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Feedback comments for LD51
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| Timestamp | Since previous | Game | Madbarron's comment | |
|---|---|---|---|---|
| Oct 21 02:44:03 | 10 minutes till midnight | ♥ 1 | A cool concept! The cyberpunk setting is fun and the game feels like it fits very well in that genre. I think it could use some balancing as I was doing fine on the 10 minute timer, but struggled to get cards with enough stealth. I also felt like the patrols would come any time I had negative stealth, irrespective of the ten-second idea. I enjoyed it! Congrats on the sweet game :) | |
| Oct 21 02:55:42 | 11m 39s | Steamship Battle | ♥ 0 | Neat idea! I had a frustrating time with the controls and with how fragile my ship was. Ten seconds didn't seem like enough time to get out of hiding, find an enemy, defeat them, and hide again. The music was a little confusing, I wasn't sure if it was even playing right. You got a lot done in this jam, so it's understandable that it might not be perfectly balanced :) |
| Oct 21 03:02:15 | 6m 33s | House Hitman | ♥ 2 | pew pew pew! I just hit so many houses. I like how the doors swing open so you can use them for cover. I had some issues with the physics on Windows 10. The hitman can get going so fast that it's hard to get through doors. I also had many instances of long stutters, it seemed like a performance issue and the physics couldn't keep up somehow. Good experiment, nice job! |
| Oct 21 03:12:49 | 10m 34s | Chef Jeff wants you! | ♥ 0 | This is excellent! I had a few issues though: 1. During the tutorial, I put my stuff on my own plate and my coworkers put their stuff on a different plate. I had to redo the work once I noticed 2. I think I need a coworker to serve the meal? If I put it in front of the customer they don't like it 3. I need a safe place to learn this game without all my coworkers being eaten and the game ending. I really struggled to figure out this pizza recipe. It would be great to be able to practice each prep step and ingredient before the danger starts. Other than those issues, I thought it was super! Great audio and graphics. I'm impressed by how much you got done, congrats!! |
| Oct 21 03:20:36 | 7m 47s | Trainz | ♥ 1 | Cool idea, and the sound effects are clearly excellent. It was super difficult for me to understand how to get trains where they needed to go when I couldn't see the whole map at once. The different switch states also look very similar to me, so I couldn't really tell what was happening. But the concept is solid and I do like trains :) nice work getting all this done for the compo. |
| Oct 21 03:29:37 | 9m 01s | Flowers and Bees | ♥ 0 | Hi! I'm on Windows 10 and it says I need VCRUNTIME140_1D.dll I downloaded the file from https://www.dll-files.com/vcruntime140_1d.dll.html and the game ran, but quit because it said abort() was called. |
| Oct 21 03:45:47 | 16m 10s | Vastitas Fracturae | ♥ 0 | I think the 10 second radar thing is a good idea. The first time, I died while I was still getting my bearings and then was pretty confused by the end text. I still don't really know what the map is for. |
| Oct 21 04:10:39 | 24m 52s | I Need to Be With Him | ♥ 2 | First, upload a cover image for the game! Currently it just has gray bars in the games list. Great job on the atmosphere! The music and sound effects work well with the great pixel art and spooky lighting. For me, the game is too long. I like collecting the notes to learn more about the family, but the backtracking, repeated rooms, and falling down holes just gets old after a while. You clearly put a lot of work into this game and I want to see the end, but I would suggest editing down the playtime if possible. Congrats on the great submission 🎃 |
| Oct 21 04:23:12 | 12m 33s | Secret ingredient | ♥ 1 | The dust particles are pretty sweet. I could not find the guy in the image but I want to play cards with him. |
| Oct 21 04:49:06 | 25m 54s | Every Step of My Heart | ♥ 0 | Cute game! It's cool that there are choices and it held my attention for the whole time. That must have been a huge amount of work, good job! |
| Oct 21 16:25:31 | 11h 36m | Mouse tactical squad builder | ♥ 0 | This is sweet! A fun tactical game, and I would be interested in playing a few more levels. For my first playthrough, I didn't realize that throw is a pickup. It also seems that a mouse cannot throw if it is holding grass, I don't know if that was intentional. Great work, I really enjoyed tumbling to victory in a big somersault line :D |
| Oct 21 16:32:47 | 7m 16s | squshblocks | ♥ 1 | Nice entry! I like the style. Starting each level at the end of the last level is a great idea for this game. The particle effects were really cool but it might be better to distinguish them a little more from the objectives. Thanks for the game! |
| Oct 21 16:38:06 | 5m 19s | Run 'n' Run | ♥ 1 | Scored 31; "Split" totally wrecked me 😆 This was fun and a cool concept to use all the themes! |
| Oct 21 16:44:00 | 5m 54s | PARALLAND | ♥ 0 | Not sure I understand why it flips every ten seconds. When I can't collect the orbs, I am just waiting for the world to flip. Cool game engine though! |
| Oct 21 16:50:59 | 6m 59s | The Curse of Tencond | ♥ 1 | Fantastic! It was funny, clever, and beautiful. I enjoyed it and figured it out all by myself 🙂 |
| Oct 21 17:14:27 | 23m 28s | Gridlock! | ♥ 1 | Great game! It was fun and intuitive. It would be cool if some sources like Nuclear had reduced rates of adjustment, compared to gas and hydro. It's a good sign that it's easy to see ways to expand the game, it's a solid core experience. Congrats on the great submission 😃 |
| Oct 21 17:27:13 | 12m 46s | Take your sh*t,please | ♥ 0 | Best employee! That was fun, neat concept and good graphics. The end screen was very pretty 😄 |
| Oct 21 17:41:04 | 13m 51s | Marins Dream Garden | ♥ 1 | I like the cute graphics and sounds. The platforming was more difficult than I expected or wanted out of a chill gardening game, and the mouse sensitivity was like 20x too high 😵 I think that hooking up the correct assets is totally allowed in a mid-jam patch (without needing to declare a post-jam version). Thanks for the neat game! |
| Oct 21 17:47:17 | 6m 13s | Clock Hop | ♥ 0 | Get to a time machine? I AM a time machine! Nice job on the pixel art!! |
| Oct 21 18:11:38 | 24m 21s | Persistence | ♥ 0 | I couldn't figure out the second set of levels 😦 |
| Oct 21 21:10:25 | 2h 58m | Turbo City Golf Club | ♥ 0 | Yaaay! Fun premise and attitude. It was a fun surprise when I broke a window. Biggest things I can think to improve would be restricting the camera so it doesn't go through the ground, and making the ball easier to spot. Nice work for a jam! |
| Oct 21 21:22:01 | 11m 36s | Puzzle Frency | ♥ 1 | Pretty silly. I was upset until I realized that I am supposed to fail 😆 It became difficult to tell where my blank spots were towards the end of the puzzle. |
| Oct 21 21:39:05 | 17m 04s | Crowding Cavern | ♥ 0 | Great theme! I like the story, and the art and music are excellent. There were so many cards available that I pretty much just spammed them instead of trying to find patterns in weaknesses, but it all worked pretty well. Great job! Remember that you need to rate others' games in order to get your game rated and ranked. You would score pretty high if you did that. |
| Oct 21 21:51:18 | 12m 13s | Channel Flipper | ♥ 1 | Great game concept! I had a fun time and the name of the game is obviously pure gold. If it were me I would make the steering controls less weighty/floaty, but that's just a nitpick. Congrats on the excellent entry! |
| Oct 21 22:01:01 | 9m 43s | Herocide | ♥ 1 | Neat idea! Just a couple notes: the distributable is over 600MB which seems excessive. Also, you need to tag the game as a windows download in Itch for it to be downloadable with the Itch app. Thanks for the game! |