Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → sprunth
Feedback comments for LD50
sprunth's games and stats for all events →
| Timestamp | Since previous | Game | sprunth's comment | |
|---|---|---|---|---|
| Apr 5 06:08:14 | Riftrunner | ♥ 1 | You asked about the style and animation -- I liked it! Although the controls were difficult, the actual character movement was surprisingly fluid. There's definately areas for improvement, but where you did spend effort, I think it shows. Well done! | |
| Apr 5 06:19:45 | 11m 31s | MOTH | ♥ 1 | Love the visuals! |
| Apr 5 18:38:27 | 12h 18m | Dont Sleep | ♥ 1 | Love it. The art work is great and the gameplay was smooth. I also appreciate the build w/ Java :) |
| Apr 5 21:44:50 | 3h 06m | You Will Fall | ♥ 3 | Love the audio work! |
| Apr 5 21:51:42 | 6m 52s | Last Night at Tax fraud | ♥ 3 | Felt quite polished! The fear set it quite quickly as I started, which is great |
| Apr 5 22:25:44 | 34m 02s | Windrop | ♥ 1 | Great mood setting! The audio choices work well One nitpick -- large download for a fairly simple game |
| Apr 6 00:49:07 | 2h 23m | Sabotage | ♥ 1 | It was hard but I liked it. I was quickly humbled after thinking how dumb the robots were at the start. |
| Apr 6 04:45:11 | 3h 56m | DO NOT Explode | ♥ 1 | That was fun! It felt pretty polished for what you did get done. I like the character model and the walking animation. |
| Apr 6 04:46:59 | 1m 48s | Get your trash off my lawn! | ♥ 2 | The moment the objects collided with each other, I knew it was going to get hectic :) I also enjoyed the game over screen! |
| Apr 6 04:52:10 | 5m 11s | Running the Clock | ♥ 2 | The less you have to work with, the more you need to use what you have well. I think you did a great job with the visuals. The puzzle aspect with the time loop is smart, and funny. All my dead characters lying around. |
| Apr 6 21:09:24 | 16h 17m | AlchemDare | ♥ 0 | Same; nothing showing up on the itch.io page |
| Apr 6 21:14:53 | 5m 29s | We Have to Talk | ♥ 5 | I love the silly walk animation :) It felt quite polished given the gamejam timeline, well done! Personally this theme created too many "sad" games but not your team's fault by any means |
| Apr 6 21:19:45 | 4m 52s | Winter strikes back! | ♥ 2 | The opening artwork was fantastic! It took me 3-4 lives to realize I could walk through the cabin/house after burning down the wall. Also, some indication how when my "jump charge" was full would be helpful. |
| Apr 6 21:56:56 | 37m 11s | Save prisoner Ryan | ♥ 3 | I love the concept! Also the drifting/back tire tracks were a nice touch. Crashing into cars might feel more impactful if they didn't disappear immediately and there was a pushback/bounce to the collision. |
| Apr 6 23:52:40 | 1h 55m | Take a Penny... | ♥ 0 | The customers smiling after I entered their price was my favorite part :) |
| Apr 8 05:36:48 | 29h 44m | Life of an Intern | ♥ 1 | I like the death messages; it was a nice touch. Overall the game play was quite smooth for a game jam, so great job on that! |
| Apr 8 08:20:10 | 2h 43m | AGAIN! AGAIN! | ♥ 1 | The visual polish is quite good! Personally I thought the "left boundary" for where you could aim was too narrow, and so I couldn't aim the way I would have liked to. |
| Apr 8 08:23:43 | 3m 33s | The Itsy Bitsy Jumper | ♥ 1 | Something about the graphics on the spider when you reach the top made me crack up. Love it! The audio was simple but fit really well. |
| Apr 12 05:33:01 | 93h 09m | Grim Run | ♥ 1 | Congrats on your first game! I enjoyed the facial expression of the main character :) |
| Apr 12 05:36:42 | 3m 41s | Evacuation | ♥ 0 | To do in your own engine is really impressive. I like the rendering/lighting/shading of the game. |
| Apr 12 05:41:34 | 4m 52s | Planet Hopper | ♥ 2 | That felt really nice to play! I liked how enemy ships fell onto the ground after death -- almost like ragdolling in games of humanoids. And then to be able to harvest those ships -- great design! I think some sort of warp animation would have added to the experience so it doesn't feel like loading the same-ish world again after warp. |
| Apr 13 05:09:18 | 23h 27m | Live Long And Prosper | ♥ 1 | Love it! The theme led to many games about delaying death but I think the humor in this game separated it from the rest. Love the Spanish segment and the progressively lost hair :D |
| Apr 13 07:20:10 | 2h 10m | Swerve City | ♥ 1 | The swerve animation is really smooth, nice job! Sometimes I'd have no vision of what's around the corner until I turn it, which leads to a surprise police trap. But I guess that's part of the spirit of the game. |