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Diego Escalante

Feedback comments for LD53

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TimestampSince previousGameDiego Escalante's comment
May 3 05:26:03 RELEASE THE MEAT ♥ 2 Great pick for music. That music SLAPS. Love how simple build parts can make really wacky contraptions, saw a few friends play this game with me and the different solutions they came up with were wild! The feedback I have is to allow the player to edit their previous build when restarting. Sometimes I just want to tweak my current build a little bit before trying again and I don't want to rebuild it again from scratch. Awesome entry, great job!
May 3 19:26:04 14h 00m Dead Deliverance ♥ 1 The dash feels a little awkward to use to me since it uses your current trajectory. It's a bit of a departure from what I've seen in the past. Still, once I got the hang of it I could really use it to my advantage by doing stuff like super jumps. The art style is pretty nice, the music is energetic, and I like how the play area expands! Great job on this game!
May 3 19:37:37 11m 33s Wasteland Express ♥ 4 I am a delivery master! The games visuals are conflicting to me. Because on one hand they seem very busy and I couldn't easily "read" the game. But on the other hand, they were colorful, pretty, and so detailed that they made the game feel alive. In general, I like the concept and the simplicity of just picking the game up and clicking around. The voice acting was a nice touch too. Once I noticed I could upgrade my base things really started to take off! Great effort on this game, good job!
May 4 03:04:10 7h 26m Morse Deliverer ♥ 1 The game has a simple concept as far as endless runners go but I think it works well! I wish it had a little more variety and that the levels were shorter and faster. But you can tell a lot of detail went into the game. From the little particles as you take a step to the voice acting. Great job! Congrats on your first LD game!
May 4 06:00:59 2h 56m Meat Sweats ♥ 1 Fun and hectic. I was a little confused at how to get some of the items at the beginning so I lost a lot of time and failed my first attempt. Second attempt went much better!
May 4 08:17:09 2h 16m Courier Pigeon ♥ 1 The camera is a bit unwieldy, but the game is super cute and really pretty!
May 5 07:05:17 22h 48m Impasta ♥ 3 Pretty unique and fun entry! The game felt complete and well made. No big criticisms, I had a lot of fun! My final score was 68 (so close!).
May 5 19:53:26 12h 48m PARCEL ROCKET ♥ 1 It is quite a tricky game. After a lot of attempts, I was barely able to to deliver gold to the first zone right next to it. The music and mood of the game fit the visuals pretty well. I can tell a lot of care went into the game, I just wasn't talented enough to complete it. Good work!
May 5 20:27:50 34m 24s Devil's Gone Nuts ♥ 2 Grabbing boxes sometimes was a little buggy, but it was satisfying to fling them into the devils' mouths. Neat game!
May 9 07:31:59 83h 04m Grav-O-Delivery ♥ 2 I was only able to make two successful deliveries across two games. It is very difficult, but I do imagine once you have played it a bunch of times you get the hang of the trajectories packages can make across different gravities. If this game wasn't time-limited because of the jam, perhaps it would have been useful to start with a very simple setup (two planets), and then as the player gets more used to the simpler scenarios, throw more complicated setups (more planets, satellites, etc). Having said all that, it's a very chill and relaxing experience. And it's so easy to just pick up and play a few times. The music was calming, and the visuals were very pretty. Great job on this game! There is potential here!
May 9 07:47:56 15m 57s Wicked Postage ♥ 2 I am easily spooked and I went as far as I could, but it got too creepy for me so I stopped. That's not to say that's a bad thing, I think you achieved what you were trying to make! I'm just not necessarily the target audience. The sounds and lighting was spot on; really made the mood of the game come through. I **hated** that I had to do 180-turns all the time to do my job. But again, that's not a bad thing, I was just mortified that I would turn around and see something I did not want to see! The job itself is pretty easy as it is; checking for a stamp and sorting colors isn't too hard, but with some additional rules this could become something really special! Great work!
May 9 08:04:43 16m 47s Sails ♥ 1 Very cool work on the procedural terrain generation. I liked the sailing, and the boat battles were fun (despite being a little simple). I didn't quite know what I was doing in the store. I was not sure what any of the things I could buy would really do. I don't know how intentional it was for me to book it from start to finish. Unsure if I was supposed to stop at other towns to repair and such. Made it all the way to the end with 2 HP remaining! Good job on the game!
May 9 08:15:36 10m 53s FoodEx ♥ 2 The dings are a little too loud, harsh, and high pitched. And it's a little difficult to know where I am supposed to go. But those are minor complaints. I really like the uniqueness of this game and how you leaned into the ridiculousness of it. I _love_ that the food items are physical world items that you catch on your vehicle and that it can all get flung everywhere. That's pretty funny. Great job on this entry! Awesome work!