tharky 2016-04-18 13:34
Couldn't run! :(
Foon → Ludum Dare Explorer → LD35 → SImple Shift
By casualcat
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 74 | ||
| Audio | 234 | 3.22 | ||
| Fun | 288 | 3.38 | ||
| Mood | 337 | 3.09 | ||
| Innovation | 353 | 3.28 | ||
| Theme | 369 | 3.51 | ||
| Graphics | 407 | 3.16 | ||
| Overall | 428 | 3.26 | ||
| Humor | 585 | 1.83 |
Couldn't run! :(
well i still couldn't run the web version here somehow! =[
I think you should make able a windows version, to facilitate things, so i can rate your game!
Super fun! Took a minute to get used to to the controls, but wow I really enjoyed it! 43s was my best time, started getting hit with the bidirectional lasers and couldn't handle it haha
Cool puzzle game. Only thing that frustrated me was I felt W/S and A/D should be reversed for the stretching. Might just be me though. But I like the idea and this could make a good addictive mobile game.
Very nice! Enjoyed the concept. Not a big fan of the reflexes games but to each his own. I only got to 10 seconds. So try introduce the challenges gradually so players get use to the controls. If it is to easy for pro players with good reflexes, then try introduce a difficulty level. Music was also well done. Thanks for your submission.
This was neat and pretty challenging. Good job!
That's cute and it looks pretty slick. The music also suits it well. I don't have anything close to the reflexes required. Just processing
That's cute and it looks pretty slick. The music also suits it well. I don't have anything close to the reflexes required. Just processing whether or not I need to stretch takes longer than the time I have.
The minimalistic graphics worked well with this type of game. I liked the music too.
Nicely done! And tricky.
Wow that was much harder than I thought at first! I reached 30s twice but I could not handle what has coming next :P
The idea is intersting and its implementation pretty polished (fitting graphics and audio, no bugs found...), especially for a first entry made in a day it seems. So nice job!
If it were me I would have made the difficulty ramp up more slowly by having hints displayed 2 beats rather than 1 beat before, at least for the first minute or something.
But even as it is, the game is fun to play, and quite addictive in a masochist way like Super Hexagon was :)
Loved the mechanics and artstyle
Oh oks, now the game is running here, so i am back now! Great job with this quick thinking mechanic, it is fun and has some good progression, though i think you could make just a little easier at the start of the game, so the player can get a little more used to keys and mechanic! But great job, its very addicting this one!
Cool game. Loved the art, the game overall felt very pleasing and juicy. Don't know if this was intentional, but the reversed WSAD was excruciating. It kept getting me pretty bad. Really well timed, and well refined. I found it quite frustratingly addicting.
Nice clean graphics, good music and an original idea. Good job!
I guess I don't have the reflexes it takes! Cool little game, with graphics and auto that suit the minimalistic feel. Perhaps if started off easier and progressively became faster, it would be even better.
Made it to 30:789! Great twitch-based endless runner. I do wish the difficulty ramped up a bit more gently - it took me about 5-6 tries before I really got how it worked. Nice entry!
That was fun! After figuring out what was going on, it became really fun and challenging. The easing on the square's motion is really pleasant and the background music is cool!
Really challenging, I'm too bad at this XD
Simple, but enjoyable. I also though that ws / ad should have been reversed, but I can see you've responded to that already :) The music is just a drum loop, but I thought it was somewhat annoying that it always had to restart after dying – it could just play non-stop in this game. Also, the restart delay and the before-the-timer-starts delay were upsettingly long. With an endurance / reflex game like this, you can assume people are gonna lose a lot, especially when they're just figuring it out. So the restart should be instantaneous. Maybe make the difficulty curve slightly less steep? The signals before the lasers could be longer at first.
But despite all that, it is a very nice, addictive score attack game, especially for such a short amount of time. Good job :)
This is reeally challenging, i like it!
Smooth movements/animations(UI included), simple and clean art, and nice music too.
Polished game overal (I like the UI a lot).
Way too difficult.
Good job!
Loved it. A bit challenging, but that style is really on point
I really like the concept and the mechanics, but I didn't get very far.
Very difficult to get used to the split-second decision making between shifting and stretching. My mind couldn't get used to it to the point where I was instinctive enough to last more than a couple seconds. Some kind of surround-sound audio cue in addition to the flash warning would maybe help.