thelastbanana 2014-04-29 02:48
I don't have someone else to play this with at the moment, so I won't rate it. It doesn't look much like the screenshot -- did you maybe upload the wrong version?
Foon → Ludum Dare Explorer → LD29 → Deep Collective
By olkeencole
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 344 | 3.21 | ||
| Graphics | 345 | 3.46 | ||
| Mood | 358 | 3.08 | ||
| Innovation | 581 | 2.57 | ||
| Overall | 583 | 2.83 | ||
| Audio | 664 | 1.53 | ||
| Fun | 665 | 2.30 | ||
| Coolness | 1314 | 49 |
I don't have someone else to play this with at the moment, so I won't rate it. It doesn't look much like the screenshot -- did you maybe upload the wrong version?
1. The screen is too dark at the most of the time. It works for building creepy atmosphere, but maybe give the player a flashlight?
2. I got to some iron mine, jumped on it, and then the game seemed reset. What should I supposed to do then?
I quite like the idea for this game, and I enjoyed the low poly style. Only problem was that looking around with the mouse was too heavy. I'm guess this is supposed to be simulating low gravity perhaps? But it didn't feel like it worked well.
Sorry! Press F to toggle your flashlight.
great aesthetic and atmosphere!
Well visually it's great. And I did enjoy roaming and bouncing around, checking out the environment. It's a shame you weren't able to get more gameplay in. But good work nonetheless!
I like the art a lot. However, I seemed to have frame-rate issues. Also the resolution on the web version was too large resulting in horizontal scrollbars. I am sorry for running this on a toaster.
Interesting idea, the camera was a little unruly at times with my mouse going all over so I couldn't click on samples very easily. With a little more polish I could find myself getting lost deeper and deeper for a long while.
I can't play this. It keeps freezing for no apparent reason.
I loved your graphical style! I somehow managed to get out of the playable area I think, holding shift made me float. Great job though!
Very creative. I liked the art a lot. This could be turned into a bigger game easily, and could cater for those people who just want to explore... or by adding bit more difficult (oxygen levels, cave monsters, you name it).. this could be a really long-term fun.
I liked a lot.
I collected a lot of stuff, it's a big level :o
You did a good job with the level geometry.
I liked the flashlight mechanic and how the camera bounces after jumping.
I wanted to run faster. I think walking slow in a monotonous environment is not fun. Maybe you should explode the floating mechanic too.
Also: I forgot to say, but the gravity choice was a solid one -- immediately made me feel like being on some other planet.
Interesting idea and I might have learned something about minerals ;) Great entry.
Clumsy controls, but I love the moon and stars :)
Beautiful low poly art is beautiful! Just wish there was a more clear game mechanic :)
I like the terrain shapes!
Fun to bounce and look around, not much else though. Still, looked pretty nice!
Very nice and educational. Jumping animation is innovative, I like it.
I love the jumping and how the rocks look.