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Wainini

Feedback comments for LD50

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TimestampSince previousGameWainini's comment
Apr 6 02:58:01 1 Man 6 Bullets ♥ 5 what an awesome game. This game give a great feel from all the graphics and sounds.
Apr 6 03:14:21 16m 20s Against the Dying of the Light ♥ 2 Absolutely love the game. All the graphics and sounds gives the needed atmosphere and feel. One thing that I am a bit nitpicky about is that all the controls use one hand. Enabling movement with arrow keys or changing the interact button to mouse will be a great improvement IMO.
Apr 6 08:09:27 4h 55m MARCHINE ♥ 2 I love it! Gameplay is fun and arts are amazing. Took a bit of time to really grasps what's happening and how to solve them, but pass that the experience was a blast. Upgrades a bit expensive, but it doesn't really affect the gameplay too much.
Apr 6 08:20:32 11m 05s Delay The Asteroid ♥ 0 Lack depth, but great idea. Good work!
Apr 6 08:29:30 8m 58s Tile Sparce ♥ 0 At first, I thought the game was like Plant Vs Zombies or something, but it is different. The turn based and tile based gameplay can demand the player for planning and strategic decision. Although those things have a little presence in the current state of the game, personally I think this has a lot of potential.
Apr 6 14:37:06 6h 07m CABBAGE DEFENSE ♥ 1 Nice concept and backstory about Humes stealing cabbages. I love the mechanics as well, combining the economy of farming sim with tower defense is a great idea. Great work!
Apr 6 14:45:00 7m 54s Ragnarök: Fight for The Yggdrasil ♥ 0 You got all the mechanics and gameplay set and stone. With extra polishing, this will turn into a great game. Honestly, great work!
Apr 6 15:03:04 18m 04s Quackenfarm ♥ 1 Graphics are great, the sounds are amazing, and the music is superb! I really enjoy the experience. Still a bit confused about when I can move or not. After I plant, I can't move, but if I do something else after I plant, I can move. I will definetly play the game more. Thank you!
Apr 6 15:28:45 25m 41s sleep deprived barista ♥ 0 Really could use some audio and visual ques. Despite those, I really like the concept and idea. Good work!
Apr 6 15:38:54 10m 09s Gods of Divine Stuff: RAgnarök ♥ 1 I had a fun time playing this game. Great story, graphics, and musics. Pretty interesting mechanic with the diety and peasent thing-y. Well done!
Apr 6 15:54:22 15m 28s Farm Dog ♥ 5 This game is really fun. I love the random upgrades. Although you can just run around the same place while shooting, I still get the fun playing the game. I don't think the enemies are really that different, but it's far better than having only 1 enemy. Thank you for the fun!
Apr 6 23:21:10 7h 26m QUIT GAME ♥ 2 This game is so much fun. I tried to speedrun putting all the letters in, and then I realize "how am I suppose to catch the Q" and turns out I need to use the other letter. Really nice idea, concept, and execution. Well done!
Apr 6 23:31:55 10m 45s Tragedy on Tattle Row ♥ 0 Could really use some more depth in the gameplay, but the concept is already really good. The graphics and audios are also great and fit the atmosphere. I was trying to headbutt the arm to see if I can reverse it, but an anvil will always hit it forward 😔
Apr 6 23:49:06 17m 11s Wicked Wilds ♥ 2 What a cool game! I had fun figuring out what combines with what. Animations are also very smooth and nice to look at. Well done!
Apr 7 00:00:36 11m 30s LeapSheep ♥ 2 What an awesome game! It really feels good when you can roll really fast and keep the momentum. One thing I'm kinda pissed with is you roll with quite a momentum when hitting a wall, and the hard to stop roll momentum doesn't help with this. Despite all of that, this is a great game with a nice twist. Well done!
Apr 7 01:37:10 1h 36m Overworked & Underpaid ♥ 3 Great idea and concept. Really tells a very much real and sad story. All the assets are also great, I love how some patients talk about their insurance.
Apr 7 02:06:36 29m 26s Rage Against The Cocoon ♥ 1 I play with mouse and keyboard, although the control feel a bit out of control, honestly, it just adds to the fun and depth of the game (crawling under a platform is really a challenge). I'm amazed by the concept, graphics, and gameplay that you manage in such short of a time. Very cool, great work!
Apr 9 13:10:16 59h 03m 155 Hitmen ♥ 1 Simple but pretty fun. Found it kinda hard when in later round when huge group of enemies come at once. Maybe even it's a waves of enemies, make it so they come one by one. By doing that you can also increase the spawn speed for difficulty spikes. Great work putting this together!
Apr 9 13:21:28 11m 12s He's a Catch! ♥ 1 Really didn't expect the surprise. Can't really comment much on graphics and audios because you opt-out (music is LIT 🔥 tho). Had quite fun for a couple minutes. Don't really know if this is intended or not, but stepping on bear trap hazard makes me unable to stand up. Pressing movement will only spin my character. Anyways, good work!
Apr 9 13:34:41 13m 13s Tick, Tick, BOOM ♥ 1 Great submission! I had a blast(haha, get it? because it's about bombs. I'm sorry) playing it. Interaction zone may be a bit small vertically, at least for my taste. Absolutely love the art, moreover it fits perfectly with the music. I feel like player don't really have time to discern which object will speed up or slow down the fuse. One more thing, personally I don't find the game quite fits the theme because you don't really delay the explosion. I don't know, if you have your own view on this, please kindly let me know. Overall, a very solid game. Thank you, great work!
Apr 9 13:45:48 11m 07s Lucidity ♥ 0 A pretty solid rouge-like game. Love the concept on the mechanics. Personally, I feel like the grab hitboxes are a tad too small, rendering the grab mechanic a bit useless. The feedback on hitting the enemies over and over again is really nice, although there's currently no real benefit of doing so. Had fun playing it, love the all the graphics and audios too. Well done!
Apr 10 08:03:26 18h 17m Procrastination Simulator ♥ 0 Love the concept and idea. I think the game could've use more depth in the mechanics. Maybe instead of the parents check in every 10 minutes, make it random. Also, it didn't feel right that "taking a sip of water" takes so long. Why am I getting scolded for drinking water anyways. Despite that, I think this is a great submission, no major bug found. Well done!
Apr 10 08:12:01 8m 35s Don't Freeze ♥ 1 Love the atmosphere that this game gives. Great lighting with the snowy footsteps feels nice. One thing is that the controls are a bit counterintuitive. You pick item with cursor, but the character must be near the item. You throw item with cursor, but the throw direction depends on character movement. I think it would be best to have the pickup using a button to just pick item in certain range of the player.