FoonLudum Dare ExplorerLD35 → Paranormal Pastries

Paranormal Pastries

By pixelaborate

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CategoryRankScoreCount
Coolness357
Humor743.52
Fun923.76
Overall993.76
Innovation1403.72
Mood1413.48
Theme2053.76
Graphics4133.14
Audio5312.45

Comments

zondarg 2016-04-18 21:21

Nice little game, takes a moment to get along with the mechanics, but fun afterwards. I especially liked the cinnamon rolls (I got stuck there - pun intended :D )

katorovitalo 2016-04-20 00:58

Outstanding! I loved everything in it except for the audio which was a bit bare! I think you should extend this concept and make a full game out of it. I'd buy it! :)

kappaix 2016-04-21 20:01

Really good application of the theme, with a lot of character!

Well done!

cmayhem 2016-04-21 20:05

Very good! It gets really tricky with all 4 transformations. Well done!

m2tias 2016-04-21 20:44

Nice physics platformer with actually challenging levels. Music was ok at first, but later not so much. It looked nice and was fun. Mission accomplished!

tsedate 2016-04-22 01:38

This was awesome! Some tough levels that really utilized the different transformations well. Great job!

umu 2016-04-22 02:00

I really enjoyed that! That last level kicked my ass, but I got through it and it didn't feel unfair. Two comments:
Make the guy shut up when I'm restarting a level!
Going from doughnut to sticky bun was a mde more difficult than I would have liked because of the time delay between changes. I don't know if that delay is really required for balance.

Very nicely polished and complete game with a good difficulty curve and novel mechanics.

chummywinds 2016-04-22 02:10

This was incredibly innovative! I loved it! It was very rewarding when I finished a level. LOVED chaining pastries together. Honestly this would be a full game! great job

aucguy 2016-04-22 03:19

Great game. It was fun to get through the game and keep on pressing the wrong buttons. I liked how there was a lot of levels. However, how the ghost was eternally at the side of the screen was annoying.

josefnpat 2016-04-23 00:15

It's okay, the audio could have used a bit more work. Graphics was a tad simple for my taste. Physics worked well and switching between objects went with the theme. -@bytedesigning / Ashley

smbe19 2016-04-23 00:37

Nice game and definitely something different form the usual ones. I do have to admit that I got frustrated with it during the level where I was a good sport about forced labor (loved the humor btw).

The graphics were good, the sound on the other hand got pretty stale pretty quick. Anyway, nice little game. The exact mechanics could use some tweaking (sometimes you lose speed while transforming etc) and maybe the level progression could be a little bit easier, but you've done a very good job. You were quite innovative with both shapeshifting and controls.

stefvanschie 2016-04-23 12:38

That was a really cool game.

mayank-technical 2016-04-23 13:05

Its remind me of old 16 bit games :D. Nice and tricky game around so many characters.I wish it could me more to play.

bsoddevguild 2016-04-23 18:31

Game of the year! That's what game industry should produce... jumping donuts.

shael 2016-04-23 22:56

Awesome. Loved how accidentally shifting into the wrong thing works in your favor sometime.
Solid Entry, Well done.

eighthnote 2016-04-24 16:26

This was fun! I got stuck pretty early on though - I couldn't quite nail the spring pad bit.

thedashdude 2016-04-24 23:15

A fun game, I wish the conveyor belts were faster and you could switch forms faster, but still one of the better games I've played.

keyboardmonkey 2016-04-25 04:30

Purple disembodied spirits and pastries, two great flavors in one. Nice entry :)

adam 2016-05-07 10:19

Definitely my favourite of the physics-body-switching games I've played this competition - you've done a lot more to build a theme around it. The timing of some of the changes is quite difficult, and the delay before being allowed to change again made some bits frustrating. The parallax background and relative lack of detail on some of the scenery can also make it quite difficult to judge how far or fast the pastry is moving.