Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → Paulsams

Paulsams

Feedback comments for LD59

← LD58   LD60 →

Paulsams's games and stats for all events →

TimestampSince previousGamePaulsams's comment
Apr 22 18:16:33 Sky signal ♥ 1 Ну... Ты молодец, что смог довести её до конечного состояния в одиночку). Но слабо ощущается игрой, конечно. Видимо ты придумал кучу систем, которые по итогу не реализовал (а также наверняка задумывал активности на такой большой карте, но тоже не смог/не успел их реализовать), поэтому игра получилась скучноватой. В следующий раз желаю удачи больше оценить свои силы и больше замахиваться не на масштабность игры, а на её минимальный кор, но, опять же, классно, что есть проходимый билд. Это уже достижение на самом деле.
Apr 22 18:26:26 9m 53s SingAll ♥ 4 It didn't feel like a game (especially with these freezes and a lot of RAM) and it's clear that it's just built on assets, but it's kind of okay — overall it was a bit of fun. Good luck in make future games.
Apr 22 19:01:09 34m 43s Propaganda and Rhetoric ♥ 1 I'm probably too dumb for this game, xDD. I didn't understand what was required of me in the end, in addition to opening the site, finding phrases and matching pictures. But the idea is generally not bad, although not very convenient, as the commentators above have already said. In general: well done.
Apr 22 21:14:47 2h 13m 1000ms ♥ 3 Cool implementation of the idea. At first, I thought it would always make sense to use only the largest ping, but it turned out not to be the case. Well done.
Apr 22 21:18:35 3m 48s Pied Piper TD ♥ 1 It was fun when there were a lot of spiders on the screen. But there are problems with the balance, of course, but it was fun anyway.
Apr 22 21:27:44 9m 09s Red Rat ♥ 1 A friend said that you used the wrong energy drink. But you have to listen to him! But seriously: at first I didn't understand, but when I decided to think about it, I understood and everything turned out to be easy. Overall, I even liked the puzzles and it was fun.
Apr 22 21:40:40 12m 56s Klat Shat ♥ 2 A simple puzzle. I didn't understand how the remote control worked at first, but other than that, I was just intuitively going through the level. The controls were also clumsy: I wanted to pass at speed, but I had to turn only at a specific moment (otherwise you wouldn't turn), which didn't feel good.
Apr 22 21:44:35 3m 55s Beat the signal ♥ 2 Honestly... I didn't like the sounds, and also the curves didn't (seem to) affect the sound in any way. Changing the visual was generally fun, but it's a bit difficult to call it a game). But in any case, well done.
Apr 22 21:51:30 6m 55s AGENTS RHYTHM & RAID ♥ 2 Normal rhythm game to dilute the main gameplay, but there are questions about the main gameplay: it's very difficult to figure out when enemies will hit, it's not clear how to kiting, and in the end it's just more profitable to spam (almost always). But it felt like a game overall, and I liked it. And it's cool that they added a survival mode at the end.
Apr 23 20:05:47 22h 14m Resonance Protocol ♥ 1 I really liked the game (but sometimes it felt like I was going through the levels the wrong way), but just one detail spoils the impression a lot: I didn't find how to skip straight to next wave. So in the end, I got really bored, unfortunately. I advise you to add it and then the game will immediately become much better.
Apr 23 21:06:12 1h 00m SIFT.exe ♥ 2 I went through the game and I even liked it. But it seemed unnecessary to close the window to open another one (considering that I could click on others). It also took me a while to realize that I needed to receive new content through parcels, but that's okay. Overall, well done, albeit simple mini-games. In our game, we also made signals through curves, but we went to a completely different steppe). In general, good luck in the next games.
Apr 23 21:40:57 34m 45s COPYTHAT ♥ 1 It's a simple game, but it's well designed. I was immediately bored, but on the whole, you well done for trying to interpret the theme. Good luck in further games.
Apr 25 09:14:20 35h 33m Occult Ace ♥ 1 It's simple, but it's a game! In general, I have nothing more to add, as other commentators have already written everything. But on my own: congratulations on the completed game within the frames of the jam.
Apr 25 09:40:50 26m 30s Stargazer ♥ 0 It looks cool, but it's hard to call it a game, of course. Because of a lot of technical things: the outline is almost invisible; it's not clear why there were so many contrasting objects (if there are only 2 interactive ones); it's not clear how the knobs work at all (maybe I'm stupid, but I kind of understood what you meant by "cosmic static", but how do you not you turn it around and nothing disappears (even if you constantly press the space bar, which you can guess at random)). There weren't many problems finding the planet. But in general, well done anyway for being able to complete such an interactive experience.
Apr 25 11:08:04 1h 27m Mom, I'm In Space - MIIS ♥ 1 It was a fun game, but asteroids often seemed unfair. And yet, as if the further away from the start, the lower the percentage of first-aid kits, or I did not understand. They fell at the beginning for me, and then in both attempts they didn't fall at all: I would recommend just giving them out more often, the less hp a player has (considering the dishonesty of meteorites). But overall, well done for making a complete game.
Apr 25 18:40:25 7h 32m DRAW!!! ♥ 0 You've done well. I particularly liked the interpretation of the second level, but the third (either I didn't understand, or I had to very quickly determine the difference between a fake and a true swing, which was confusing). But definitely a like for the idea, for the debug modes, and even the endless mode (but I didn't touch it because I don't really have the patience to play this kind of game, huh). But definitely like it.
Apr 25 18:52:05 11m 40s NEON BREACH: Get the Signal Back ♥ 1 Ну пусть и простенькая, но зато почти готовая игра на первый джем в одиночку. Это классно, так что желаю участвовать в джемах и дальше!
Apr 25 19:00:51 8m 46s BPM - Bionica Pro Mortis ♥ 1 It's simple, but it's an exciting game for just a few minutes. It completely copes with the task.
Apr 26 11:37:04 16h 36m Last Resort ♥ 1 Maybe I didn't understand the point of not joining, but it's like joining has always won. But as it is, it's a finished game, which is already good. Well done.
Apr 26 11:59:47 22m 43s Dread Frequency ♥ 2 The atmosphere turned out to be good. In fact, you took the default formula and it worked. And even the first time, when I didn't immediately understand what the mini-game with the monster was, the atmosphere was oppressive. It's just a pity that after it, I realized when the monster appears and stopped walking scared. By the way, a similar idea with a monster was used in our game, but we made it the main mechanic and made a language game. But overall, I was able to get a little pleasure from your game (with its simplicity).
Apr 26 12:19:39 19m 52s Babel Bluff ♥ 0 In general, a normal game. But there are so many cards that it's better to write them down somewhere, or you'll have to strain your memory very hard to remember them all. After all, it is not always possible to guess by emotion and curve. We made a similar language game, but the emphasis is on both sides.: both decryption and encryption. But your game may be simple, but there is still something to play. But it really hurt that couldn't skip the opening cutscene)... 😅
Apr 26 12:42:47 23m 08s Islandia ♥ 1 Humor, of course, is subjective, but it didn't work for me. For some reason, the logs didn't break well. And like the commentators above, I didn't have enough interaction with the shark (I thought I could at least feed it a ball). Well, the music quickly started to annoy, yes. And there weren't many mechanics for the jump, but that's a small thing, considering that I was doing it alone. The main thing is that you were able to finish the game, and that's great.
Apr 26 12:56:44 13m 57s Radio Galaxy ♥ 1 It's a very enjoyable game. I passed with pleasure. It's even difficult to say something additional.
Apr 26 13:13:12 16m 28s BeepBeep Panic! ♥ 1 I opened the game, and immediately I hear some kind of complete cacophony in the background, and then I go into the credits - and everything immediately becomes obvious. It's better to find some free music than this. But the game is generally fun, although it is simply made. The tutorial is just too overloaded - almost no one will read as much text (which still needs to be memorized). Otherwise, everything is OK (but I would still not close the window after building one tower, otherwise it's a bit annoying).
Apr 26 13:24:24 11m 12s Smoking Calling ♥ 0 Атмосфера, как и музыка, хорошие, но вот техническая реализация... Всё очень странно работает. Если её подтянуть, то тогда могло быть нормально, а так — неприятно пока было играть, к сожалению. Но удачи в следующих проектах всем.
Apr 26 13:58:15 33m 51s Ping and Panic ♥ 1 High-quality game. But I still didn't understand why this game needed roguelike, because it only made everything worse (and you have to go through the boring early and middle stages of the game every time). And the balance is not very good: I could live indefinitely without all the meta-upgrades. And late game doesn't grow endlessly, unfortunately. Also, the firing frequency is almost always a priority over the damage (with an equal 20% increase). But otherwise, I enjoyed playing, even though I had to wait until the last game several times to get a little pleasure in the end.
May 2 08:43:08 138h 44m Signal Garden ♥ 1 It's a good idea, and I've enjoyed playing for a while. Well done! There is management (which you can spend a long time), but you can even simple play. There is simply nothing more to say.
May 2 09:27:00 43m 52s Hooked ♥ 0 The game itself is normal, but there's nothing innovative about it. There were also a lot of "different pixels" in the visual, which didn't look good. Also, if I understood correctly, random in the fishing was very strange. And waiting for 10 seconds without being able to do anything (no, of course, you could have sorted the inventory in time, but it seems that this could have been better implemented) was not very good. But in general, you can enjoy the game, but for me it turned out to be too ordinary (with borrowed main mechanics).
May 2 09:42:41 15m 41s Fallen Ties ♥ 0 I don't like it when the game, in fact, has only dithering, "pixelation" and that's it. But that's okay: the game itself is a HUGE ship with simple dummies with a couple of phrases. It seems that the goal is clear, there are some nooks with bars, jump between balconies, but another dummy is waiting there (but ala is a VIP). I think it was necessary to reduce the ship several times and focus on filling the remaining part with content. But well done anyway.
May 2 10:00:07 17m 26s RESCUE ♥ 1 It's a short (even somewhat simple) but intense puzzle. And some mob attacks even pleasantly surprised me. And it's cool that you were able to draw and think of as many as 2 locations. This is a rare case when a simple game can be enjoyed. Especially the visual and shaders are very cool.
May 2 10:34:47 34m 40s Follow the signal ♥ 1 Я видел видос случайно, а сейчас вот наткнулся на итче. Знаешь — мне даже понравилось. Только некоторые карточки были более имбалансные (точнее более полезные для того, чтобы иметь их на каждом ходу), чем другие, но это мелочь. А сложность получилась просто нормальной, так что у тебя получилось уменьшить её. В общем — мне понравилось какие комбинации получались из карточек.
May 2 11:02:26 27m 39s GIMME TV ♥ 1 Игра слишком... Однообразная. Лазер так вообще имбовее всех пушек, так что подобрав его — можно больше ничем не играть (он, конечно, плохо молнии разрушал (если я правильно понял), но такой себе дебаф вообще, ведь можно пройти вперёд по локации). По итогу то прикольно, но только первые минуты. Разнообразие появляющихся врагов не помогает вообще никак, ведь твоё поведение практически не меняется. А отстреливание астероидов так вообще всегда однообразное (повторяя слово, но больше не знаю, как описать 😎). А ещё рандом (или я не знаю почему может выпасть 3 репейра антенны, когда она даже не задамажена) — странный был (либо это заготовка? Потому что на какой-то там день мне на выбор дали 3 руки). Но, в любом случае, молодцы. В начале было интересно.
May 2 11:11:54 9m 28s Astroscanner ♥ 1 A simple and ordinary game. I don't even have anything more to add. I played for a while. But well done for doing this alone!
May 2 11:32:44 20m 50s Beep Beep Until You're Rich! ♥ 1 Not an original idea, but in a fun "setting". And it was funny that at first glance they seemed to be bad upgrades - in combination with the other, they turned out to be very good. I liked this game.
May 2 11:50:47 18m 03s Melting Sun ♥ 1 Возможно я мега тупой, но я бы ни в жизнь не догадался, что это запятая. И также бы не догадался до того, что нужно вводить температуру (я даже не понял, что зачем нажимать кнопку Measure). Возможно, если бы запятая была бы запятой - то вот тогда бы я сразу догадался, но сейчас у меня было ровно 0 взаимосвязей. И, вроде как, даже в диалогах было 0 подсказок. Но в целом — игра отчасти прикольная, но при этом почему-то повеяло скукой сразу из-за того, что мне нужно просто кодировать числа.