neondx 2016-04-18 23:01
I'm having problems to play :(
The framerate is very low
Foon → Ludum Dare Explorer → LD35 → Pheee Strew Quest
By razieliyo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Humor | 363 | 2.78 | ||
| Audio | 538 | 2.85 | ||
| Graphics | 594 | 3.23 | ||
| Mood | 764 | 2.80 | ||
| Fun | 849 | 2.73 | ||
| Overall | 898 | 2.86 | ||
| Innovation | 931 | 2.52 | ||
| Theme | 1036 | 2.42 |
I'm having problems to play :(
The framerate is very low
Fun game! Great graphics and interesting concept for a shapeshift game. Well done!
Love the pixelart, keep it up!
Liked the art style... and hey, easy fart jokes are welcome :-)
The game looks and sounds very good. I liked the pixel art and music.
The balance makes it extremely difficult to play. I went for two entire levels without any enemies and then hit two in a row on level 3. I could barely beat the first one and the second killed me instantly.
Some explanation of what the abilities do would be nice.
Interesting game. The pixel art is pretty good. Though, the window is absolutely tiny, and I think it's too difficult - I haven't been able to survive more than one battle without dying.
I was stuck on floor 2 with a burning ennemy not being able to damage him ( fart and gob deals no damage ). Apart of that I like the minimalist low rez interface and sfx. The ennemy design is also very imaginative, I love all of them
yo dwag i heard you like it ez so i put fart jokez on your rpg
Hi all, I'm sorry, the game is a little unbalanced, but it's playable if you understand the abilities. You can not just go and attack, you need to use buffs, stunts and the like.
Also, I placed some explanations on what the abilities do which you can access by pressing space on the map view, and then pressing enter on the ability.
Very Good Game. i like pixelart :D
I'm not a huge RPG person, but for me I felt like the battles drag on a lot, would be nice to have fights that can be completed in 5 or 6 moves instead of 10+ moves. I'd also really like to see the UI improved a bit - use keys that are closer together, and when attacking auto-select the first enemy instead of a blank space.
Music has a really nice feel to it, and sound effects fit well.
I like the small format and the pixel art, but I'm having trouble with the fight. Sometimes pressing enter will trigger another attack although I was just wanting to skip the small text after the previous attack. Good job!
art is lovely!
For those who don't want to look up the proper commands, these install the proper allegro version on ubuntu 15.10:
sudo add-apt-repository ppa:allegro/5.0
sudo apt-get update
sudo apt-get install liballegro5-dev
The game is kind of weird. Art style is great, and the small screen has a nice aesthetic to it. The fighting makes no sense to me however. So I walked around a bit, and died a few times, but did not get to see much more of the game. The attacks only seemed to hurt me somehow. Maybe next time try to balance it, and if you're not succeeding then make it too easy instead of too hard. If the next time the game looks and plays as nice as this time, and is a bit more balanced, you're in for a treat!
Graphics are awesome, especially for the characters.
From what I've seen the map generation worked well, instead the one big flaw was indeed combat.
Not only fights were very long & repetitive, but the cursor not remembering who you just targeted nor what you just did makes you press a lot of keys unnecessarily. Also the delay between two combats even more annoying than in early Final Fantasy games - I ended up ragequitting after 3 long fights in between of which I barely had time to walk.
Too bad because these problems boil down to balancing issues... Otherwise it would have been an excellent entry. I'm curious about the amount of content hidden after level 2.
I died quickly after meeting three enemies at once in floor 2, but this is a fun game!
Love the graphics.
I love the music and art!
I really enjoyed playing this game and it surly partially is because I generally enjoy these types of games, but this one was really well made and I actually like a lot the screen size and how everything is compact in it, well done!
Nice game! Love the pixel art style
Fantastics assets! The gameplay is really cool and the game really fun :D (especially the fart jokes)
I'm a sucker for playing games in tiny windows, so I'm biased immediately.
Love the graphics, sound, and the humour.
That said, I did have an issue where I couldn't seem to exit out of a fight, seems like I was stuck in it.
Quite a well made little RPG - impressive!
Nice one! Love the pixel art style and, strangely enough, that tiny little window. IMO it helps the player concentrate on small amount of things and makes the simplicity of design feel and look better. But sometimes it becomes extremely difficult to deal with all this huge amount of skills in only 3 rows on the screen.
very nice game. I loved the pixel art style a lot, also the mechanics were cool. but I felt like the batteling system could be improved. it was a little confusing.
also thanks for supporting Linux :D <3
Nice pixel))
Haha, loved it, even if the jokes are a bit childish sometimes. The pixelart is always welcome
Nice pixel art. good game
Nice art, but I get stuck in battles. Sometime the enemy is dead but the battle isn't over
Simple JRPG. There are just too many random encounters to my taste...
However, the abilities and their side effects were quite nice! I found that using shard->torch->gob->repeat (and occasionally regen on the turn before the last) was way too OP... it's probably less so on the later floors, but on the first few ones there was no way to lose using that strategy.
All in all, nice game!
Oh, and fyi, the music stopped playing after the first encounter.
I'm curious... Was this also done for the #LOWREZJAM or is the low resolution just a coincidence?
Hi GFM, thanks for your comments!
The resolution is mid coincidence mid lowrezjam. I recently participated in the lowrezjam and wanted to do something in the mood. The screen is too large for the lowrezjam anyway (it's 80x80, lowrezjam is 64x64).
About the music, it seems there were a few bugs with the audio. I don't know if it can be about allegro, since I'm using 5.0 here and last stable is 5.2. Probably it's my fault, but couldn't solve it.
Pestel Crew, sorry about that bug, and thanks for reporting. Never happened to me, I'll try to fix that.
Nice pixel art and music. It was a bit hard to me to understand how to play this at first.