Foon → Ludum Dare Explorer → LD60 → Feedback comment stats → Bentootoo
Feedback comments for LD60
Bentootoo's games and stats for all events →
| Timestamp | Since previous | Game | Bentootoo's comment | |
|---|---|---|---|---|
| Oct 23 07:49:58 | A Night in Haunted House on the Hill | ♥ 0 | Great atmosphere! However, the game lacks a bit of guidance. As a puzzle game, I think it's important to always give players a clear goal so they know what they're trying to achieve. That said, I really enjoyed the little physics-based interactions with the objects! One small bug I noticed: you can climb onto the shelves and end up floating in mid-air for the rest of the game (it almost felt like I'd become the ghost myself, haha!). | |
| Oct 23 08:34:42 | 44m 44s | Echoes in the House | ♥ 0 | It took me a crazy amount of time to get the game running... (you need to run the main.py in the terminal ) The game has some really interesting environmental storytelling! I like the concept, and you can definitely feel that there's something mysterious hiding beneath the surface. I'd suggest focusing on finishing and polishing the game, especially the level design, because I think the idea has a lot of potential! |
| Oct 23 09:40:55 | 1h 06m | Plug and Pray | ♥ 0 | Such a cool idea! The fact that your entire view of the game world depends on your own modules and equipment is super fun! A really neat and innovative concept! You can definitely see some inspiration from MMORPGs, but there's so much more to it! It fits the theme perfectly, too. I don't quite understand the combat mechanics yet, but that didn't stop me from having fun! Great job! |
| Oct 23 10:29:33 | 48m 38s | Light Seeker | ♥ 1 | This game reminds me of two games: *Plug & Play* and *Bad Piggies*! **Pros:** - Beautiful art style! - Really creative puzzle mechanics! - Fits the theme perfectly! Overall, a really polished and well-executed game. Bravo! |
| Oct 23 10:51:36 | 22m 03s | Welcome to my Homepage | ♥ 0 | Simple yet fun! I really like how the sound effects start to sound almost broken as you speed up. Great job! |
| Oct 23 10:58:50 | 7m 14s | Rhythm Coders | ♥ 1 | A great game inspired by Incredibox! The concept is really well executed, with great music and cute animations. Super satisfying to play! And the game actually manages to go beyond Incredibox by introducing special guests! (By the way, I have absolutely no idea how you came up with such a cool system in just 3 days!) Bravo! Amazing work! |
| Oct 23 11:07:05 | 8m 15s | Leechside Manor | ♥ 1 | I've always loved games like this, a little bit of darkness, a little bit of imagination, where fiction and reality are blended together, the music helped me a lot to get into the role of the doctor! Personally, I find this game really inspiring! |
| Oct 23 11:21:55 | 14m 50s | Oldie | ♥ 1 | Pros: Cozy atmosphere! Unexpectedly interesting puzzles! The fact that you can smash everything with your hammer is really fun! I think the game could go even further with its puzzle mechanics by introducing more interactions between multiple gears. For example, unbreakable gears that can only be moved with the help of other gears! That could add a whole new layer of depth to the puzzles! |
| Oct 23 11:50:02 | 28m 07s | Decom Protocol | ♥ 4 | Such a great game! It brought me back to the first time I played Portal, when a hidden storyline slowly revealed itself and completely changed my perspective on the game... I'd absolutely love to see this concept expanded into a longer game with a full release! The atmosphere is really well done, and there's so much potential here. One suggestion: it could be even better to have a specific key item that determines the ending. Right now, when I wanted to destroy the grinder, I didn't have enough plutonium, so I felt a bit forced into choosing the bad ending rather than making that choice myself. But overall, amazing work! I'd love to see more of this game! |
| Oct 24 23:12:30 | 35h 22m | Find floor 0 | ♥ 0 | For a game made in just 4 hours, it's not bad at all! I just wish there were more audio and visual cues to guide me, because I felt quite lost while playing. Using the phone as a trigger is a clever idea! It would be even more fun if we could actually call someone and receive a voice message... |
| Oct 24 23:21:17 | 8m 47s | Haunted Score | ♥ 1 | I really enjoyed it! Sadly, I couldn't figure out how to beat the game. There's a bit too much reliance on mouse controls for my taste, and I think the game could be even better if more keyboard controls were introduced. Imagine playing an actual minigame while simultaneously dodging zombie hands! That would be really fun! Your game inspired me! Thanks, and great job! |
| Oct 24 23:46:58 | 25m 41s | Who is Nana? | ♥ 1 | Such a heartwarming story for a game jam! I'm really curious about your inspirations. I can definitely sense some Five Nights at Freddy's vibes, but I'd love to know more! Did you write the entire storyline yourself? Is there a hidden story behind it all? Because it really feels like there's something deeper going on, and I'd love to uncover it! |
| Oct 25 00:10:00 | 23m 02s | Ctrl-Alt-Delete-CAT | ♥ 0 | Cats are always a great idea. It would be so much fun if we could sneak into some tunnels and explore them! Anyways , Great job! |
| Oct 25 18:42:49 | 18h 32m | Mammoth Slayer | ♥ 0 | A little bug/ mecanics detetcted : You can have mutiple player controled at once, the game is actually a lot of fun we the nb of people increase, I don't know if it's intential, but it should be! bugs.png |
| Oct 25 19:16:27 | 33m 38s | Templeshot | ♥ 1 | This is actually not bad at all! At first, I was a bit confused by the black photo, but once I realized it was a bug and understood that the main mechanic was to place the photos you took, the game suddenly became much more interesting! The way different enemies react to photos is a really interesting mechanic! However, it's a bit frustrating that enemies can kill you while they're off-screen. That caught me off guard... and not in a good way, haha. But I genuinely think you should develop this idea further and turn it into a more complete game. There's definitely potential here! Great job for the jam! Capture d'écran 2026-10-25 200947.png (I love this vibe) |
| Oct 25 19:26:39 | 10m 12s | The Circular Arcade | ♥ 1 | Out of all five levels, my favorite is definitely the second one! It's not too difficult, so I could just relax and enjoy the completely new experience created by those unique visual effects. The other levels felt a bit too difficult and fast-paced for my taste, though. That being said, I'm a huge fan of your creative vision and the way you approached the game! I'd love to know what inspired you, and especially how you managed to create those amazing visual effects! Capture d'écran 2026-10-25 202253.png |
| Oct 25 19:42:32 | 15m 53s | i have a sword | ♥ 1 | Considering this game was made in just 8 hours, it's not bad at all! The fact that there's a medkit after several enemies already makes this game better than quite a few others! I really like the idea of reflecting projectiles, and I think the game could be even more fun if players were rwarded more for pulling it off. For example, successfully reflecting a projectile could send it flying back at the enemy or even trigger a bullet-time effect! Anyway, great job for the jam! |
| Oct 27 16:27:14 | 44h 44m | Wake Me Up Before You Pogo | ♥ 1 | A great concept, but it's hard to master! The polo game has its own unique learning curve, and once you start getting used to it, the game becomes much more fun! That said, it still gives me *Getting Over It* vibes, since the mechanics themselves are already quite challenging. I think the next step would be to make the game more accessible to everyone. For example, you could introduce smoother terrain, such as slopes instead of rectangular obstacles, to make movement feel more natural and less frustrating. I really think that would help a lot! Great job! |
| Oct 27 17:26:29 | 59m 15s | Levallois tech | ♥ 0 | 越玩越喜欢,不管是挑选石头还是打磨石头,都有一种满足感,一种很独特的匠人满足感。我认为这个游戏不管是美术风格,音乐还是选题,都非常的适合这一次的gamejam,基础系统的完成度非常高,真的很厉害,相比这个作品一定会在这次的jam里面位列前茅。我一个电子阳痿多年的老玩家,今天在你们这个游戏花了不知道多少时间,感谢你们的作品啊。我希望你们可以打磨这个作品,然后在steam上发布! 要提意见的话,感觉现在的游戏缺少一点运气成分,我觉得可以加上一点赌石的部分,还有就是二阶段的打磨不太好用。讲价也会是一个不错的快乐点,希望你们再接再厉。 写在最后,我想要知道你们的灵感,我也特别想跟你们的团队交换一下联系方式!大家一起努力,如果可以的话,麻烦告诉我你们是否乐意 |
| Oct 27 18:04:30 | 38m 01s | The Last Show | ♥ 1 | Such a cute and well-designed puzzle game! Definitely one of my favorites from this game jam. Bravo! May I ask what inspired you to create it? end.png |
| Oct 27 18:12:44 | 8m 14s | Old Deck | ♥ 0 | This art style reminds me of a game called *Double Dodger*, where you also play a 2D pixel-art game in a realistic 3D environment. I think this works really well as a minigame! Great work for the jam! score_ship.png |
| Oct 27 19:06:35 | 53m 51s | Fix The Dead | ♥ 0 | Such amazing work! I can't believe you managed to make this in just three days! Definitely one of my absolute favorites from Ludum Dare 60. I'd love to know what inspired you to create this game!Because I'm already so inspired by your work!Great job man! |