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Alexascher

Feedback comments for LD56

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TimestampSince previousGameAlexascher's comment
Oct 9 10:10:27 FOREST CLEARING ♥ 1 This is a very solid interesting game! I finished in about 10 tries and would continue if it has more content Liked upgrades and want even more, for example new weapons
Oct 9 19:20:20 9h 09m Walk the Planck ♥ 3 This is too simple mechanics i thought at the beginning, but you made just enough to make a complete game from it. Gratz
Oct 10 09:21:59 14h 01m Cordyception ♥ 3 Interesting and very cute game! liked lvldesign and mechanics of insects abilities
Oct 11 21:58:05 36h 36m Ego ♥ 1 A very atmospheric and cool game. Lots of references to game jam development. The art style is consistent, and I also liked the mechanic where you can see the road you’ve already traveled—it makes navigating the maze much easier.
Oct 11 22:11:46 13m 41s Howard and the Ants ♥ 1 A good fit for the theme, but the ants killed me too quickly. I even found the green stones I could throw, but that didn’t help. Unfortunately, I never found the ants' treasure.
Oct 11 22:24:09 12m 23s It's spreading! ♥ 1 A fun game with tons of content and a cool mechanic. I saved over 100 people and might come back to play again since I haven’t seen all the upgrades. The sounds and graphics are very funny.
Oct 11 22:31:27 7m 18s Tiny protector ♥ 1 I played through this game three times! At first, I thought I was controlling a little guy with a nose and tried to kill the tiny creature. I liked the art style—especially the colorful creatures. On the level with the invincible nosy character, it was hard to read the text because I kept trying to kill him.
Oct 11 22:39:41 8m 14s Gramlins ♥ 1 Very cool art style, but the bug with sudden death unfortunately ruins the experience. I also couldn’t figure out which resource to use for upgrades or how it affects the monsters. But overall, everything is very cute and the idea is great. I’ll come back to play more if you fix the bug!
Oct 11 22:57:35 17m 54s Mantis Melee ♥ 2 Very cool art style with lots of diverse enemies. I liked the progression system and the ability to create builds. However, I didn’t enjoy that in the fight where I lost, it didn’t really depend on me—the stun just didn’t work. Some UI decisions were also not very intuitive. After losing, I felt like I wanted to try again, but at the same time, I didn’t feel like starting over. In the end, I’ll remember the game and will return to it—I love this genre and quality pixel art.
Oct 11 23:23:30 25m 55s Waggle! ♥ 1 A very cool concept with the bee dance to show the way to others, but it wasn’t intuitive to do. I tried playing twice and tried to quickly build a bee army. In the end, the red ones came to my hive and ate everyone, and I didn’t even understand what I was doing wrong. The bees themselves were quite funny.
Oct 11 23:56:56 33m 26s Bug Squad ♥ 2 Great game. It reminded me a bit of Into the Breach, but with cute little animals. Good progression through acorns and a very consistent art style. I did feel like there was a lack of indicators (for shot distances, knockback effects) and the ability to reset a unit’s move. I understand that even the work done for the game jam looks really impressive, but if you’re planning a post-jam version, I’d love to see more indicators and new units with different abilities. Overall, I really enjoyed the game—definitely one of the best in this jam!
Oct 12 00:14:30 17m 34s Slimeow Game ♥ 2 Pretty solid tower defence with cats, nice artstyle and calm progression. Nice and simple, very good!
Oct 12 00:23:59 9m 29s Pest Patrol ♥ 3 Extremely impressive for a jam game! You even managed to create a platformer within a larger game! The graphics are great, the music fits the environment, and chasing cockroaches was fun. I killed the giant cockroach and didn’t understand why I got fired!
Oct 12 00:25:26 1m 27s Head'quarters ♥ 2 Gorgeus game! This reminds me old neverhood and new chuchel Animations and sound are beautiful. Well done, man
Oct 12 21:19:20 20h 53m Play With Me ♥ 3 A pleasant short horror game with consistent graphics. I played through it a couple of times because I wanted to save the frog, but I couldn’t—the cat takes over every time. All three mini-games play well and fit the 90s Tamagotchi aesthetic
Oct 12 21:37:13 17m 53s Tiny Creature Rescue ♥ 0 A very cute platformer. I generally enjoyed it, but mostly because of the cozy atmosphere and excellent pixel art, rather than the core gameplay. I liked how it shows how many creatures are left to collect and the checkpoint system. I found a small bug in one spot where you can run into a wall. I didn’t really like the movement in the game (I often got stuck in one place, hitting spikes due to the strong jump and lack of air control). I liked that you can climb walls and that there’s a double jump.Снимок экрана 2024-10-13 012759.png
Oct 12 21:48:23 11m 10s Tinybuns ♥ 1 I scored 107 points. The salamander and the little creatures are very cute. I also liked that a lot of attention was given to visual effects—the way the creatures bounce and how the same colors combine is done very professionally
Oct 12 22:11:30 23m 07s Snail away ♥ 1 A pleasant short game about a snail. I liked how the onboarding is integrated into the level, and the snail’s mechanic of hiding in its shell is interesting. I think these mechanics could be expanded into a full game if more puzzle levels were added. The graphics are also high-quality and consistent. Extra points for the physics of the snail’s body and the physical leaves it crawls on—really cool!
Oct 12 23:04:58 53m 28s Chanterune ♥ 5 Wonderful game! I also encountered the bug where the game froze when I tried to summon the mushroom guy, but I followed the advice to reload and managed to beat the boss (it took me a while to notice the melody that triggers the spores). It’s great that as you progress, you memorize the melodies and start using them automatically—and overall, the mechanic is really fun. I didn’t really like the segment with the fireflies—they didn’t help much with orientation even when activated (maybe the light radius should be bigger or just increase the number of fireflies). I liked the level design—not too long in each segment, but not too short either. The only issue I had was accidentally going right after getting out of the dark cave, and I couldn’t go back. I had to go through the firefly segment again. I didn’t expect the boss at all. I thought the game would end after I played the last melody, but nope! The boss was cool, and it was great that there were checkpoints. So far, this is one of the best games I’ve played in this Ludum Dare.Снимок экрана 2024-10-13 025320.png
Oct 20 21:52:04 190h 47m Every Light Counts ♥ 1 I did it! It was really difficult in two places—first, realizing that I could fly through some grass that looks exactly like the kind you can't fly through, and second, I spent quite a while looking for the last nest up top, which was placed randomly on a lake without any hints or the ability to highlight the location. But overall, it was very beautiful and atmospheric! A thumbs-up for the frogs and fireflies. We love them too :) 123.png