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Feedback comments for LD58
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| Timestamp | Since previous | Game | Jcourt's comment | |
|---|---|---|---|---|
| Oct 7 04:12:02 | Catorus | ♥ 1 | This is an interesting little game. I very much enjoyed seeing the other end on the horizon for the first time! | |
| Oct 7 04:22:19 | 10m 17s | Webbed Up! | ♥ 2 | This was really fun! It took me an embarrassingly long time to realize that I could just run into any unnecessary bugs to get rid of them, and make it easier to isolate the right groups of the others. I also really liked the art, and I feel like the music fits the game well. |
| Oct 7 04:33:32 | 11m 13s | Predincament | ♥ 1 | This was fun to play! As others have said, it's pretty basic, but what is done is really good. I desperately need to know if the prince is in fact made of glue. |
| Oct 7 04:45:43 | 12m 11s | SaleDay | ♥ 1 | This was fun to play! The art works well, and it was definitely frustrating to get pushed around by the npcs (which I'm guessing was an intentional choice)? I think I was occasionally able to shove one of them inside of the cash registers, which was pretty satisfying, even if they got a little glitchy afterwards. |
| Oct 7 04:51:29 | 5m 46s | Golden Starfruit | ♥ 1 | I like the concept! It took me a couple tries to make it to the end. Since there are so many coins available, I had the best luck ending with exactly 20 coins when I intentionally got too many early on, got cursed, and then spent the second half of the run building them back up again. |
| Oct 7 04:56:30 | 5m 01s | Junk Driver | ♥ 1 | As others have said, the arm is great. I do feel like it would have been nice to be able to repair yourself using some of the scrap you're accumulated, in addition to getting shields |
| Oct 7 05:36:05 | 39m 35s | Collector Clash | ♥ 1 | As others have mentioned, some basic sounds effects would have gone a long way, but this was fun to mess around with! I liked the characters, and their different attacks. |
| Oct 7 05:43:58 | 7m 53s | Pigment of your Imagination | ♥ 2 | The art is really great, and I like vibes! I wasn't quite sure what the "unwanted parts" were though - I kind of just collected everything I could. |
| Oct 7 05:56:17 | 12m 19s | A Familiar Task | ♥ 2 | I'm not 100% sure whether I got the intended experience here - the game is displayed at a pretty small size on the page, and when I opened the settings menu, I wasn't able to actually close it without reloading the page. It seemed like some thing might have been cut off. That being said, I did really like a couple of little touches, like the dramatic music when the frog gets close to you, and the magic door. |
| Oct 7 06:09:08 | 12m 51s | BulkUp | ♥ 1 | That was definitely an interesting happy ending. The gameplay is pretty quick and simple, but the art (including cutscenes) is really fantastic! |
| Oct 7 06:22:13 | 13m 05s | Trash Catchers | ♥ 2 | At the beginning of the jam I was trying to think of a way to make an ocean trash collector game fun, and I couldn't think of anything, but this was really great! I'm jealous that I didn't think of the 2 player rope thing. I felt like the speed was very manageable playing the game alone, but I think it might have felt a little bit too slow if I was playing with another person. And I thought the dragon was a really good addition. It made the game more interesting. I do wish there was a little bit more variety to the game - more monsters like the dragon, maybe with different behaviors, etc. I think that's a good problem to have though. |
| Oct 7 08:03:46 | 1h 41m | Abyss Adrift | ♥ 1 | The art is really great! Gameplay does feel a little bit janky at times (particular because sometimes there's just not enough stuff at depths you can reach to sustain you), but I had a lot of fun playing! I think if I lived in some kind of post apocalyptic wasteland/ruins like that, and still had to pay rent, I would fully just give up. |
| Oct 7 08:11:28 | 7m 42s | Interstellar Repossession Service | ♥ 1 | This was fun! I haven't seen this kind of thing with modules trailing you before, and it's really interesting. I did have a very, very hard time actually hitting the pirates - they kind of just built up until eventually I couldn't avoid them anymore. |
| Oct 7 21:37:16 | 13h 25m | The Grande Concoction | ♥ 1 | As others have said, the art's good and it's very easy to fall (mostly in a funny way). I did have a little bit of trouble getting it to actually pick up the potions, but overall nice work! |
| Oct 7 22:03:30 | 26m 14s | Octrobat | ♥ 1 | This is a really good game! I think I got most of the way through it before having to cheat? As others have said though, the movement is really interesting, and the art and music fit really well. My only real complaint would be that there were a couple places where I had trouble attaching to the right crab at the right distance, because it would try to attach to another nearby one instead (in particular, the level in the first screenshot on this page). That may have been my fault though. Hard to tell if I was just timing it wrong. |
| Oct 10 06:58:57 | 56h 55m | GeoGather | ♥ 1 | This was interesting, if a little short! I really like the minimap. Also, this isn't very important, but being able to adjust the volumes is always a nice extra bit of polish for a game jam. I did find it a little annoying that the minimap would show collectible shapes that were outside the allowed area, but that's a very minor complaint. I do feel like there's probably something that could be done to make the game a little more entertaining to play for longer periods - something that makes it so you aren't just moving in circles around the map (like maybe moving walls, or Hexagons that take multiple hits to destroy, or something else). |
| Oct 10 07:43:54 | 44m 57s | WonderBot: A Lofty Return | ♥ 2 | This is really great! I also kind of sort of made a robot vacuum game, but not nearly this good! As others have said, even just some basic audio would be nice, but there are so many nice touches, like the vents, the cat, respawning "in a bit" if you get out of bounds, the unstuck system etc. You guys did a fantastic job |
| Oct 11 09:54:33 | 26h 10m | Human Collector | ♥ 3 | This was fun to play! I did eventually get to a point where I guess I just collected all the humans? Around level 14ish, there just weren't any left to grab. I got a good chunk of the way to the 100000 but all the way, so I guess I should have put more energy into figuring out how to sell optimally. |
| Oct 11 23:45:09 | 13h 50m | Clam Jam | ♥ 4 | This is really nice and polished! As others have said, the art and vibes are great.The hats are a nice touch, and the crabs start out easy to avoid but get pretty interesting after the first few days |
| Oct 21 23:38:54 | 239h 53m | Derailed | ♥ 1 | This was fun! As others have said, the concept is great, and driving the trams while derailed is fun. I like the 3d effect on the buildings, but I do feel like it would have felt a little more natural if other objects did it too, or if you could see the sides of the cars like you can with the trains. Also, it's a small detail, but I liked that the music gets more energetic when you're driving a tram. |
| Oct 21 23:48:21 | 9m 27s | The Raven Job | ♥ 0 | As others have said, the art is really good! I feel like the gameplay could be improved in some areas, with some obstacles like furniture or buildings to avoid, or humans with different behaviors - anything that would add some variety. Also, small detail, but I appreciated the settings menu. |