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Diego Escalante

Feedback comments for LD54

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TimestampSince previousGameDiego Escalante's comment
Oct 4 23:13:52 Mr. Orange & The Squeezer ♥ 2 Yay Playdate game! Sideloaded and tried it out. It is a little tricky to get used to, but I appreciated the good use of the crack. I don't think I was very good at the game but I enjoyed it all the same. Good work! Screenshot 2023-10-04 171330.png
Oct 4 23:44:23 30m 31s RatTrap ♥ 1 The backtracking is a bit painful. I was able to open up 5 of the gates after trying so so many keys, but I ran into some spikes while at 1HP and I didn't want to start over. I did love the atmosphere a lot. The lighting and sound really added to the mood. I really enjoyed that part. With just a few tweaks this could be a really cool game! Nice work!
Oct 4 23:52:14 7m 51s Unsquished ♥ 1 The music is _slaps_, it's so good. Very fun arcade game. There's not much to complain about, this feels very well polished and everything runs smoothly. Maybe I would animate the walls getting pushed back rather than just instantly teleporting back to give a better sense of the player actually punching them? Still, that's a nitpick. The game was a lot of fun. Great job!
Oct 5 00:40:30 48m 16s Pocket Universe Snake ♥ 1 Addictingly awesome, I played it over and over until I got an I Love You for my score. :) Aside from adding a few sounds, this game is perfect. Great work!
Oct 5 00:46:53 6m 23s Amazing Squirrel ♥ 2 This game is _beautiful_. The controls say that I can jump, but I can't seem to be able to? Not sure if that's just a problem on my end. Either way, really good work. With a little extra time to complete a few features, this could be a really cool game! Great work!
Oct 5 00:50:29 3m 36s Airpansion ♥ 1 I did wish for a sprint button during times I had to backtrack. 😛 Aside from that though, I really liked the concept. It starts out really strong with the intro! I liked the voice acted story. The colorful visuals were by far my favorite. Great job!
Oct 5 00:53:05 2m 36s Back to Space ♥ 2 Movement is a bit slippery and difficult to control; it's also hard to tell exactly when things are in contact with you and such. Having said that, I loved the humor in the game, and just how creative it is. Really fun idea and inventive characters. My favorite was the `b@t`! 🦇 Nice work!
Oct 5 00:57:01 3m 56s Shailu ♥ 1 I wish the game was a little faster pace: Faster bats, more of them, but killable in one hit. But the music is pretty good! Good work!
Oct 5 01:12:53 15m 52s Snowlord ♥ 1 I am now the new lord of the backyard! Admittedly, I was a little confused at first. But the presentation kept me trying the game again and again until I won. It felt very satisfying to amass a large number of forts. Really creative concept and fun game. Great work!
Oct 5 01:49:44 36m 51s KAAMOS ♥ 6 What a great experience! It is so polished that I was a little surprised when I reached the end; I would have kept playing for hours. The mood, art, writing, and sounds work really well together. I can't provide any real criticisms, I just wished there was more of the game to play; but this was already so ambitious for a jam game. Great job, team!
Oct 5 02:08:17 18m 33s Conveyor Chaos ♥ 2 Admittedly, some of the sounds are pretty harsh, especially the laser enemy. However, the game has a cool concept! I like the idea of controlling the movement of the enemies over my own; it's a nice twist. I got through maybe 3 or 4 rounds until I got whittled down completely. Good entry, nice work!
Oct 5 03:59:41 1h 51m Outta Space ♥ 1 Admittedly, I was pretty clueless about whether to delete or keep a lot of files. I like the aesthetic though! Having the game inside this fake computer that restarts and blue screen's makes it really immersive. Really cool and creative. Nice work!
Oct 5 04:09:43 10m 02s Skyway 2 Heaven ♥ 1 First level is reasonable, but I had a really hard time keeping my sheep alive after that. It's very difficult! I like the overall aesthetic of the game. The environment, music, and sounds all fit really well together. Nice job!
Oct 5 04:31:24 21m 41s SPICE LIMITED ♥ 3 Very cozy game. Really relaxing and soothing to play. I had a tile on my island that was completely surrounded by water. Maybe that is intentional, but it does prevent me from getting some achievements if that's what I am going for. Still, I guess I could just find a new island. Nice vibes, nice game!
Oct 5 05:12:49 41m 25s Corporate Courier Deluxe ♥ 2 Hey! We had similar loudspeaker work-related announcements in our own game! This game felt like it started a bit slow; I was going through the motions for 20 packages without seemingly any changes in gameplay or difficulty. I like the concept of the game though! There's _just_ enough space to try to organize the parcels in the elevator and I enjoyed the additional complication from the oddly shaped packages. The voice acting was a great touch, along with the look of the 3D environment. Great job, team!
Oct 5 05:28:22 15m 33s The One ♥ 1 Simple concept but very tricky to master! Admittedly, I wish my sword had a bigger damage area like the enemies, but maybe I'm just not very good at this kind of game; I could only get to 18 kills. Good work!
Oct 5 05:32:22 4m 00s Banti: Limited Space Bar ♥ 3 While I think the game needs to be fleshed out more, I think the concept is actually pretty genius and has a lot of potential for strategy, action, and fun. I would love to play a complete version of this one day!
Oct 5 07:56:15 2h 23m Justine Time ♥ 1 I was able to complete the game! The player movement could use some refinement; I wished it was a little more responsive and less slippery. Having said that, the main mechanic of the game is actually really creative and interesting! I liked the time-based puzzles that came from it. It would be cool to expand on this idea a little more! Great job!
Oct 5 08:15:48 19m 33s Worm Out ♥ 2 Our games share a few similarities! I like your team's take a lot. I am a wimp when it comes to scary games; this had me completely tensed up despite understanding how the game worked after a few tries. I think it is brilliant that even though you can see plenty of the environment, you only explicitly show the monsters when you shine the light on them. Real spooky see them appear so close when you turn around! That's good design. Admittedly, I wandered around a lot at first because I didn't know what to look for. But once I knew how the gate keys looked, it was better. Still, it was an awesome game. Really great job!