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DashVirus

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TimestampSince previousGameDashVirus's comment
Oct 20 00:05:31 RUPESTRE ♥ 2 The mood is really nice, the visual effect on the wall is stunning. It's not the most innovative gameplay, yet it's well made and it's very satisfying to throw the spear. The home-made music is really chill and fits the ambiance. But most of all, I think that this game shows the oldest tech we could have had here, so congrats for that !
Oct 20 12:41:44 12h 36m CassetteRobot ♥ 1 Errror.png Unfortunately it seems like I can't play :(
Oct 20 14:42:49 2h 01m My Uncle Says I Can Make $1.000.000 on the Internet ♥ 0 Graphics are 5/5, Humor as well. Small easter eggs here and there are really fun (such as trying to delete our small blue friend). The music is slightly repetitive at some point but the SFX are nice haha. I love incremental games, and all the GIFs here really make me wanna play further. Though, it takes forever to finish the calculator and the snake and I felt it was a bit of an artificial lifetime increment. The incremental pace is off in my opinion. A quick balancing fix would make it perfect, because honestly the theme, the mood, and the art direction are just awesome. Big congrats to the team for all the work
Oct 20 20:00:13 5h 17m The Switchboard Operator ♥ 0 Awesome game guys, congrats. The theme is really original, graphics rock, the pace is really well controlled which is rare enough to mention it ! I felt the urge but never felt overwhelmed like if I couldn't do anything to win. This is great. Also the sound design is pretty polished (but too loud haha). Also I had one specific issue, where someone asked for a cell that was also asking for a call at the same time, so I couldn't do both at the same time and lost one of them to free it. Besides that, no issue ;) GG
Oct 21 17:22:17 21h 22m fishGrinder ♥ 1 Really fun experience and great photos, the teeth are well brushed. The gloomy atmosphere is here, the art and animations are polished. There's not much more to say. I really enjoyed this little game. The only thing would be that the route was slightly too long in my opinion, but honestly I don't consider it in my rating ! Congrats for your work ! PS : Oh and the SFX 5/5, it works well !
Oct 21 17:33:22 11m 05s Counterweight ♥ 1 Graphics are truely stunning, sound design is here, there's a tutorial, the game is original, but as man,y other said, I felt a bit overwhelmed by eveyrthing going on at the same time and couldn't understand easily what I was supposed to or what I was not doing well. Yet it's a huge work and the animations, the mechanics and the art make it a nice project gg !
Oct 21 19:42:58 2h 09m Robot Workshop ♥ 1 Haha it was a cool experience, I loved the art and the animations. Also it was kinda fun to pimp my bots. A lot of work has been done on the ease of play. It doesn't need an onboarding or whatever, it's simple and it works. Just 2 small details : I'm not sure what was the purpose of the energy lever and I think a thinner cage would make it easier to see the fight. Besides that, huge gg for this nice and original experience.
Oct 22 01:14:28 5h 31m Train-O-Matic 3000™ ♥ 0 I don't know if I liked it ? But probably... as I spent 11 hours playing like an obsessionnal train traffic freak.
Oct 22 17:18:41 16h 04m Press Any Key! ♥ 1 The amount of work given to make me feel like I'm an IT in an episode of The Office is really appreciated. I enjoyed the art (especially charas, such as evil Frank), the humor and the simple yet fun mechanics. The game is cleverly made. We can see that some placeholders remain but hey given the time you had, who cares ? The only thing I could notice is that I found it a bit too long to reach the gift and I'm not sur what's the purpose of buying cigarettes ? Maybe I missed somthing. Besides this small detail, a big gg to the team, it's a great work. Oh and the audio is gold, I love the music hahaha.
Oct 22 17:28:59 10m 18s Snakia ♥ 0 Memories coming back haha thank you for this small yet really well executed nostalgic game. Everything works perfectly find as intented, and the fact that you added mazes and cheat mode is a really cool plus. Congrats for your work !
Oct 22 19:25:46 1h 56m Swatronics ♥ 0 Hey, first of all nice work, you managed to have a polished game that works perfectly fine (I did use Claude Opus 5.5 for my own game as well, go check it out if you have a bit of time). The graphics are nice and there is an onboarding which is appreciated. Though, in my opinion, and I can read that some others disagree with me, the double gameplay was not needed. I felt that the logic part was way more interesting than the platformer part. I felt that getting bumped and falling down to the bottom of the level was annoying tbh and that the aiming was a bit off. Though, the logic gates part was really great. I loved the design, and the facts that you have the optimized setup written aside. I really enjoyed trying to find the solutions and the progression was nice (discovering AND then OR, then NOT, then XOR etc). As a programmer I knew them, but I can tell that you thought about people who don't know about logic gates and this is nice. Overrall it was a nice experience, congrats for your work !
Oct 23 17:45:17 22h 19m Lexitron ♥ 1 To be honest this is the most clever game I've played so far during this jam. As a fan of factory games, I'm really happy to see one. Exactly the kind of puzzle I'm fond of. Nice job here. At first I was like "wtf is this subjective mechanic" for antognists but honestly it's not that hard to understand and I loved it. Really awesome game. The only things I could say is that the onboarding could be slightly longer (here after level 1 you're directly thrown in), and some blocks such as the combinator are not visually telling much their behaviour, though after a bit of time you're getting used to it. Besides that it's just great. Overall an awesome game, big gg to you !
Oct 23 20:56:04 3h 10m Decom Protocol ♥ 4 Damn, it was deeper than what I expected. At first I nearly stop due to the trdious controls, yet you get used to it and I'm happy that I kept playing. The gloomy changing atmosphere is a really nice idea and the game is well made overall. This is not the funniest game I've ever played yet the mood and the originality of the mysterious story makes it very interseting. Congrats for your work !
Oct 23 21:36:08 40m 04s Leonardo's Space AdVinci ♥ 2 Really nice little puzzle game, and I like the fact that you went on this original way to treat Old Tech. The mood and graphics help a lot to make it a good game, you did really well on that. I felt some levels were a bit "fillers" but I didn't mind as it was so cozy to play and the atmosphere was cool. The audio fits well to the game. Also, credits to the UI, it is well thought, it's clean and fits the era you chose. GG for this nice game !
Oct 23 21:53:49 17m 41s Project Hail Meowy ♥ 0 A lot of content, I liked the path system (such as in Inscryption), and the punch cards idea is just so cool. The humor is here, the graphics are polished. Nice game !
Oct 24 14:17:14 16h 23m LaserWyrm ♥ 0 I have "502 Bad Gateway" error when trying to access your website. Too bad, the game looks cool ! Tell me when this is fixed, I'll play ;)
Oct 24 18:11:27 3h 54m 27MHz ♥ 0 As I spent 3 hours beating 7 of the 9 records, I assume I liked the game hahaha. Really good work. The only thing is that sometimes levels can be frustrating as it seems the level design was thought for one kind of hit box. This leads, in my opinion, on the mountain level, to a random score without much skill required on moutain level (am I just sad that I couldn't have de best score on it with the van ? Maybe hahaha). Anyway, besides that, everything is fun, polished and beautiful, great game. Well done !
Oct 26 19:02:28 48h 51m Tram Troubles ♥ 0 The idea is nice, though there are two main critical points in my opinion that can greatly improve the game : - If you don't choose Damages on first round, it's nearly impossible to handle all the birds. The game often feels like "no matter what you do or how well/accurate you play a bird will hit you" and this can lead to frustration. It should reward skill & different playstyle based on the perk you chose. - I can't get after the Third act, at some point in this act, my weapon stops firing for no reason and it's impossible to make it work again so I just watched my death happening lol. The perks choice is nevertheless a good idea, and I kinda like when a game implements such feature ;) That said, I definitely do agree with you, the theme was not easy at all, I was hoping for anyhting but this one hahaha
Oct 26 19:34:24 31m 56s ScrapBoys ♥ 3 Graphics are really good, the main mechanic of digging garbage to find stuff is kinda addictive and cleverly made. GG to the team for this game. Just one thing : Maybe it's just that I'm dumb as hell, but the "You've won, do you want to continue" message at the end made me think there was something else after, like other bosses. And when I tried again I felt like the difficulty was different so I was wondering if maybe you just didn't have time for an other boss skin and used the same but with different bosses behind, but it seems like no it was the same guy all the time. I probably continued 7 or 8 times before realising hahaha A clearer warning maybe ? :') That said, it's a really nice game that I enjoyed spending time on, congrats scrap boys and girls !
Oct 26 19:49:51 15m 27s Rewind to Survive ♥ 0 I'm sad that there are not more levels. Because to be honest, these levels are the best onboarding you could have made for a further game. The progression is cleverly made and really hooks you up properly. This is so cool to have great onboarding like that in a jam because it often lacks ion this kind of game, where people wanna give the "huge crzay level" as fast as they can. Besides that, graphics are honeslty good (the scan lines effect always works well right ? ;)), the game was fun, the theme was here, there's not much to add haha gg for this work.
Oct 28 13:38:54 41h 49m Echo Chamber ♥ 1 Graphics are great, a lot of feedbacks and juiciness, it works well. The game is fun, runs perfectly fine on WebGL, and the idea of being overpowered is enjoyable. Though two things impacted a bit my experience : There's an audio bug, where some SFX overlaps at some point for 4 or 5 seconds, and destroy your ears. And in hard mode, the boss level is just random, if you are not lucky enough to reload between two waves, that besides this, are excessively easy, you just get killed because you can't do anything, you can't even dodge as they come from everywhere, it's frustrating. That said, I really enjoyed the rest of tha game and the feeling of destroying these little cubes with ease ! Nice job for your work !