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RUPESTRE
RUPESTRE
By rascar-capac
π€ AI-Assisted
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD60 | Ever |
|
| Overall | | | 4 | | | |
| Fun | | | 4 | | | |
| Innovation | | | 4 | | | |
| Theme | | | 4 | | | |
| Graphics | | | 4 | | | |
| Audio | | | 4 | | | |
| Mood | | | 4 | | | |
Comments
dashvirus
2026-10-20 00:05 ♥ 2
The mood is really nice, the visual effect on the wall is stunning. It's not the most innovative gameplay, yet it's well made and it's very satisfying to throw the spear. The home-made music is really chill and fits the ambiance.
But most of all, I think that this game shows the oldest tech we could have had here, so congrats for that !
Thanks for the feedback! Yes indeed it is old, and testing your game I can see we chose pretty opposite directions :P nice work btw!
lastyw
2026-10-20 13:03 ♥ 2
Π‘Π½ΠΈΠΌΠΎΠΊ ΡΠΊΡΠ°Π½Π° 2026-10-20 180030.png
Didnt get how to pass this section :( but great taking on theme! fire and spear are definitily the oldest technologies we have xd. I liked realistic graphics and music - it suits the setting very well! Overall great game:>
rolly
2026-10-20 19:53 ♥ 2
Really cool game!
The art style is great - and I'm really impressed to see an interpretation of that theme that applies to the visual style and not the gameplay mechanic!
Good job on the music too, it fits perfectly your theme and overall the mood is great. The only missing SFX is for the checkpoint.
Gameplay is basic but well executed, everything feels smooth. Maybe having a clear representation of the trajectory of projectiles would have been a nice touch, as right now it's a bit difficult to guess where it's gonna land.
Oh and thanks for disclosing your usage of AI that clearly! No matter where one stands on the AI usage question, I think your honesty is appreciated!
Good job!
youpz
2026-10-20 22:47 ♥ 1
Going all the way back to fire and spears for Old Tech made me smile. The figures really do look painted onto the rock instead of floating in front of it. Nice warm torchlight too.
Left my ratings. If you have a moment, we'd appreciate a rating on our game too: [Robot Workshop](https://ldjam.com/events/ludum-dare/60/trashfight).
@lastyw yes sadly I posted the game without having the time to test my level design. This is now fixed and available in the WebGL version, amongst other fixes. Feel free to give it a new try ;) Thanks for the report anyway!
@rolly @youpz thank you for your kind words, I appreciate the feedback! I'll make sure to check your games π