victorgrunn 2013-08-26 02:31
Those normal enemies really remind me of the Scarlet Witch's headgear. And hey, you made an actual game and that's better than I did. Good work.
Foon → Ludum Dare Explorer → LD27 → Weapon Cooldown
By oana
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Theme | 529 | 3.21 | ||
| Graphics | 751 | 2.58 | ||
| Fun | 812 | 2.63 | ||
| Overall | 906 | 2.68 | ||
| Mood | 917 | 2.22 | ||
| Humor | 965 | 1.38 | ||
| Audio | 998 | 1.00 | ||
| Innovation | 1027 | 2.23 |
Those normal enemies really remind me of the Scarlet Witch's headgear. And hey, you made an actual game and that's better than I did. Good work.
Thanks. I actually had never seen the Scarlet Witch, but googling it, you are right! Heh.
Good, just needs this : https://github.com/zeh/usfxr
Oh god, so good.
One of the most fun games I've played. I like your 10 seconds time implementation. The only bad thing is at first it's a bit boring and slow (but gets much better later!).
@unitycoder: Thanks! I'll give it a try.
@autlos: Thank you. Yeah, it does start very slow... I should have added more enemy variety and making it overall more bullet helly.
I like the concept (reminds me a bit of super crate box) but I wish there was more bullet pattern or maybe even different kind of weapons.. Also the waves are pretty boring. The boss was fun though.
Was ok! Couldn't get past first boss - I became immune to laser damage and he didn't seem to go down either :(
My game is almost like it. Great minds think alike. :)
I did not get time to add a boss so it is an endless shooter.
Looks good and plays pretty well. It badly needs some sound effects and some sense that your shots are having an effect on the enemy though. The 10 second weapon switch was a pretty cool idea.
Thanks for the feedback, particularly about what features are lacking (so I can add them later). Keep it coming :)
i love not having to do anything but shoot constantly in games, that said.. you should have made more stuff EXPLODE when it died
I liked the 10 second weapon switch, but overall the game seems a bit short and monotonous. I would have liked more variation with the enemies, pickups (health boost, damage boost, ..) and a moving background (it didn't have that cool "flying through space"-feeling).
I've seen some other games where they add more enemies after 10 seconds but it wasn't a bad shoot 'em up game.
Starts off a bit slow (over 10s before first enemy) and could use some more enemy variety but well done on finishing a game! Also I noticed that I became invincible after I died the first time and didn't take any damage when colliding with enemies throughout.
Pretty fun shooter. good work.
I like it! Sound would have helped having a better feedback. Use sfxr next time! :)
Nice implementation of the theme too!
Nice game. I liked the graphics style. Sounds could definitely improve the game.