Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Cymusi
Feedback comments for LD54
Cymusi's games and stats for all events →
| Timestamp | Since previous | Game | Cymusi's comment | |
|---|---|---|---|---|
| Oct 2 11:14:27 | Pool Frog | ♥ 2 | Very nice and polished game. I really like the animations, especially on the fishes. My suggestion is that maybe you could somehow make the jump direction line more visible? It easily gets lost in the scene | |
| Oct 2 11:24:53 | 10m 26s | Going Up | ♥ 2 | This is so hilarious!!! Amazing job guys, I mean it. THE VOICE ACTING. I was literally smiling and laughing all the time, and then I found out they SCREAM when turned over! You even made actual elevator music! God, this is so good |
| Oct 2 11:31:52 | 6m 59s | Ghastly Tower | ♥ 4 | Cool mechanic, but I think that it would be much better with normal jumping. For me it's way too hard to coordinate rocket jumps with shooting mid-air in other directions. The artstyle is really nice and consistent, the music very fitting too. It's great that you made the effort to include the story cutscene. Good job! |
| Oct 2 11:36:32 | 4m 40s | Perilous Platforms | ♥ 1 | Cool game and a nice strategy puzzle. I really like low poly style and you did it great. Good job! |
| Oct 2 11:44:23 | 7m 51s | Negative Space | ♥ 1 | I like the concept. I think a huge improvement would be if the boxes from current planet stayed highlighted and could be moved in the cargo as well. |
| Oct 2 17:04:06 | 5h 19m | Ominos | ♥ 1 | Very fun, it reminds me of password game. Graphics are really consistent and polished. For me personally, it was quite easy, but still enjoyable! |
| Oct 2 17:17:46 | 13m 40s | Fruit Fitting Frenzy! | ♥ 1 | I got to 24 before I gave up :) Very cool game. |
| Oct 2 17:26:53 | 9m 07s | Skull Hoarder's Club | ♥ 1 | Took me a moment to figure out what's happening, but then it was nice. I think the gameplay may be too repetetive. I really like the graphics, everything looks very smooth and the music too, but I see that you've opted out of it. |
| Oct 2 17:32:17 | 5m 24s | Running out of space | ♥ 1 | Nice game. I like the little details like the alien losing legs to show his hp, the music getting faster as the space shrinks. I'm quite bad at it though :P |
| Oct 2 17:35:37 | 3m 20s | Boxes and Webs | ♥ 0 | I have to say the same thing as the others, so many abilities makes the game very confusing and I absolutely didn't get what to do... |
| Oct 2 17:59:38 | 24m 01s | Limitless Space | ♥ 2 | Ah, sad it's not complete. I like this concept a lot, I actually tried to make a game about a train like that in the past. With good writing and a nice story it could be nice. |
| Oct 2 20:12:19 | 2h 12m | No Pockets | ♥ 1 | Great entry! Graphics are nice and consistent, music fits the game and setting too. It's probably just because I suck, but maybe it could use some more balancing? Overall very good! |
| Oct 2 20:22:36 | 10m 17s | Tow To Tomorrow | ♥ 2 | Wow! Amazing job. Graphics are very good looking, consistent, music - super fitting. It's easy to pick up and play, everything is clear. As others have said the controls are a little too sensitive, but it was just part of the challenge. Keep it up :) |
| Oct 2 20:27:33 | 4m 57s | Space Limiter Warp Drive | ♥ 0 | Interesting idea. It took me a while to understand that the collider is just on the blue dot. Also at first I thought the sounds match the rhythm (which may be a cool idea for you to implement?). And so the music was great too :) |
| Oct 2 20:48:34 | 21m 01s | Protector of the light | ♥ 1 | Solid tower defense. Graphics look promising, sound effects are also on point. I think that attacking is bugged (it doesn't account for character rotation) and also I got a browser popup when I died. Remember that you can fix bugs in this jam. |
| Oct 2 20:55:42 | 7m 08s | Super Earth Spacer | ♥ 1 | Very interesing idea and great execution. Graphics are amazing, there is much attention to details. The difficulty is very low unfortunately. My suggestions: - much shorter rounds with enemies spawning more frequently - more agressive enemy ai |
| Oct 3 16:56:34 | 20h 00m | disembARK | ♥ 4 | Haha such a fun game. I love the sounds you made. It's very simple and clear what to do. I played on normal and the ship got so crowded quickly, so I can't imagine what hard looks like. Great job |
| Oct 3 17:05:14 | 8m 40s | Safe Space Passage | ♥ 3 | It's definitely very polished. Interesting take on the theme. I really like the industrial style in both graphics and music and how consistent it is. The gameplay is very intuitive and just feels nice. Good job! |
| Oct 3 17:10:49 | 5m 35s | Briefcase Bandit | ♥ 1 | Very interesting idea. The gameplay is quite intuitive and it feels so good coming up with unexpected solutions. The problem I ran into is that I ran out of explosives and was just unable to play anymore, so I think there should be at least one grenade always available or something like that. |