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oxnh

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TimestampSince previousGameoxnh's comment
Apr 21 04:16:29 Infrequency ♥ 1 This game looks and sounds great, the drone sound and the sounds when you broadcast and change frequency sound great together. The music writes itself in a sense. I like the feeling of being a 2d character exploring a 3d world, but it makes for some confusing gameplay. It definitely took me a while to figure out how to reach the goal after this first level, I think I eventually figured it out because I was able to finish quite a few levels.
Apr 21 04:52:59 36m 30s Tiny Signal Lost ♥ 2 Wow very polished game, it felt very cohesive. I really like the art and levels, though I found the floaty character controls frustrating at times. The timer is a nice touch, my final time was 12:30.
Apr 21 09:28:17 4h 35m The Dark Spots in Space ♥ 1 As someone else said the slow messages was a major turnoff, perhaps just clicking once could reveal all the text? Though I suppose the audio is helpful sometimes. That was annoying, but I still found myself invested in the story for around 15 minutes. I didn't finish obviously but I may come back once that is sorted out. I like the ambiance too nice job.
Apr 21 10:11:19 43m 02s Small Among Storms ♥ 1 When I was playing the game I found it really annoying how you had to hide inside a log every 5 seconds. I get that's the whole integration with the theme, but I'd honestly rather play without it. I did really like the art though well done.
Apr 21 10:22:43 11m 24s Traffic Jam ♥ 1 Hey I like your music, very chill. Gameplay is functional and that's great but it is slightly unfortunate that one solution can solve each level.
Apr 21 10:43:04 20m 21s The Message ♥ 1 I launched a dark forest strike to destroy the new world this game really made me FEEL like a trisolaran. Really cool concept, if you don't get my reference I'm talking about the book three body problem, it's about this sort of stuff it's cool. It's unfortunate that the puzzles kind of solve themselves. But I think this idea could be turned into something great. Perhaps I'll have to try make a game like this it's so cool.
Apr 21 10:48:40 5m 36s DSP Tuner ♥ 0 Hey the web build doesn't run for me. Is this everyone or a me issue?
Apr 21 10:58:22 9m 42s ANALOG TUNE OVERRIDE ♥ 3 This is a very good experience. The music is good, the assets look good, the sounds affects are satisfying and not too repetitive, and the levels have a pretty good design too. I did find one level slightly annoying though. I think it's level 8, where the shields of the enemy seem to change colour when I click? Idk it wasn't too bad. Very nice game.
Apr 22 01:38:03 14h 39m Glitched Signal ♥ 2 Wow very nice art and sound, Reminds me slightly of oxenfree and the playdead games. If you guys ever expand on the idea I think solving some light puzzles with the radio would be good, maybe some platforming too. I will say the character animation seemed a bit stiff, still nice work I enjoyed it.
Apr 22 01:47:36 9m 33s Catching the Signal ♥ 3 This feels quite good to control, I haven't rated many games but I think this is the most fun game I've played. When I played the first level I couldn't help but laugh when I crashed my drone into the ground at a trillion km/h. I like the pixel art too, but the font looks like it isn't using nearest scaling. Yeah the font doesn't look great.
Apr 22 04:26:09 2h 38m Lost Crab in the Great Sand Labyrinth ♥ 2 Really fun game with good levels and controls. I like the music that played when you switch rooms around too, I wish I could listen to that when I'm in crab mode instead of the drone.
Apr 22 04:34:44 8m 35s Kuiper Space Rescue ♥ 1 Wow nice art and atmosphere, it was fun for the short runtime.
Apr 22 05:06:50 32m 06s Wavelatro ♥ 2 Very fun and pretty game. The sound effects are great too, but the music is kind of basic. It's chill but something more engaging would be great and truly make this slap.
Apr 22 05:20:27 13m 37s Mixed Signals ♥ 1 Cool idea, it looks great too, but sorely lacking some sound effects. It could be interesting to hear the waveform, but that can be a bit harsh on the ears I suppose. It would also be nice if the skip button works, or there was a no die mode. Because I wanted to see all the waves but couldn't due to dying.
Apr 22 06:11:24 50m 57s TellyBuddy ♥ 3 Congrats, you guys made a creepy and funny game at the same time, I'm sure filming was a lot of fun. I did reach the end and I enjoyed it nice job.
Apr 22 09:00:09 2h 48m Sleep ArthonBru, Sleep! ♥ 1 This is a cool concept but it really didn't work for me. I don't understand, it seems like what's a good and evil note randomly changes when I reconnect the same block. Idk I feel like I'm playing it wrong even though I read the description.
Apr 22 09:09:22 9m 13s Signal Rush ♥ 1 Nice attempt for compo, unfortunate you ran out of time. Did you have any minigame planned for the signal metronome timer thing? I think that would be cool if it had a minigame similar to the stardew valley fishing minigame.
Apr 22 09:24:48 15m 26s Drum`n`Ice ♥ 4 Nice game but I did find it difficult to find the beat. For expansion it would be interesting to have to play two drums in the same beat, or have to play off beat notes.
Apr 22 12:02:14 2h 37m What's that signal? ♥ 0 Nice poem, and I like the text shader and psychedelic feel. Imagine how vomit inducting this game would be in VR haha.
Apr 22 12:20:55 18m 41s Signals Intelligence ♥ 0 This seems like an interesting idea and quite impressive scope. I like your pixel art too. Still, I really could've benefited from a tutorial. I didn't understand the win or loose conditions and found the signals intelligence completely enigmatic.
Apr 23 00:51:33 12h 30m A Short Flight ♥ 3 Wow impressive graphics, music, and scope for 72 hours. I'm not a huge fan of the linearity though. At the start I went to the island with the red statue first, then traveled in reverse order before finding where I was supposed to go first. Obviously when I landed at each island I hadn't activated the quest first so I nothing happened. That's still a minor gripe good job.
Apr 23 08:50:19 7h 58m Cleared To Land ♥ 1 Nice game I'm guessing battling the controls is supposed to be part of the experience so I don't really have complaints about that. I do wish you had to land less planes in a level though, I was doing level 3 and I swore I'd landed quite a few but then more spawned. Once you've figured out a strategy for a level completing it all the way feels like a chore cause of how the planes tend to mope around outside your signal range even when they're circling a runway. Also the mr bean voices for the pilots were quite funny nice job.
Apr 23 11:07:52 2h 17m Goobers ♥ 3 Simple but fun, and everything is well polished. The leader board adds good replayability too, nice job.
Apr 23 11:28:24 20m 32s Signal wave path, NEW VERSION ♥ 0 This game had a great ambience but I couldn't get anything to trigger. I sweeped through the frequencies slowly and quickly near the radio coming through the floor and the tv a dozen times and I didn't hear any beep.
Apr 23 11:38:07 9m 43s Beat the signal ♥ 2 I had a bug where the audio seemed to be desynced with the map by a couple hundred ms, but I was still able to play. I enjoyed the song (bass line was a bit off though) and I liked the visual style. I think the tolerance for being in the zones was maybe a little tight (atleast I felt) compared to the tolerance they represented visually. Still, fun little game, nice job.
Apr 24 09:59:11 22h 21m Last Frequency ♥ 2 Nice clean graphics and new mechanics to keep things interesting. It would've been great to see a high score mode with an emphasis on speed and maybe with leader-boards for replayability after the campaign.
Apr 24 10:17:31 18m 20s The Sound Store ♥ 2 Wow lovely art and sound design. I like how the customers have a distinct sound but don't necessarily use the sound of the wave they would actually produce (because it would probably sound like ass). Having online highscores is great too. Even though I also made a game about combining waves the hard customers felt more like trial and error. It works since there's no time pressure, but doesn't feel that satisfying once you get it right. Perhaps I'm stupid but the patterns created by combining waves with arbitrary phase, magnitude, and frequency can be quite chaotic. I suppose that's what the hints are for, but mine didn't seem to converge on the solution.
Apr 24 10:38:19 20m 48s Effigy of the Sky Lords ♥ 1 Selkie is batting bruh. Also the graphics and quest were great (I only did best ending), but the sfx could be a bit harsh on the ears at times.
Apr 24 11:04:18 25m 59s What's Wrong With My Keyboard? ♥ 1 Interesting game, the art is great. The music pairs well too. I do think this could really benefit from a tutorial though. It's a bit confusing what you have to do for the first couple minutes, even after reading the game description.​
Apr 24 12:10:48 1h 06m Beat the Signal ♥ 1 I got 1350 lets go. Simple yet fun game. For expansion I'd love to see a melody with the music and maybe some more insane projectiles like lazers. I was picking up super hexagon vibes and feel like this could live up to that. Also, because this is a score based game a leaderboard would've been awesome. I'm a sucker for bullet hells so great job.
Apr 24 12:37:11 26m 23s Peace : 165 ♥ 0 I liked the art that was there, but it's a shame that the character and birds are floating. The atmosphere and idea were solid too. I did find the signals too subtle for me to tell the birds the right story. Is it the sound they make?
Apr 24 12:56:47 19m 36s Smoke Show ♥ 4 Really nice art and integration with the theme. The window for hitting the note on the beat seems quite difficult, or maybe it's a skill issue, or maybe I'm having problem playing offbeat. I think the first track has a lot of syncopation that makes it difficult.
Apr 24 22:30:41 9h 33m Deep In Debt ♥ 2 The treasure was a bit sparse on such a big map, and I thought the lack of music was a shame, even some quick music from Kevin McLeod or freesound or something really would'be improved the experience. Still interesting idea, and the ship model is quite cool if you remade it from scratch. Also it'd be nice to have an itch link. The ldjam player is a bit small.
Apr 25 01:25:23 2h 54m Fission Quest ♥ 3 Wow impressive amount of stuff going on. Very funny good job.
Apr 25 13:21:02 11h 55m That Italian February Week ♥ 2 The gameplay is simple to understand, but you've managed to design some really interesting levels. I think it would've been great to have an undo button like in baba is you, but I suppose that would've been pretty difficult to implement. Nice work