frr171 2014-08-25 03:01
Damn, Mars got me! Enjoyed the relaxing music.
Foon → Ludum Dare Explorer → LD30 → Planetary Escape
By peejaygee
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 94 | ||
| Audio | 775 | 2.25 | ||
| Humor | 884 | 1.77 | ||
| Graphics | 902 | 2.53 | ||
| Mood | 1085 | 2.08 | ||
| Theme | 1100 | 2.20 | ||
| Innovation | 1141 | 2.10 | ||
| Fun | 1157 | 2.02 | ||
| Overall | 1176 | 2.30 |
Damn, Mars got me! Enjoyed the relaxing music.
Saturn blocked the points then got me! The controls are pretty wonky but that kinda sells the game with all the spinning!
Maybe I'm blind and/or stupid, but I can't even find the finish. I touched all the icons in the level and nothing happened. Anyway, the game seemed fun, an actual test of skill, although the enormous lack of friction was kind of frustrating. The no-friction also was a good thing though, because it forced you to plan ahead, since there was no way to turn around if a planet was heading your way.
Hey, nice try. I liked how your planets looked like, but you really shouldn't be using those textures according to the rules ;-)
As for the game, I think the two things you should concentrate at is the behavior of enemy planets and player control. I played the HTML version, and it often happened that a "checkpoint" would appear in a corner, and an enemy planet would get stuck there, rendering the level unwinnable - to avoid that, make sure that the enemy planets are always moving, and make them despawn after a while.
Also, because the game requires reflexes, you should give some more love to the players control - maybe remove the bounce when the player collides with the walls would help a lot in that sense.
Thanks for making your game available in so many different platforms! That rock :-)
Nice feel to the controls.
Very tough! Saturn tends to be a little drunk and Mars always ruins my score!
I found it quite difficult, but overall is nice
Good game. Kinda hard.
The movement is sort of hard, but good game. I included it in part 5 of my Ludum Dare 30 compilation video series :) http://youtu.be/W46twhRFdK8
Reminds me of Mario Bros - the original before "super". I never found an exit, but managed to pick up the red swirl a few times. Moving around was a bit rough, but otherwise enjoyed it.
This is difficult. I agree with caranha above that the enemies need to despawn or something to gain more control. But the planets and music are soothing... with a little something extra (not sure what) it could have been almost meditative.
Fun, haha. Silly concept.
I can't get past the first level. I wish the controls were a bit nicer, as I keep getting stuck at corners :-/
Solid idea for a platformer, but the acceleration/physics made it a bit tough to get used to.
For some reason, sound didn't work for me.
Hey, I have uploaded the Windows version of my game now, as you requested.
I got trapped in a corner pretty often in your game.
Interesting concept. Quite frequently I found that planets got stuck over the points I needed to get to, which is unfortunate as it essentially renders the game unplayable. I also couldn't hear any sound, and it seems like there should have been some.
Not enough turtles.