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Virus Eater Peter
Virus Eater Peter
By nathan, Dregs and Juri
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 454 | 3.55 | 21 | |
| Fun | 365 | 3.52 | 21 | |
| Innovation | 357 | 3.42 | 21 | |
| Theme | 502 | 3.50 | 21 | |
| Graphics | 838 | 3.00 | 21 | |
| Audio | 566 | 2.88 | 20 | |
| Humor | 593 | 2.86 | 21 | |
| Mood | 433 | 3.47 | 21 | |
Comments
Pretty cool game! I was kinda confused on what was going on, for awhile, then it seemed like the game was too easy, then I don't know what lol
The music tones were a bit...overwhelming, the fuzziness made me nauseous somehow. If that's by design, then kudos to y'all!
The core concept of the game was unique. I liked the addition of getting modifiers from the DNA. I thought that the game could do with a bit more game feel (screen shake, knockback when enemies are hit, impact sounds) which would give the game a bit more punch.
tommy
2017-12-05 22:14
Nice game! I'd just tweak a little bit the acceleration of enemies and allies, they tend a lot to "orbit" around.
gruhh
2017-12-07 01:45
Interesting concept with a mechanics that fit well with the theme. I liked the rhythm of the game and the ease of understanding what was happening. Perhaps with a little more feedback the feeling would be even better. Good game.
Conceito interessante com uma mecânica que se encaixou bem com o tema. Gostei do ritmo do jogo e da facilidade em compreender o que estava acontecendo. Talvez com um pouco mais de feedbacks o feeling seria ainda melhor. Bom jogo. :flag_br:
Kind of an asteroid game, where you gain some power over time. It ramps up nicely. Audio and graphics are good. Nice work.
I love the concept of a scavenging game (you don't kill yourself but loot what is left from previous fights). The control is a bit tough for me. But, I have managed to go the point I can shoot. I wonder what you have prepared for us, if we keep taking RNA...
The introductory text was fun !
Super cool concept. I like that I am on the same team as these white bloodcells and you managed to get a lot of stuff into the game. On the other hand I feel like the art, audio and feel of the game didn't quite come together. The controls could have been a bit more tight and I really wanna know what left click is for.
Concept was great, controls felt a bit too hard to handle. But all things considered, its an awesome game.
Good sounds + great idea + good realization = a fun game
juri
2017-12-07 22:22
For those of you who want to know more about the game but don't necessarily have the time to play more, or just like spoilers - there is now a link up above that answers such questions as how exactly the game ramps up further and what the Left Mouse Button can maybe do~
nathan
2017-12-07 23:07
Just to add in - thanks for all the kind comments so far! Really appreciate the feedback. :grin:
thrillho
2017-12-08 02:33
Ack! It's so hard to turn! I found it difficult to collect the RNA before it disappeared. Cool idea, though.
This was surprisingly fun. I really enjoyed playing this.
Good job on the game. The mechanics fit well with the theme and I liked the variety of upgrades you could get. The movement felt a bit too slide-y and resulted in it being difficult to pick up the RNA in time. Overall i enjoyed the game, nice job.
enot487
2017-12-10 15:05
Very interesting concept! The idea with the RNA creates a curious and dynamic gameplay. The menu and interface look neat, the sprites and effects are soft and beautiful. It's great that there is a rating of players. Inertia during the movement greatly increases the difficulty, and this is good. The music is pleasant and, in my opinion, fits the strange world of the game.
A few remarks. I think that when firing at a virus, you need to get into it too many times to kill. Also I didn't understand what exactly gives skill "attack". It seemed to me that after I received this, I killed the virus when I collided with it, but not always. And I think that colliding with White Blood Cell reduce too many hp after dialing 10 RNA. And finally sometimes I stuck to the walls of the level and could not budge. I did not understand why it happened.
Surprisingly, as @juri noticed, I really came up with an idea for the game, very similar to yours. But my game is not so polished :smile: Anyway well done! And good luck to your team!
beuc
2017-12-12 20:03
Nice. It's a bit frustrating to control the cell and I found the music annoying. However the game mechanics are pretty fun :)
jjjjason
2017-12-13 04:25
Pretty neat idea and sort-of-inversion of the twin stick shooter. I would have almost have preferred if the game stayed about baiting the virus, rather than you later getting the ability to shoot.