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woona

Feedback comments for LD59

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TimestampSince previousGamewoona's comment
Apr 21 05:47:18 No Service ♥ 1 I've completed both levels. It's a fun platforming game. Great job! The only issue that I encountered is that sprites don't match with colliders. It would be great if you added a specific outline just for surfaces player can stand on, to make them more easily visible.
Apr 21 08:50:44 3h 03m Smoke Signal Officer ♥ 1 Good job! I liked how the scene is set up and how many interactable things there are. The rules are quite complex though. I think it would be cool if the first message was just 'make this color' to make sure that player understood how to play. And only after that introduce more complex messages.
Apr 21 15:51:41 7h 00m TΓ©loche ♥ 4 Great job! It's easy to understand how to play, the game is fun, I love the videos in the TV and shaders used to distort them. I managed to complete the game with 84%
Apr 21 16:03:17 11m 36s Limi ♥ 1 Great job with visuals and audio! The game feels very spooky! There is enough variety in terms of challenges even though all of them are just clicking around. Personally, I would prefer if there were some calm moments and not just constant rush, but constant rush is okay for a short game, too.
Apr 21 16:56:23 53m 06s Out of Signal RTS ♥ 2 The game is very fun. I really liked building the economy and watching my base grow. I also like how vital the radars are, if your radars are destroyed, you're basically lost, it links to the theme well. It was easy to learn how to play but decision making of managing different resources and choosing what to build next really made the game stand out to me. I also really enjoyed the variety of different units. Overall, stylistically the game reminded of Dune. Sounds and music are very fitting too. But the enemy felt more like an afterthought, they spawned at edges of the map (which felt like cheating) and mindlessly walked around.
Apr 22 07:18:57 14h 22m Birdwatch ♥ 0 Great job! It's easy to understand how to play and the game is fun. I managed to complete the game with 1 mistake. Audio and visuals are just perfect for this kind of game. It's a good thing that the characters don't switch shirts and don't wear masks 😁 so I could completely ignore the hat swapping.
Apr 22 08:07:50 48m 53s Finsternis ♥ 4 Great job! I played until getting the hive core in jam mode. I loved exploring the world and collecting resources. The world feels huge and there are so many interactable objects everywhere it's a wonder how it even works. 😁 Very impressive! I really liked visual style, audio design and little interactions with Marvin. It always feels like something is going on because of the radars, the things go visible and then fade, so the game feels more dynamic. After a while the game got a little repetitive. There are almost no enemies anywhere until you find the hive so the game is mostly just driving around and placing structures everywhere. I couldn't find use for most resources, I was mostly limited by stone and time.
Apr 23 08:13:01 24h 05m Planchette ♥ 2 Loved the art! The game has a very spooky vibe! Would be cool if there were more different endings.
Apr 23 08:34:41 21m 40s packet_loss ♥ 2 Great job! I especially loved the cat mascot! I completed the game, got to the end of stage 7 but that required a lot of shuffling packets between different folders to keep their timers going. It would be cool if there was an interactive tutorial. Current tutorial looks very scary and complicated but the game is actually very simple.
Apr 23 10:27:46 1h 53m WEB DIVER ♥ 1 Great job! Very trippy! I found some upgrades, but probably not all of them because I couldn't find the ending. I really enjoyed running around the mazes while being chased by a dinosaur with limited movement options. But after a while I learned how to avoid the enemy completely and was mostly limited by very slow camera rotation even at 3 power.
Apr 23 10:41:18 13m 32s DOT-DASH-Protocol ♥ 1 Good job! I played to the end and didn't have any issues! The idea with unconventional controls is unique but I can see how it can become annoying after a while. Also, you can cheat by just holding space for as long as you want. 😁 Would be cool if there were some moving obstacles to dodge so it's not just a maze.
Apr 24 08:16:46 21h 35m Module Overload ♥ 0 Great job! It's easy to understand how to play but it quickly gets very challenging. I survived for around 3 minutes and I especially liked the Don't Doze Off module! One suggestion would be to include hints on how to use new modules that you just bought on the modules themselves instead of in a text box on the left. You have to play very quickly and there is no time to read the text.
Apr 24 08:31:15 14m 29s Drum`n`Ice ♥ 3 Great job! I liked the visuals, music, sound effects and voice intro. But I found the gameplay a bit too repetitive, basically the same combat repeated over and over again until the boss encounter. It would be cool if there was more strategy to your actions, for example different enemies can have different elemental weaknesses or some moves can protect you from enemy attacks.
Apr 24 08:49:46 18m 31s Syntax Breaker ♥ 0 Great job with the scene and audio, feels very immersive. I've completed the first few puzzles but got stuck on the one with a signal with multiple symbols. The instructions feel a bit cryptic. Also, I think the first person camera rotation is a bit too much. In the game you just interact with the terminal and keys, there is no need to move the camera too much: the most important parts become invisible.
Apr 24 10:15:44 1h 25m Human Signal ♥ 1 Good job! The game works fine and I got to the end through trial and error. If you want to improve your game, you can add more interactive elements in addition to text and buttons.
Apr 24 10:39:13 23m 29s Alien Delivery Service ♥ 1 Good game! I managed to send one package and get some upgrades, but got stuck afterwards with a broken screen. It's mostly clear what to do, but you can miss one thing and get stuck (for example, I couldn't find where to fix the screen). Messing with a signal to get it right was probably the best part, getting the necessary items felt a bit repetitive in comparison. Audio effects felt a bit random, and there is no sound for most in game actions.
Apr 24 16:42:48 6h 03m Bulletproof Broadcast ♥ 1 Loved the game! I loved how much detail there is: the crowd, the officer, particle effects, sound effects. It feels finished and polished. The game itself is very simple but silly and fun! The tutorial does a great job explaining how to play interactively. I wonder how the game would change if you just had a gun and could should anyone on screen instead of predefined targets. 😁
Apr 24 17:58:59 1h 16m SignalM ♥ 1 Good game! I managed to survive for 5 days and I have enough food stockpiled to keep me alive for a few more. I love the minimalist look and meerkat animations. The game lacks a tutorial but I figured out how to play somehow by clicking everywhere I could. 😁 Since the game is fairly unique I think the best thing you can do to improve the game needs is to add an interactive tutorial.
Apr 24 18:25:43 26m 44s Look for The Signal ♥ 1 The game felt immersive and very polished. I really liked how the scene was set up, great job with props, interactions and audio. I found all the signals and got the true ending. The idea with putting subtle hints on the game page is genius. πŸ™‚
Apr 27 07:40:07 61h 14m Crat ♥ 0 Good job! I enjoyed the interactions with the aliens and the Crat. I played until 25k score. The shooting game is okay but I mostly camped at the corner because chasing the enemies is way too dangerous. Also, after getting enough rat-launching speed upgrades, the sounds get really loud. 😁
Apr 27 07:53:12 13m 05s vibe noding ♥ 1 Great job! This tool feels good to use and I love your selection of drum samples! The image is maybe a little bit too bright, with a dark mode it would be perfect.
Apr 27 08:07:46 14m 34s Super Glop Arcade ♥ 2 Good job! I tried out all of the games but didn't complete all of them because I think I already played all of them 25+ years ago. πŸ˜… In some shooting games I couldn't figure out how to shoot, displaying control scheme would be nice, or just using the exact same control scheme in all of the games.
Apr 27 08:55:14 47m 28s RAVTZN ♥ 2 Good thing I didn't have to crack AES! πŸ˜‚ Jokes aside, it would be more fun if the messages were longer so the player could analyze them and find more clues inside. Brute-forcing isn't very fun but looking for clues is. I completed the game but I had to ask my boss for hints several times. I think he best feature to improve the game right now would be to add a log with all previous messages from the enemy and all the hints from your boss.
Apr 27 13:00:38 4h 05m Retro Signal Radio ♥ 1 Great selection of radio stations! Works like a charm! The tool is already great but it would be even cooler with some customization and maybe an audio visualization.
Apr 27 14:42:18 1h 41m Lost In Translation ♥ 1 Good job! I played until the end and population at the end was around 12 000. I liked how funny some outcomes were. Overall, emojis and outcomes felt a little bit random and I didn't feel attached to any people in the game, they all were just a number. 😁
Apr 28 08:25:04 17h 42m Lost in forest ♥ 1 Good game! I liked the surreal look of the forest. The main challenge was navigating with fixed camera angles. I even managed to get lost and go off screen completely. If you want to improve the game, you can add short cutscenes with camera panning from the old position to the new one, so the change is not so abrupt.
Apr 28 08:39:13 14m 09s Babushka Tower ♥ 2 Good game! I really liked how many little details there are in Babushka's house. It looks nostalgic in a way. As for the gameplay, it's easy enough to get to the roof, but getting all your stumps there is a real challenge. I think the game would be even more fun if there were more story interactions instead of physics-based challenges.
Apr 28 08:47:06 7m 53s I HATE PRINTERS ♥ 1 Good game! I solved all the puzzles even though I needed all 3 hints. I liked how you can interact with things in game, it looks satisfying. Would be cool if puzzles were connected with each other in some way.
Apr 29 10:30:38 25h 43m Highest in the world ♥ 1 Loved the game and got to the hot chick heaven even though it took some trial and error. The game feels challenging but fair and everything feels right at its place even the story. I think it's difficult to make the 'signal reception meter' work in a platformer game because you still need to get to the exit. So in the final 2 levels signal meter doesn't even matter, you just need to get to the exit. Just a random idea: maybe signal meter could unlock some special abilities for your character, but to recharge them, you had to get higher in the level.
Apr 30 07:23:37 20h 52m Call 4 Help! ♥ 5 Loved the game, it feels very polished! Great variety of mini-games but what I liked the most is the visual style and mood. It really gives off the vibes of old TV. As for gameplay, I'm not a big fan of job simulator type games, but I played a couple runs and found the game quite enjoyable and full of surprises.
Apr 30 10:09:30 2h 45m You Are His Spellbook ♥ 0 Love the visuals, great job with character art and animations! As for the gameplay, I would prefer if there was a little bit more variety in terms of enemies and different strategic options.
May 4 12:20:19 98h 10m hostile cosmos ♥ 1 I got there in 6 minutes! Great gane, I really liked the way ship systems function to always keep tension high while I actually felt in control of the ship and the situation in general. The CRT shader makes the game hard to look at for long, especially coupled with the fact that you need to pay attention to obstacles that may appear any moment. So I would tone down the effects, or experiment with other effects that aren't so harsh.
May 4 12:55:15 34m 56s RADIO CORE Last Signal ♥ 1 Good game! I survived for 50 waves and decided to stop there. πŸ™‚ I like the idea of moving your cursor to enable buildings but with enough upgrades you can enable almost everything anyway and there isn't enough building variety for it to be meaningful. One thing that I didn't like is how projectiles disappear when the target enemy dies and lack of animations in general. Still, the game is easy to learn and very enjoyable to play!
May 5 15:46:15 26h 51m Natural Luck ♥ 1 I liked how cute the animals are! I survived for 30 rounds, I guess I got lucky 😁 The game seems to be entirely based on luck with very little strategy involved. I think the font is too distracting and difficult to read.
May 5 16:05:11 18m 56s Societies Stranding 3 ♥ 2 Great game! I beat the hard mode but the enemies are quite aggressive so it required a good strategy. The best way to win that I found was cut away a part of enemy drones somewhere on the other side of the map. They won't build tower to save their drones and will hit the drone limit so you can have a big advantage. I enjoyed the game very much, it's easy to understand what's going on and how to play, UI looks clean and the powerups are a great addition.
May 7 09:56:41 41h 51m The Last Crossing ♥ 1 Loved the game, especially the music and! Overall, it looks very polished, the levels feel different from each other and there are so many animations. The main character is very charming. As for gameplay, it's mostly just avoiding trains. I found freezing not very useful because it's difficult to aim and it's very unforgiving if you miss the E press. I think it would be better if instead of losing health, the frozen trains just unfreezed.