the adventurer; then it wasn't available at all.
I was playing the HTML5 version on Itch.io. Is there a better version where I can see everything and get a better sense of how to play?
backpack-simulator.png
like others have said, excellent idea but wasn't able to do things like equip weapons, etc. and menus had a habit of overlapping. would love to see an updated version.