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Jajo

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TimestampSince previousGameJajo's comment
Oct 8 20:24:07 Hex to the Max ♥ 5 The music really stands out, loved that part, the art also works amazingly well, especially pulling together that synthwave-y background with the hellish and natural was so cool. The gameplay itself is also great, its a great challenge trying to avoide boxing yourself in (though I did find myself at the mercy of randomness a couple times which was less fun but kind of inevitable when drawing 3 hexes a turn)
Oct 11 12:43:32 64h 19m Trivia Hart in "The Case of the Porcelain Tricorn" ♥ 1 ohoh what to say this was awesome. I will say I adored the art especially, nice and moody and worked just as well when switching between the metagama & watch. Your voice acting was incredible too, never seen this much of it in a game jam game
Oct 11 12:49:57 6m 25s Pumpkin Bumpkin ♥ 1 I'm really impressed with the art, working in such a limited resolution while keeping it animated and pretty is really cool. It did feel very retro for better and worse (I think the inability to control your jump in the air really limits you). However, it did give strong ghosts and goblins vibes which is a plus.
Oct 11 12:56:07 6m 10s Crypt Of Collection ♥ 0 The main mechanic is a great take on magnetism, but I think you limited the ability to explore it with such high difficulty. I think with some quality of life features like checkpoints and a smoother difficulty slope, you could do a lot with this.
Oct 11 13:08:27 12m 20s On Pins and Needles ♥ 1 ooh *very* cute, excellent music too. The gameplay felt mostly good, *except* for the camera controls. I think that held it back a little. But beyond that, the game-feel was good.
Oct 14 10:52:27 69h 44m The Collector ♥ 2 what a lovely cute game, nothing weird about this one not at all. such a wholesome ending actually, didn't expect it at all. It terms of gameplay, the platforming is very solid, though I will say movement could do with some better friction. I did like that the slimes, basic as they were, did prove mechanically interesting given you could approach them going under or over, having to time that right; very effective enemy for a jam game.
Oct 14 10:59:22 6m 55s The Hoarder’s Curse ♥ 3 I really like your choice of mechanic, variable speed is a perfect way to provide the classic stress vs relief feeling in a game jam setting. I think the enemies were probably the part that was lacking a bit, though they were mostly good enough for a game jam. I did find it mildly frustrating they could walk through walls. I suppose the quickest fix to that (to avoid doing actual path finding which is a pain in a jam) is just to allow them to move and slide along walls as they follow the player
Oct 14 12:42:20 1h 42m LOSS ♥ 0 Can't easily rate much of this due to language barrier, but I want to compliment the character designs and art style; was super impressed.
Oct 16 19:49:44 55h 07m Echoes of Vorrune ♥ 1 Its not a big deal that you didn't fully get to explore the mechanic you wanted to, there's always opportunity to try again with that! But the presentation of the game was very nice; minimalist pixel art plus some fairly atmospheric music framed by a crt-like screen looks super cool
Oct 16 19:59:16 9m 32s Jars for the Collector ♥ 1 The polish and presentation of your game is incredible, and god I love that strange creature. I'm really impressed that you managed to make what is a relatively simple mechanic so fun with a mix of presentation, humour and variety.
Oct 16 20:12:03 12m 47s Virus singularity [Mega Drive] ♥ 1 Heck yeah, love the mega drive. Tried it on my real hardware (PAL but worked perfectly well) and I definitely had fun. I was very impressed with the glitch effects you did and I'm kinda curious how they were done. Genuinely very cool that you made a game for *much* more limited hardware than any of the rest of us were aiming for.
Oct 19 11:26:51 63h 14m RIPOFF ♥ 1 oh I think your art style was perfect for a 3d game in a jam. I'll say the mouse sensitivity was way too high on my end, but that may just be a me thing. Gameplay itself was hilarious, but a bit unpolished regarding collisions
Oct 19 11:32:02 5m 11s Gems of Kaine ♥ 1 Oh this is so polished for a compo game, super impressed. I think the return to level 1 at every failure was harsh, but trying to figure out the rules through trial and error was fun. Honestly I don't know if I was right about the order I was going or if I just got lucky, but either way, impressive.
Oct 19 11:39:38 7m 36s Heart Keys | 心·键 ♥ 2 Aw this game is so beautiful, art all round deserves applause, likewise with the music. I had a lot of fun with the gameplay too, though I will say it was missing some feedback with abilities, especially dashing. That being said, collecting abilities throughout the game and being able to freely move between levels are both great mechanics.
Oct 19 11:49:14 9m 36s corvid cache ♥ 1 Aw this was cute, having a button to caw is perfect. Not really a gameplay thing, but I found the window a bit small on my monitor. But htat didn't detract from the fun at all
Oct 19 11:57:25 8m 11s Chaotic Containers ♥ 2 the music was really impressive, and the art was super charming and fun. I will say the physics could have been more forgiving, it could be a pain. I think it would be good if there was some challenge external to that, such as enemies or something. But either way, it was a really good take on the theme and satisfying to play
Oct 19 12:05:48 8m 23s Super Tower Bros ♥ 1 very clever timing-focused combat mechanics, really helps create a stress-release balance. the hammer seemed to be much better than the others, so I played with that one the most. Music worked super well and I was very impressed with the little enemies.
Oct 19 12:11:32 5m 44s Super Fly ♥ 1 The audio, art and general aesthetic of this game were great and really funny. I think the game needs a little bit more feedback when you actually collect a frog. Further, I think it would be funny to be able to make the frogs shoot out there tongues.
Oct 19 13:34:53 1h 23m tabli tablo ♥ 1 for something made with such limited time, this is a very well-polished experience! had a lot of fun with making my collection. I think it would have been nice if you had a confirmation button before you're locked into a placement. But beyond that, super impressed.
Oct 19 16:40:36 3h 05m Touch Mycelium ♥ 1 The mood of this was perfect, and your sprites were super good too. Even with limited gameplay, this was a very chill game and could be the basis for something really fun.
Oct 19 19:08:57 2h 28m Unarchived ♥ 1 I was so impressed with the art! the ghost was my favourite made me smile finding her teddy. Game itself actually reminded me a bit of classic club penguin spy missions, I have no idea if that is something others saw. But yeah this was a great execution of the theme