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Feedback comments for LD53
MisterKeefe's games and stats for all events →
| Timestamp | Since previous | Game | MisterKeefe's comment | |
|---|---|---|---|---|
| May 2 08:09:42 | The Night Witches | ♥ 3 | I love the art style but I can't get past the title screen for some reason? | |
| May 2 08:12:32 | 2m 50s | SpaceEats | ♥ 2 | The laser sound effect is really cute, and I like the background music too. Great work! |
| May 2 08:15:53 | 3m 21s | Postpony | ♥ 1 | This is nice and zen / contemplative, which the music really helps with. Good job! |
| May 2 08:18:34 | 2m 41s | Ludum 53 Delivery | ♥ 1 | Good job, I like the vector art of the shapes and how much physics is part of the gameplay |
| May 2 09:43:57 | 1h 25m | Pizza Dash | ♥ 1 | This is great! The art style is distinctive - I like the spikes (although I can't always tell where their hitboxes are). It's a fun mixture of platformer mechanics. I wasn't great at grabbing onto things but that will come with practice I'm sure. There was just a liiiittle bit too much inertia on the character coming to a halt - it was really easy to accidentally run (not jump) into hazards. |
| May 2 09:50:29 | 6m 32s | Deliver us from Evil | ♥ 2 | This is a clever twist on the theme, and a fun battler. Nice card variety (sometimes a difficult thing to do under jam constraints!) One criticism I would offer is the music doesn't fit amazingly with the settings and visuals - it's a bit chilled out for battling demons in hell! Really good job though, echoing what the other commenter said about ambition - good on you for tackling a whole card-based RPG under so much time pressure, and delivering really well! |
| May 2 10:07:45 | 17m 16s | Born Equal | ♥ 1 | Good concept. It would have been nice if the orders were also visible, also (at least on my screen) the baby's qualities were cut off at the top of the frame, which made it hard to pick good ones quickly. Loved the range of species available 😁 |
| May 2 10:19:25 | 11m 40s | GONETS. Supply delivery TD | ♥ 1 | The atmosphere is great on this one and it's easy to get absorbed in refuelling the turrets. It took me a while to figure out there were other turrets beyond the initial 4 at the spawn point - maybe some kind of offscreen indicator to show you how far away other turrets are? Really liked the invisible combat that you only see via the clouds lighting up though, that was a cool effect. |
| May 2 17:03:58 | 6h 44m | Parcelmecium | ♥ 1 | Enjoyed this one - it was fun swinging the different weapons around, and I liked the slowed-down audio for bullet time when rebuilding your defences! Very easy to pour a lot of time into! |
| May 2 17:11:26 | 7m 28s | PuffyCats | ♥ 2 | This is a really cute game, nice job 😁 |
| May 2 17:24:58 | 13m 32s | Dungeon Delivery Service | ♥ 1 | Unique - loved the combination of elements here. I also forgot which key was which so I ended up strumming all of them every beat, which kind of worked. |
| May 2 19:07:00 | 1h 42m | The Mailman | ♥ 1 | Poor dogs 👼 this was really good! Scooters were slightly overpowered (wait for enemies to cluster, run them all down) but a fun mechanic - riding one feels a bit floaty though. Love the graphics, love the sound. |
| May 4 18:23:39 | 47h 16m | Chalkboard Deliveries | ♥ 2 | Good graphics and ambitious concept, always nice to see! I struggled with getting units to pick up objects - I figured out how to move them from the instructions but once they were at buildings they didn't seem to do much. |
| May 4 18:27:35 | 3m 56s | BHAIbOEN | ♥ 1 | Fun! The art style reminded me of the Terry Gilliam animations from Monty Python movies. I would've liked it if I could recover lost babies from the ground - I spotted a couple but could only bump into them rather than rescue them in order to fire them again. |
| May 4 18:41:16 | 13m 41s | Frontier Salvage | ♥ 3 | This was fun but hard - I died a lot. Worked right out of the box on linux, so great job! I liked the art style - was it intentional that the asteroids kind of had little faces on? There's craters that kind of look like eyes and a mouth. I like the audio loop but I wish it had been longer / a bit more varied or had occasionally cut out completely so there was nothing but the darkness of space... Good job, definitely one I enjoyed! |
| May 4 18:59:19 | 18m 03s | Sender Not Found | ♥ 2 | Another +1 for clickable tokens - broke the immersion slightly to be copying and pasting with my mouse. I liked the concept a lot though. Great job! |
| May 4 19:37:20 | 38m 01s | Meat Sweats | ♥ 1 | This was fantastic - really enjoyed the absurdity of the gameplay. I started out throwing napkins at a giant face from a youtube tutorial, 30 seconds later I'm trying to shiv a sentient bottle of sauce in a stock room bullet hell. The art style is really nice and the action roguelike gameplay is crisp and fun. Overall just a wonderful entry! Regrettably, Mr. Beard did not win the Meat Sweats challenge. |
| May 5 08:28:49 | 12h 51m | Lost & Found | ♥ 1 | This is a really lovely game, all of the elements came together really nicely. The sound effect for the candle blowing out broke my heart, I got really attached to the protagonist. I want to save them from the moose. Wonderful. One tiny thing: I initially didn't play the game fullscreen, which meant the health indicator and the indicator pointing back to the fire were both not visible. In some ways that added to the terror of being lost, but maybe it's something to address. |