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Feedback comments for LD53
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| Timestamp | Since previous | Game | StrangerYann's comment | |
|---|---|---|---|---|
| May 3 18:49:42 | Hazard Saviour | ♥ 1 | Hi - first I want to say that I had problems with the build 02d --- it would crash after about 1 or 2 minutes and I didn't have any sound. I found the menuing very effective, the start of the level I could test worked very well, great mechanics, I love the graphics and vibe. I didn't really understand how we were supposed to interact with the 1st NPC we come across --- I admit I did not read the description at the top of the page. I hope this is useful at all, very cute game, great job :-) | |
| May 3 19:02:59 | 13m 17s | Mailman Murphy | ♥ 1 | high score 17300 --- man that was a slife of fun and a half! --- the dogs gave me such a hard time upon encounter with the fact they can drop a swift 180 haha --- it's really fun & efficient --- great you can play on the controller --- it's great the type of package randomises upon retry --- had a great time, good job 😀 ✨️ |
| May 3 19:34:18 | 31m 19s | Ravenhaul | ♥ 2 | Incredible mood & vibe --- crazy level of polish for an LD game, very impressive --- I found the relationship with the crows to be somewhaty poetic because you care for them and stuff --- I played in the famous _tl:dr_ style and found myself in debt by the in-game-week's end, though hahaha --- I have no regrets --- great job sweet experience :-) ✨️ |
| May 3 19:43:14 | 8m 56s | Olith | ♥ 1 | good one --- you really went to town with that brush for all the tunnels haha --- it works well tho --- I had left thumb on the L3 stick and my right hand on the mouse and it worked quite well --- the fact the soldier shoots one last time as he falls is ingenious but also a bit infuriating in a game that, a bit like get over it or whatnot, sets you back to the start after a few hits --- I was puzzled about the egg after the soldier, next to the little house --- but upon investigating I hitboxed the rocks above it and died --- that's as far as I got --- nice soundtrack too, good jon :-) ✨️ |
| May 3 19:51:06 | 7m 52s | Lucky Lefty Loves Letters | ♥ 0 | all the menu and ui and tutorial work really well --- it took me a while to understand that the letter in the top left corner is part of the ui, it doesn't need to be captured --- I found the fact you can grapple air a bit cheesable but then again it actually makes the game more forgiving, I won't complain --- it gets a bit repetitive, maybe more small levels before the big one could have helped --- 72h is a short amount of time, maybe that big last level could have been cut up in several, IDK --- I think its difficulty curve was beyond my skill, that's what I'm tryna say ^^# --- had a good time thanks for the xp tc :-) ✨️ |
| May 3 20:05:09 | 14m 03s | Elevander of the Emu Express | ♥ 1 | I'm jealous of your UI + webpages, it's so clean, very appealing --- tuto works well --- it's pretty original to remix floppy bird mechanics --- it's original we have to deliver letters both ways from and to the patrons --- I dinn use gliding so much, truth be told I feel the level design doesn't work that great with the bird and its mechanics --- I think it's a bit too cramped, for gliding in particular --- also I was getting gynormous A Short Hike vibes, am I right or? :-P --- that being said also I felt the character a bit unappealing --- he feels like he's constantly out of breath --- it's kinda cute... but a bit frustrating coupled with all these cacti on the map haha --- maybe I'm just not hardcore enough --- very well-polished and beautiful game, well done :-) ✨️ |
| May 3 20:12:05 | 6m 56s | Special Delivery | ♥ 1 | 1046.85 --- bruh you're telling me that with like 15 minutes of fun I can pay like my rent and food and shit!? --- fuck me I'm a work 2 days/month and buy a yatch that's what :-P --- I had a ball of fun --- I think it really works --- this is **_EXACTLY_** the kinda game i b wanting to be playing, expecially with this theme --- everything just works like the controls are basic af --- 5 keys --- yet I mean you don't need more so I may steal your idea, there :-P --- the handling is good, it could have used a handbreak ut it xdoesnt need it --- the city is varied --- the music is catchy AF --- it's fuckin great, well done U lot 😀 <3 ✨️ |
| May 4 11:46:58 | 15h 34m | Neverending PetriChore | ♥ 1 | Amazing! --- I really love the PS1 esthetics --- in 3D but with fat pixels on display --- best of both worlds on my batch :-P --- the simple exploration premise works well --- good level design but I found myself stuck, dinn really know where to go --- couldn't reach the highest buildings, that was a bit frustrating --- but the whole artificial intelligence (movie) aesthetics with the collapsed skyscrapers in the sea --- absolutely love that, wonderful thick mood right there --- I like that the spheres run after you so it feels you should hurry --- satisfying when you realize you can kill them --- the pouring acid rain is a fantastic element: it explains why you _**need**_ an umbrella to go outside, why people are stuck in their tents --- great environment storytelling --- I wish there had been more flavour text and interactions with NPCs, different for each tent, mayhap? --- masterpiece nonetheless, good job :-D ✨️ |
| May 4 11:57:34 | 10m 36s | Seedling | ♥ 1 | dude your game is so pure --- the fez-infused sountrack is amazing --- I love the vibe, the message behind it --- it's peaceful and precious, it's a plant tryna get her babies out there in the world --- I found it really touching --- the choice to have a static globe instead of having it rotating as you go left and right and you, the seed, stay upright, was a bit odd to me at first --- then I managed to get on the other side and I was like _"hmm actually that works"_ hehe --- the reversed controls do take some getting used to tho, ngl ;) héhé --- most poetic game Ive played so far --- great job thanks for the experience :-D ✨️ |
| May 4 12:14:15 | 16m 41s | DeliverEgg | ♥ 2 | ok so u guys did mario 3D in 72h --- no pressure --- you got a game in the top 25 here --- pretty sure you know it but I had to say it ^^# haha --- very nice!! --- I didnt realize you could kill npcs by jumping onto their heads _[no judgement]_ but actually the dino stealing my egg at the basketball hoop made me figure it out --- I feel there's a lot of really clever game design in this game that nudges you in the direction you should go gently --- it's mega-juicy with all these steaks and all --- huge, really well-finalized, well-level designed --- yeah Im having a hard time finding critical things to say, honest --- it's not punhshing --- you guys have a banger in your hands, what can I say --- thanks for setting the bar, guys, and until next time ;-) :-D ✨️ |
| May 4 12:24:04 | 9m 49s | Giggle Groove | ♥ 1 | omfg this game is awesome!! --- so hard --- but awesome!! --- it works really well --- the ai voices of the characters + audience crack me up --- the graphics work, gets the message across --- oh --- and Im with an AZERTY keyboard, yeah --- just the fact I dont have to fuckin switch to QWERTY to play your game --> _**THANK YOUU**_ --- I swear haha --- all in all I think your game is an amazing lesson in efficiency --- surely you have some experience in both Game Design & making games in general _[heck you're in my follow list, so... ;-) hehe]_ and you didn't just strike gold 1st try --- yet here you are, LD53, made the funniest game I tested so far --- thanks for the smiles --- take care peace out bro :-D ✨️ . _P.S.: I left the endscreen of the HTML build at the end of my game on, in another tab --- the little mutters of the people that go on like a show room with no show on --- mega-subtle but mega-on point man --- you rock my world_ :-D ✨️ |
| May 4 12:38:18 | 14m 14s | Idyll : Democracy delivery | ♥ 2 | altright so, it kept me hooked till: 50 leaflets, 20 Preachers & Associations & Scientists & Media _[all the previous --> maxed out], **and**_ 5 Politicians --- then again im leaving it on writing this, as one should do ^^# --- got 8.107M follocers and 190M influence right now :-D hehe --- Im not big on clickers but this got me hooked a while so great job there --- shame there's no music --- UI/UX is clean and the doge meme in the chat made ma laugh --- I had a good time testing this, thank you :-) *sparkles* |
| May 4 12:56:22 | 18m 04s | Air Delivery | ♥ 1 | fantastic! --- I love the intro to the game that makes me think of that of Vice City, so cool --- works really well! --- I'd advise you leave other video settings than full screen cause the dialogs in particular hurt the eyes a tad ^^# --- but I love the PICO8 mood --- the fact you can see letters that are out-of-reach for not at the start of the game feels like the oldest trick in the books --- like from obscure titles I'd check out on fonw windows 3.1 or 95 machines --- still works just as well, I aint sayin :-P --- also using the mailposts as checkpoints are _**GENIUS!!**_ --- well done and thanks for this experience, great fun lil game 😀 ✨️ |
| May 4 17:02:56 | 4h 06m | Trajectory Express | ♥ 2 | very impressive graphically and in terms of scope --- the colours are tame and soothing, it's a nice atmosphere --- reminds me of worms 3d's maps a bit --- that being said I got mega-confused by the inverted controls for the Y axix (up/down) --- an option to make it possible to control the ship like you would a plane would make the game much more enjoyable in my experience --- impressive scope, good job :-) ✨️ |
| May 4 17:13:55 | 10m 59s | Game Genie: Crunch Time | ♥ 3 | woah this is intense --- i'd say it's a total clusterf@ck --- but not in a bad way --- like it's busy there's a _**lot**_ going on --- it reminds me of an old windows 3.1 game, hyper ball or whatever it was called --- though not as fast thank god ^^# --- clearly you guys did really well time management-wise, it's well-polished --- I just sorta feel there's a bit... too much going on --- for my taste, that is --- cause you gotta 1) move the balls to the goals 2) avoid or kill the NPCs that spawn constantly 3) juggle between your 5 unique powers --- _wait a minute **THIS IS 3 GAMES IN A TRENCHCOAT**_ :o --- ^^# no but in all seriousness that's fun & fresh, thanks for the experience :-) ✨️ |
| May 4 17:21:18 | 7m 23s | Arcana Express | ♥ 1 | that's pretty original --- I finished 1st and got a score of 1300 on my 4th attempt I think it was --- clearly you gotta juggle between powers 1 & 2 to finish 1st and to break boulders --- it's challenging but fresh --- I'd maybe try to start using keys on a keyboard that are in a cluster, to try to polish the UX --- might be the most original mechanic I've played so far --- good job :-) ✨️ |
| May 4 17:30:10 | 8m 52s | Mad Meow: Purriosa's Panic | ♥ 1 | Incredible! --- it gets pretty brutal towards the end hehe --- but I enjoyed it --- it's like a slow motion bullet hell (at 1st lol) --- amazing vibe & atmosphere, the graphics & sound are great, presentation is on fleek, everything works well in the UI/UX --- on the critical side I'd say the bullet elements are a bit basic and because the truck has such a large hitbox compared to the area covered by the weapons, it feels a bit powerless when blue orbs are raining down on you haha --- but I guess that later one is one of the limitations of the format --- also giving each gun a separate HP box is pretty original imo --- great game from you lot as expected, keep up the good work :-D ✨️ |
| May 6 11:11:21 | 41h 41m | Deliveries & Dragons | ♥ 1 | that's a really satisfying game, kudos to you! --- the bullet function is cheesable --- quickly I realised I could just shoot all 3 systematically which would make it like 95% lilely I'd hit the target ^^# --- also there seems to be a de facto hard limit on the number of gnomes you can have: above 7 the additional gnomes just remain on their spawn point --- but it really works and is fun and yeah --- great experience thanks for sharing 😀 ✨️ |
| May 6 11:23:02 | 11m 41s | Village Run | ♥ 1 | pretty well-rounded game --- it took me like 3 minutes to understand the packages I was delivering were in the centre of the town, an arrow at the very start of the game to go there would help I think --- also the system with the yellow and red exclamation marks is a bit confusing --- I was pretty impressed by all the functione in-game like sprint, dash, throw --- are all those strictly necessary tho? --- I'm really blown away by the scope tho --- with the V function for the map in particular, mega-impressive --- great job keep it up 😀 ✨️ |
| May 6 11:48:09 | 25m 07s | Cat Elite | ♥ 3 | _in space, no one can hear you drift_ --- it's really fun!! --- I actually really liked the approach where, instead of going "hmmm yes let's try to make a 5~15 minutes experience for the player" from the get-go, it's a system that feels pretty tricky where you have to really _**push yourself**_ to ghet more gameplay time --- very ingenious IMO actually --- I found the hitzones really unforgiving ^^# --- beyond that everything works --- the tutorial is _**really well thought-out**_ and seemlessly integrated, really kudos to that --- the vehicle feels great, the graphics and sounds are great --- great little game, thanks for the gameplay experience 😀 ✨️ |
| May 6 12:00:38 | 12m 29s | Rhino Express | ♥ 1 | very cool gamer! --- I managed to reach the end as well --- deffo there's the building blocks for another 50 levels in there :-P --- I managed to reach ther end though so that's satisfing --- everything's well thought-out --- there's a level that glitched on me --> ni problem --> just press **R**! --- the crafacter's cool, the fact there's both displacement and elements placement is fresh --- yeah it's one of your famous puzzle games as always ;-) --- well done 😀 ✨️ |
| May 6 12:37:25 | 36m 47s | Kirk's Food Delivery Game | ♥ 1 | 6.33.607 --- pretty fun actually --- I like the water dash mechanic it's pretty fresh --- careful you wrote "W and D to ‘walk" on your pages when it's actually _**A**_ & D --- I had a bit of a hard time figuring out it was right arrowkey that had to be pressed to pass to the next dialogue scene --- beyond that I really like all the hand-drawn typoand graphical style --- works really well, GG :) ✨️ |
| May 6 12:44:23 | 6m 58s | Bundle Beeline | ♥ 0 | graphically and in terms of mood/universe it's very enjoyable --- all sugar-coated, cute, pastel --- the little conversations with the clients are nice too --- that being said in terms of mechanics, I was extremely frustrated by the speed condervation, it would knowk me off platforms and basically mess up many of my trajectories ^^# --- maybe it's because I haven't playued anough classic mario 2d games _[mea culpa lol]_ but yeah I'd go for something that's much more instantaneous and direct --- great game nonetheless, wemm done :-) ✨️ |
| May 6 12:53:48 | 9m 25s | Fortune Footsteps | ♥ 0 | this reminds me of an old game we did for an old LD --- on one hand it's really impressive because it's really detailed and there's stats and it's like a FF game in a nutshell, so much to do! --- on the other it felt to me like I didn't have so much control at all --- except telling the teams where to go and what to loot and the speed at which the battles were happening --- eventually the team has no more HP and, well... bad luck! --- couldn't really figure out how to get over that part --- or the cemetaries, for that matter ^^#--- I'd advise focus on 1 mechanic or 2 next time, having a whole entire game that's happerning within the game and that people can't control directly is actually a bit frustrating --- I think --- anywhom, impressive nonetheless, keep it up :-) ✨️ |
| May 6 13:02:06 | 8m 18s | Mouth Feel | ♥ 3 | Fun & original! --- I like the really dramatic storyline --- aldo I agree letting players do whatever they can with the main mechanics and then as soon as enough syllables have been uttered, no matter which ones, there's another little cutscene is the best way to go through this without getting frustrated by having to restart ^^# --- it's the most fun unplayable game I've checked so far for this LD53 😀 ✨️ |
| May 6 13:09:10 | 7m 04s | Comedian Keith | ♥ 1 | pretty fun --- I like that the thrown objects remain on-stage --- after a while I wanted to see the game over screen so I only focused on the arrow keys and not the thrown items anymore --- got to 50! --- happy to see we're not the only ones who created games using Undeal 😀 ✨️ |
| May 6 13:40:03 | 30m 53s | Space loader Tim 49 | ♥ 1 | damn --- that's the most satisfying game Ive played during the LD53 playtests --- there's the seed of a fun simple co-op game in this --- you do realize this, right? --- I'm of the opinion you should have disabled the audio grade, since there's no soundtrack --- the graphics and vibe are really amazing --- I really enjoyed it, thanks for the experience 😀 ✨️ |
| May 6 14:11:41 | 31m 38s | The Souls Express | ♥ 2 | super poetic --- I'd add a button to sprint or dash, for the impatient ones among us ^^# --- also it took me a while to figure out I'd get ahead by talking to the other ghosts - but I did find that eventually --- all the mise-en-scène and camera movements and all contribute to a thick atmosphere, pretty amazing --- great little experience, thanks for sharing :-) ✨️ |