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Feedback comments for LD58
ranejeb's games and stats for all events →
| Timestamp | Since previous | Game | ranejeb's comment | |
|---|---|---|---|---|
| Oct 8 11:35:53 | Eccentricity | ♥ 4 | This entry looks crazy! Items on grid look absolutely incredible for a 72h jam! Hope you guys add a tutorial for the post-jam version if you do decide to make one | |
| Oct 8 12:37:29 | 1h 01m | Collect or DIcE | ♥ 2 | I really love the perspective of the battlefield, really makes the game feel unique. If I could suggest one thing not yet mentioned: please add some shade or outline to the text as it was a bit painful to read. Otherwise great concept! |
| Oct 9 05:10:25 | 16h 32m | Can you give me a hand gesture? | ♥ 1 | Saw this game on a stream! You made a really cute little experience, it was fun to watch |
| Oct 9 05:11:51 | 1m 26s | Nightfall | ♥ 2 | Beeing following you since your Tristram submission, always love how stylish your games are guys! |
| Oct 9 08:44:56 | 3h 33m | Purarger Collector | ♥ 1 | I knew I can count on you bringing something cute to the jam, awesome polish as always! |
| Oct 9 08:59:26 | 14m 30s | Pactbound | ♥ 1 | Appreciate the scene angle direction 😄 But please, don't forget about tutorial! |
| Oct 9 09:04:28 | 5m 02s | GhostWish | ♥ 0 | This reminds me of toho project fumo 😃 Great work with the art! A little bit of work with the game feel would be great, but for your first jam submission not bad at all! |
| Oct 9 09:11:50 | 7m 22s | Patent Troll | ♥ 1 | When I first saw the thumbnail I thought this is homage to one of Daniel Mullins Games :D Speaking of feedback and omitting what others said, I think you could really do users a favor and randomize your sounds a little bit with either pitch or different sfx assets (I'm talking about introduction text sfx in particular). Repetitive sounds make you wanna mute the game Otherwise good job! |
| Oct 9 10:35:28 | 1h 23m | Overemployed Empire | ♥ 1 | I had an absolute blast managing 5 interviews at the same time. Very realistic game! Made me laugh and made surprised how well OS simulator works for a 72h jam! |
| Oct 9 13:22:40 | 2h 47m | The Tooth Fae | ♥ 2 | This is a piece of art. From idea to execution. Not a game I would come back to but a game I'll remember for sure! |
| Oct 9 13:39:41 | 17m 01s | Dragon, the collector | ♥ 1 | Hey nice to see vibes and idea similar to our game! Love the art style you chose. Reminds me of Potion Craft sabx6V1rkuXqO1zT2Y-aSo0lwuxyuQVEKK9_Ba1a1B3HuViv4T5aoPg68_sMOxAlzhjo6xjqFg_6WCDLrd2T1rTT.jpg |
| Oct 10 13:04:29 | 23h 24m | Debts & Dragons | ♥ 4 | Interestingly enough this is the second entry I play about dragon collectors :D But it's nice to see different mechanics established. For future please make sure to add tutorial not as a separate guidebook, but as an actual interactive sequence! Players experience builds upon that photo_2025-10-10_16-00-11.jpg |
| Oct 10 13:10:23 | 5m 54s | Fallen Leaves | ♥ 1 | Simple, but very well explained and easy to understand mechanic! I had my fun with this entry |
| Oct 10 13:15:45 | 5m 22s | The Little Book of Slimechemy | ♥ 2 | This entry is crazy! I had trouble navigating in my alchemist lab, but the idea of looting the dungeon with your body and the size increases is genious! |
| Oct 11 12:36:41 | 23h 20m | GEE | ♥ 1 | The reference is given absolute justice here! Fits the theme of the jam perfectly |
| Oct 14 10:19:54 | 69h 43m | Kouko: ♡galgame♡ | ♥ 2 | A breath of fresh air on this Ludum Dare. World needs games that help you reflect on your experiences |
| Oct 18 10:14:43 | 95h 54m | LightSeeker | ♥ 2 | What an adorable entry! I actually made a prototype with exact same mechanic for my 1st year student project, but you went completely next level! I think there is room for improvement in terms of controls and how much time you have before you die, but the core mechanic is solid. Just keep in mind that since this is a time based mechanic a lot of players may feel stressed playing this - make them stay for longer! |
| Oct 18 10:17:53 | 3m 10s | Solatro: A Solitaire Roguelike | ♥ 1 | Nice entry guys! Please consider adding web version for your jam entries so that more people can check the game out |
| Oct 18 10:19:19 | 1m 26s | Rock Collector | ♥ 1 | So this is how it feels being Hank from Breaking Bad :D |
| Oct 18 10:31:19 | 12m 00s | Ammonite Hunter | ♥ 2 | To add something new to the comments, please don't attach text labels as children to objects that can rotate! I'm talking about ammonites. You can fix this by either having a script that will always make the label counter the rotation of the fossil, or you can have those objects separated and have a script that will make label copy the fossil's position. Good job! |
| Oct 21 11:32:35 | 73h 01m | The Big COLLECTOR! | ♥ 1 | This game made me realize I'm an awful negotiator! |
| Oct 21 11:38:58 | 6m 23s | Seize | ♥ 1 | Nice entry, guys! The graphics are cozy and so is music. I'm mostly a programmer so here's my feedback on what a programmer can do during jam: Jammers often overlook in their submissions how text looks on their screen. It doesn't take a lot of time to use fonts other than default ones and add some shading/outline to them. That alone helps with readability! |
| Oct 21 11:45:14 | 6m 16s | biologist | ♥ 1 | Hey guys, unfrotunately uploading web version on LD directly makes the game cropped. For future jams I suggest you use itch and make sure there is a fullscreen button. Look forward to your next jam entry! |