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Cody Raethke

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TimestampSince previousGameCody Raethke's comment
Oct 3 02:23:43 Less Space ♥ 0 This was a nice little game. The first few levels were fun as the difficulty gradually increased, but I got bored of the "2 squares" and gave up around level 70. Really polished, and I'd play more if you could find a way to keep the levels feeling fresh. Maybe throw in some obstacles to dodge, or some blocked paths?
Oct 3 02:44:41 20m 58s Frumpkin 2 ♥ 1 This was pretty fun. The models, lighting, and other graphics effects all came together really well, and the level design was great. The music also helped set the mood. It was a little weird having to use a controller to play the game but also having to use a mouse for the menus.
Oct 3 03:25:51 41m 10s Bounced ♥ 2 Nice aesthetic, seems like this could be a pretty chill game. I'd prefer to be able to move the camera around, or at least design the level to be more like a 2D platformer. Otherwise not much to comment on, as it's not very far along, but would be interesting to see where this goes.
Oct 3 03:37:29 11m 38s Unsquished ♥ 2 I really liked this one. Felt like it could be released as an arcade game in current state and compete with a lot of what's out there. The graphics and music fit perfectly, and the gameplay was fun and stayed interesting as the levels went on.
Oct 4 02:29:19 22h 51m You Can't Take It (All) With You ♥ 1 The graphics were nice, and looked pretty cohesive. The game itself was a bit boring though - would have made the characters say different things when pairing them with different items at least. The music was nice at first but got repetitive after a while - it would have been nice to have some other sound effects as well.
Oct 4 02:57:09 27m 50s Morgue Mayhem ♥ 1 Ran into several bugs with the menus. Also found it really hard to tell which parts matched what the customer asked for. Couldn't get a single one right after several tries. But the game looked really nice, and the sound effects were entertaining.
Oct 4 03:14:25 17m 16s Liquid Liftoff ♥ 2 The sound and music were absolutely terrible, and I was very disappointed that the volume slider didn't affect the sound effects xD. I did have a lot of fun playing it though - cool idea, and well executed.
Oct 4 03:36:58 22m 33s Eggcellent Oot ♥ 0 I tried a few times but couldn't ever get an egg to hatch. The restart button didn't work so I had to quit and open the game again. The game looks pretty good, seems like it would have been fun if I could figure it out.
Oct 4 03:53:30 16m 32s SpaceTime ♥ 1 Not much to it, but still a decent amount of fun. The controls were pretty rigid feeling, so it took me several tries, but I ended up getting all the orbs in about 30 seconds. The graphics weren't very cohesive - are they original or from asset packs?
Oct 11 02:08:53 166h 15m Amazing Squirrel ♥ 2 This is a really nice looking game. I was pretty disappointed to not be able to jump or climb walls, despite being a squirrel :P The gameplay itself wasn't particularly original, but I'll give it a pass since it's a jam game. I could definitely see this visual style working on a game with a bit more content.
Oct 11 02:17:59 9m 06s Shmuptris ♥ 1 Interesting idea haha. This could have been pretty fun, but I found the controls pretty confusing; I think moving the tank left and right also moved the falling blocks left and right, but it was inconsistent and I'm not completely sure I was doing it right. I also got stuck in the blocks several times and the game kept crashing before I got very far.
Oct 11 02:50:21 32m 22s Hardcore Packing Simulator ♥ 2 I liked this one! The retro graphics were cool, although I found it hard to tell what I was clicking on. I ran into a few minor issues; the click boxes on some of the objects seemed to be misplaced and I had to guess where to click, and some of the levels wouldn't register when I thought I had won (the second truck one, and the "sort" one - although that one I wasn't sure what I was supposed to be doing). The music also got pretty repetitive after a while, although I appreciated the variety. Otherwise, I thought it was pretty fun.
Oct 11 03:22:21 32m 00s Fac Spatium ♥ 1 This was pretty cool! It took me a bit to figure out the system. I was able to get one "rocket factory" built but couldn't get off that island - maybe that's all you're supposed to be able to get? The graphics were simple but cohesive. Some nice background music and sound effects would have tied the whole game together. Creative idea, and well-executed.
Oct 11 03:57:34 35m 13s ADEPTH ♥ 2 This was a pretty cool little horror game. Felt a lot like the OG slender man. I was just starting to get tired of opening doors when I ran into <spoiler alert> - it was not at all what I was expecting xD The graphics, background music, sound effects, and lighting all set the mood perfectly. Nice work! nit: like some other commenters, the mouse sensitivity was way too high for me.
Oct 11 04:09:49 12m 15s Sick! Virus Busters ♥ 0 Interesting concept! I liked the idea of swapping out mechanics, but I think you could have made more out of it by building the level in such a way that required certain combinations to beat a puzzle. I just turned off rotation to enable the shooting and was able to get pretty far with that. It was really tough for me to tell where I was, and the very flat walls (and invisible walls) didn't do a great job of conveying that I was inside a body. I think a more organically-shaped level would have helped with that.
Oct 13 02:11:24 46h 01m Island Hustle ♥ 1 This was interesting... I never really figured out how to do anything except make the villagers fall off the edge, but it was fun playing "god".
Oct 13 02:33:59 22m 35s Station Epsilon ♥ 1 Nice first attempt! A lot of things to polish, but was still pretty fun. I'm sure you had a list of things to finish, but the biggest things missing for me were some indicator of my health, and maybe some improvements to the enemy AI. I did really like the level design - reminded me of Among Us.
Oct 13 02:58:09 24m 10s ROCKOUT ♥ 2 This was awesome. I appreciated that it was multiplayer (which worked really well, btw). The graphics, UI, effects, and music were all really nice. Not to mention the gameplay was really fun, despite the limited move set. 5/5.
Oct 13 03:11:59 13m 50s Moving Day ♥ 0 "Just tetris" - you weren't kidding! xD The game worked just fine, and looked pretty nice with the off-the-shelf assets. Other than that, I'd have liked to see a bit more originality (some additional effect related to the theme, perhaps?)
Oct 13 03:14:52 2m 53s Crow Keeper ♥ 2 This was pretty unique. My one complaint was the movement felt pretty clunky; otherwise, I felt like it was pretty well-balanced, and I liked the graphics, although some of the sprites felt a little out of place.
Oct 13 03:34:09 19m 17s O-Line ♥ 1 Had a lot of fun with this one. The blocking mechanic was really cool and pretty realistic. I made it to level 18 a couple of times, but couldn't get further. Hard to stop playing!