mralcoro 2022-10-04 17:59
New backrooms lookin' wild
Foon → Ludum Dare Explorer → LD51 → Secret ingredient
By guzman, Kate_Black, Johan Gorodovoy and Antos_Codes
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1237 | 2.08 | 14 | |
| Fun | 1.60 | 12 | ||
| Innovation | 1.75 | 12 | ||
| Theme | 1.50 | 12 | ||
| Graphics | 834 | 3.20 | 14 | |
| Audio | 3.10 | 12 | ||
| Humor | 1.75 | 12 | ||
| Mood | 3.25 | 12 |
New backrooms lookin' wild
The maze looks great, and the mood is nice, but is there anything to find in here? I spent around 5 minutes wandering around and didn't find anything.
what a great game congratulations !! Amazing
I can describe audio and potenial this game in horror genre
As @doot already pointed out - I am a bit confused right now as I did not seem to find anything in this maze. I tried using the rightmost walls method to get deeper into it and found some custom rooms: A larger ballroom of some sort and a smaller food storage but neither was interactable as far as I could tell.
Graphics and movement do feel very nice though, good job on that, and I think you could make this into an even better prototype once you start implementing more features and a gameplay loop.
Mood is very good but really not sure if there's something to do
Really as reported above, there is nothing to do in the game, you start in a food pantry, 3d game, the food is very well rendered, and this made the game a bit heavy, I think poorly optimized. There are empty corridors with nothing, no menu, no esc to exit, in short, nothing, just walking with ASWD, nothing else. I wonder what the original idea would be.
I like the atmosphere and the creepy staticy audio, but I also felt kinda directionless. Also, it would be great if you included mouse sensitivity settings and (for the Windows build) a way to exit the game without Alt-Tab-ing out (via the Escape button, for example). Nice work on the fruit!
The dust particles are pretty sweet. I could not find the guy in the image but I want to play cards with him.