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loveapplegames

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TimestampSince previousGameloveapplegames's comment
Oct 7 23:33:20 Upgrade Jail ♥ 2 Graphics are great, very atmospheric. You put a lot of effort into the game mechanic, but I think it could have been more fun as a shooter with some tweaking. At some point the number of enemies is a little too much. I learned to go back to the start room because they won't follow me there.
Oct 8 08:17:15 8h 43m Space Chase ♥ 0 Works well in Linux but I did not get sound, is that a bug? The basic game is there, congrats for getting the technology working! It is very hard to hit the asteroids. I suggest making them slower and the bullets faster.
Oct 8 08:29:12 11m 57s Base Clock ♥ 1 Good take on the theme! Altogether nice, polished game. At first I was stuck, then I discovered that I can walk off the screen into different rooms.
Oct 8 08:38:41 9m 29s Ten Second Gunner ♥ 0 Simple but fun. I would say, just make the enemy bullets a little slower to make the gameplay feel a little fairer. In FF/Linux I did not get sound, but it worked in Chrome. Pretty good sound too, but I never get to hear more than the first 10 seconds or so of the music... I would say, do not restart the music when you die.
Oct 8 10:43:31 2h 04m unbeLEAFable ♥ 3 Pretty amazing work for 72 hours! Good looking and original graphics. At first I did not understand what was going on. I also had to get used to the mouse controls. Maybe better mouse feedback would help, like the mouse pointer changing when you are on something that you can interact with.
Oct 8 15:08:58 4h 25m Best LD Game Ever! ♥ 1 Good job, I like to see games like this. Original idea, though I remember a game where you upgrade your graphics in a similar manner. I had some technical problems on Linux. It did not work on Chrome (blank screen) and I did not get sound on FF.
Oct 8 15:18:27 9m 29s Colour Chaos! ♥ 1 Good entry! Simple idea, but I found the gameplay surprisingly interesting. After about 10 turrets it seems kind of impossible. Maybe it's good to start with more turrets, because in the beginning you have very little to do (says someone who has an entry where each level takes less than 10 sec total).
Oct 8 17:47:19 2h 28m ROAD TXTR ♥ 3 Haha very funny, this reminds me of that other LD where the theme was two incompatible genres. And the game is actually good looking and polished as well. Congrats!
Oct 8 18:11:50 24m 31s Void Cat! ♥ 1 Fun and interesting game, though not very challenging. I like how progress goes faster later in the level. Graphical style is cute. I think it would look even better if the characters had drop shadows.
Oct 8 22:01:59 3h 50m minigames! ♥ 1 Great entry! You managed to make more games in 48 hours than I did! You made the line drawing style work well without looking floaty. It's interesting how the game contains unexpected elements, like match 3 in sokoban and tic tac toe outside the lines. An enjoyable experience, pity it doesn't have a lot of replay value.
Oct 9 07:24:22 9h 22m Ice B0mber ♥ 0 Congrats on this entry. It's polished and fun to play. Pity about the unfreeze function being so hard to use. Considering you have to unfreeze about one item per second to keep up, the unfreezing control is really hard as there is no feedback and it sometimes doesn't respond. It would be better if unfreezing was done automatically when clicking on ice. The match sound is a little annoying.
Oct 9 07:31:39 7m 17s Dodgex ♥ 1 Congrats on your entry, it's fun and pretty solid. The laser really adds to the gameplay.
Oct 9 07:39:19 7m 40s The 10 Second Chicken-Plant Curse ♥ 1 Interesting idea, looks promising.
Oct 9 07:48:49 9m 30s Microgame Mayhem ♥ 0 Great work on the minigames! Nicely balanced, and some games are different each time. I wonder why the game will not progress when you complete a minigame though.
Oct 9 07:52:39 3m 50s Snowy-Drive ♥ 1 The screen wipe is an original idea and graphically effective, congrats on that. Pity the game is not really challenging.
Oct 9 08:10:22 17m 43s Supply Chain ♥ 1 Great game, original and challenging. It looks good too. It is such a pity it's so hard to play because it is way too fast. I spent most time fiddling with line drawing, and 10 sec to connect a consumer is too short. If the game ran at half or third speed it would be much better. Also it would be much better if you could move the nodes after placing them.
Oct 9 13:25:46 5h 15m Moo Moo Care ♥ 1 This looks complex and intriguing, however I couldn't find out everything I needed to do. Apparently at some point I have to give a cow to a customer but I couldn't get it done. It would help to write more instructions.
Oct 9 13:33:43 7m 57s Hyperlooper ♥ 0 Well executed platformer! I found the click to dash rather difficult, maybe the hitboxes of the dash orbs could be a bit bigger. It would also help if the screen was zoomed out a little more.
Oct 9 13:43:39 9m 56s SquareMan ♥ 1 Well executed and fun to play, although a bit easy because you are invulnerable half of the time. It would be more challenging if the ghosts were smarter.
Oct 9 13:56:27 12m 48s Gem Collector ♥ 1 Fun and addictive game. The time limit concept works well. The possibility of more upgrades kept me going. How long you survive is basically linked to how much risk you are willing to take.
Oct 9 13:59:26 2m 59s ZyperZetron® 2000 ♥ 2 Looks interesting, but couldn't play it. The game fails to capture my keyboard so cursor keys would scroll the page.
Oct 14 20:40:45 126h 41m Cockroach Hooray ♥ 1 Well done, you have an interesting game concept there that fits the theme. The guys can still get you when you're in a hiding place, which means you need some luck to win.
Oct 14 20:49:21 8m 36s Disarm It (before time runs out) ♥ 1 Interesting concept. Figuring out what to do was not too difficult. Picking up the tools was particularly difficult, the hitboxes for the tools were not intuitive. Some of the text was hard to read. Maybe the game can be made more interesting when the player has to memorise the colours of the wires to cut.
Oct 14 21:12:33 23m 12s Fog Forest ♥ 1 Graphics and music are great, good work on those! Though the ball needs a shadow and more shading, it looks sort of floaty. But what are you supposed to do?