FoonLudum Dare ExplorerLD54 → Back to Space

Back to Space

By zazzar

View on ldjam.com

CategoryRankScoreCount
Overall7923.3323
Fun7333.2123
Innovation6363.2722
Theme5443.6722
Graphics7923.1923
Audio3113.6321
Humor2033.6722
Mood7613.2823

Comments

gabriel-chan 2023-10-03 04:30

Really liked the soundtrack and the art, good job! Overall a fun game

blackcat508 2023-10-03 04:34

Great concept! It felt super rewarding to complete the levels.

haotian-chen 2023-10-03 04:37

character movement feels really strange, but it's good that by using the power you immediately stop the character. it's quite hard and esc fly very unpredictable in some level. i like the idea that you die by squeeze cause the theme is limited space. it's pretty fun overall!

teamelon 2023-10-03 05:18

The author is a genius, literally the most Limmie Ted Space game on this Jam. The soundtrack is a masterpiece.

By the way, the game is more challenging than Dark Souls series. My space bar after beating the game, like a main character, looked like it have seen better times.

Conclusion: "Insanely good game with a lot of fun and real challenges for your space bar".

crylica 2023-10-04 01:30

The character movement is difficult to get used to, and I'm not quite sure why doors need to unlock? It feels strange that you don't immediately complete the level once reaching the door. Good job on the gameplay and the art!

diego-escalante 2023-10-05 00:53

Movement is a bit slippery and difficult to control; it's also hard to tell exactly when things are in contact with you and such. Having said that, I loved the humor in the game, and just how creative it is. Really fun idea and inventive characters. My favorite was the `b@t`! :bat: Nice work!

prismapunch 2023-10-16 04:34

Loved this little game, reminds me of something on addictinggames.com or something like that. The music is funny and wacky and so is the game, the art is great, and the game design is very thoughtful. The character is slippery, but I dont think thats a bad thing necessarily, it took some skill to get a good shot in on the esc key. Great work!

jk5000 2023-10-16 14:15

I really like the games humor. The visuals and the music is also good. The gameplay idea is fun, but the movement of the escape key is a bit too difficult. Overall a pretty well made and fun game. Well done.

lincolnsalles 2023-10-17 01:39

The graphic style of the characters is original, the scenery lacks graphic support for the characters. The music is cool. I went through some phases, just leading the butterfly to the door. I didn't find it very fun, but I liked the graphic style of the characters.

oadt 2023-10-18 18:27

The movement is very wobbly, but it actually fits the sprites with their spring legs pretty well! But I have to say that it becomes a bit annoying in later, more difficult, levels where you actually want precise controls. I think the later levels could have been kept a bit more casual. But was still a fun game, really liked the soundtrack :smile:

jonathan-lorenz 2023-10-19 17:17

I didn't really understood how and when to use the spacebar. Sometimes it helps moving the little butterfly, but sometimes I don't even have to do that, the butterfly follow me to the door. It might seems strange, but for me the highlight of the game was the music. It might be a bit silly, but it was working and didn't annoyed me even if the loop is quite short.

blazejmg917 2023-10-19 19:15

this is an interesting idea for a game! I think that some of the explanations for mechanics could have been more clear. For example, while "make space" fits with the theme of space well, it isn't very clear what that means, so something like "push enemies" or "knock enemies back" or something would have potentially helped. I know striking that balance between thematic and useful tooltips is hard, but it's something worth figuring out! But overall, this is a neat game, good job!

bliny-lynx 2023-10-19 19:44

The ice-skate character physics feel a bit annoying, but it's fun for a while. Beat the game while writing this review (happiness when I crushed the backspace boss).

It's fairly difficult in an "odd" way, I feel like I'm ramming my head against the wall and succeeding by luck in many of the levels.

The music is very nice and fits the game's feel, I like it.

A small QoL thing, but makes playing much more annoying: pressing the return (enter) key in the death menu doesn't return to the level, I have to take my hand off the keyboard to click it with the mouse (I learned to just have my right hand on the mouse, but the menu really should accept some keyboard controls as well).

The moving surfaces sometimes feel like lava and 1-hit me even though I have plenty of space around. Same with the enemies, I'm not sure if they're only supposed to kill me if I actually have no space? Level design is also kinda ambiguous about where I'm supposed to have space (or not).

The tutorial part was well done for the purpose, although I was confusedly trying to avoid the esc key in the very first part, thinking it would kill me.