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| Timestamp | Since previous | Game | BukkakeTears's comment | |
|---|---|---|---|---|
| Oct 3 10:43:05 | Birdwatching | ♥ 7 | Most likely already mentioned, but it is a shame that you need to restart after every fail. :( It would be also cool to add more game mechanics to it, some reactions of the narrator when you fail, stuff like that. But I know it is a compo game, so it is easier to say than to do within those 48h. 😅 Simple, little game, and the birbs. I have parrot Pionus Menstruus myself. 🐦 | |
| Oct 3 11:52:08 | 1h 09m | Village Defender | ♥ 2 | My village dissappeared after upgrading. 👻 It is vaguely obvious at the start what is expected from us. There is also a little to do, but I can see that you put a lot of effort into coding probably. I mean, those UI features are cool, slow motions, trajectories and so on. Game doesn't load at the beginning, but I left tab open for a while and it started. But it also is really wanky in web, going really slow after some time. |
| Oct 3 12:09:47 | 17m 39s | Near Death Sentence | ♥ 1 | ez.png The best thing I've played so far. A simple little game, and a "full" one at that. |
| Oct 3 12:53:58 | 44m 11s | Jekyll and Hide | ♥ 4 | So the cure was... alien tits? ez.png Cool use of theme, had fun with it. EDIT: Btw, you can break the game by pressing ESC in main menu. 😄 |
| Oct 3 13:16:20 | 22m 22s | Gamma Protocol | ♥ 1 | ez.png Round 20 is my best result so far. Cool little game! Movement debuff is a absolute killer later in the game, I'm losing always because of it. It took me few games to understand stats and changing weapons tho. |
| Oct 3 13:28:24 | 12m 04s | Acid Rain | ♥ 6 | Acid rain - ✅️ Delivering stuff - ✅️ Holding weird stuff like baby in a jar or banana - ✅️ Story that makes no sense - ✅️ Ending which leaves you confused - ✅️ Hideo, is that you? This is what Death Stranding would look like if it were made on COMPO . |
| Oct 3 13:54:53 | 26m 29s | Lighthouse | ♥ 5 | Amazing atmosphere. The lighthouse itself did not help me much, more lightning and a lamp on the top of my lifeboat. A very pleasant few minutes. |
| Oct 3 13:58:39 | 3m 46s | Whack-a-troll | ♥ 3 | Please upload an online version too, e.g. on itch.io. I see that you tried, but on the ludum dare site it still has its problems. |
| Oct 3 15:38:21 | 1h 39m | The Game Ends | ♥ 2 | Oh boy, I love clickers. And at the beginning I thought that it will be a simple joke - you go ou of time and game restarts... and here comes a little twist. Lovely, really nice for a big comeback to the compo after rough weekend. 👍 |
| Oct 3 16:02:50 | 24m 29s | Six Shots Per Minuteman | ♥ 2 | The biggest drawback of this game is the disposal of the theme, and it's pretty funny. 😏 Just waiting for reload get boring quite fast, someone mentioned that it would be nice to have some other ways to kill oponents, and that would be a good direction. Bayonet, team kills and so on... Overall cool little game for COMPO. |
| Oct 3 16:14:28 | 11m 38s | Monster's Dungeon Shop | ♥ 4 | AS mentioned above, very quickly it turns out that the best strategy is to move everything to the merchants and just hope that it will be a match. And if I would like to play with huuuge mess I would sit down to my life, not play a game! 😄 Jokes aside, as for compo, cool game. Simple, short so you won't get bored with its mechanics. |
| Oct 3 16:25:45 | 11m 17s | Sheeple | ♥ 4 | Ye, twist in the second part is worth spending some time on this game. Nice experience, because as you noticed yourself, it works nice. |
| Oct 3 16:34:48 | 9m 03s | Escape the Breach | ♥ 3 | ez.png At which point I can say that I saw every possible dimension? So far the one with dino is my favorite one. EDIT: In Canabalt there was a little timespan when you could still jump after leaving a platform. In your game it seems that it is pixel perfect and sometimes it looks like jump wasn't credited. |
| Oct 3 16:48:20 | 13m 32s | Rockatoo | ♥ 5 | Lots of bird games in this compo. And by a lot, I mean as many as.... two. The game itself very cool, surprising, with simple animations, but beautifully done graphics. For me, top marks, I don't know what to attach to here, especially since it's a compo. |
| Oct 3 16:54:10 | 5m 50s | 10 Second Dojo | ♥ 2 | I like hot the enemies start to run away before we unleash THE POWER OF THE 10 SECOND BLADE. It would be nice that it would have wider hitbox, because right now it is hard to smash big group of enemies. And it would be so satisfying. |
| Oct 3 17:05:21 | 11m 11s | Connect Four, But Every 10 Seconds the Colors Swap | ♥ 1 | Can you upload zip/rar/7z archive with exe and stuff here? You will probably get more plays this way. Anyway, big ++ for using C++ here. ✌️ |
| Oct 3 18:05:45 | 1h 00m | Last Defense | ♥ 1 | Although the use of the theme here is... By force? What we have here is a really nice, fully executed game with which to spend a pleasant few moments. I don't know what to complain about, because I liked the game itself, and the controls involving the operation of the engine are interesting. The only such drawback really is the fact that you can accelerate to the max and before hitting the ground press shift to prevent a crash. It would be nice if speed mattered when landing. |
| Oct 3 21:38:03 | 3h 32m | Sushi Panic | ♥ 2 | ez.jpg Srsly, it doesn't fit on my screen. Other than that, it is cool game. 😄 And cure little pixel art graphics. |
| Oct 4 16:08:14 | 18h 30m | Room Again | ♥ 4 | Nice use of the theme, but tbh, I didn't understand the ending. Extra plus for little easter eggs like "Here is Johnny!". Other suggestion would be something like extra signal that you threw up something through window. I was spamming E key and first time after smashing it it seems also that I threw glass shard through it. And because of that I was stuck for long moment. |
| Oct 4 16:15:34 | 7m 20s | Headcount | ♥ 2 | Simple idea, but very nice delivery. Kept me occupied probably more than it should. 😄 |
| Oct 4 16:19:15 | 3m 41s | Watch Out | ♥ 5 | Well, first of all, very nice entry. Second, I felt style similar to some old LD entry, called Ribbon. And after looking at your previous games I see now why. 😄 |
| Oct 4 16:23:52 | 4m 37s | A Handy Job | ♥ 3 | It seems like I have 2 left hands, because this one is really hard for me... Fun tho. |
| Oct 4 16:31:09 | 7m 17s | Wanderhythm | ♥ 3 | Nice relaxing entry, but there is not much game play here I would say. You can mash Z & X and u still get points because there is no lose condition. Composed music is cool, the track for buttons also nicely fits it. Good work on that! |
| Oct 5 14:55:24 | 22h 24m | RoadFromHell | ♥ 4 | Dark Souls of platformers. I got lured to lava (???) by some drowning girl screaming for help. Congratz on finishing your first ever game jam entry guys! |
| Oct 5 14:59:11 | 3m 47s | Sokobyo | ♥ 2 | Only 3 levels? 😟 It is nice take on the classic game, but ye, a little bit too short. And it would be nice for levels to change automatically after success. |
| Oct 5 15:13:00 | 13m 49s | Clique Hell High | ♥ 7 | Cool concept, and I mean the whole idea of changing every 10 seconds who is your enemy. Almost like some Jekyll and Hyde, but this time it is about being nerd and jock. But sometimes I didn't want to wait for swap, so I was trying to rush locations (and dying). It would totally use some early indicator that you are going to change in upcoming seconds, not doing it instantly. Overall, good job and congrats on your first LD game! |
| Oct 5 15:15:57 | 2m 57s | Call It A Day | ♥ 5 | Oh boy, I mean, visuals and sound here is epic, nice work on that guys! The biggest problem with it is that it is super laggy on html version, can you add some hotfix for that? I didn't rate it yet, I will wait for some HTML version update. |