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xmatos

Feedback comments for LD48

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TimestampSince previousGamexmatos's comment
Apr 26 08:50:31 Where is Bob ♥ 3 Interesting mechanic. In many of the levels I didn't get to actually "play", because I would get to the target before actually having to navigate with the sound. I wonder if the game would benefit from a larger area to solve this. Anyway, good work and good luck.
Apr 26 08:53:47 3m 16s Rope Down ♥ 2 Got to 388. Really fun. Avoiding the enemies can be frustrating, and sometimes infuriating. I think I would've enjoy more if the game was more focused on platforming. The ropes feel good! Good work and good luck!
Apr 26 13:49:40 4h 55m Robo-Driller ♥ 3 You made me download the project file so that I could play it with a bigger screen xD. This was very fun to play, it's harder than it looks. The real time aspect of the game makes it feel more frantic and more exciting. I would've think that the option to move up would make this kind of game too easy, I'm very surprised that this works very well, and it made it feel like something I haven't played before. I got 11350 high score so far. Great job, good luck.
Apr 26 14:07:16 17m 36s The Ocean's Treasure ♥ 0 Can't open it :(
Apr 26 16:37:10 2h 29m Conduit ♥ 1 Amazing puzzles, some of them got stuck for a bit, they fell very rewarding when you got them. I'm impressed that you did this in 2 days. Great job! Good luck!
Apr 26 17:09:32 32m 22s Help! I'm trapped in an arcade factory! ♥ 0 I'm amazed that you did the 3rd type of stage in gamemaker.(phrasing like that to not spoil)
Apr 27 08:31:02 15h 21m Deep in the Graveyard ♥ 2 Got to 31, I'll try again later. Feels nice and fair. Good job, good luck!
Apr 27 08:34:15 3m 13s The Depths of Despair ♥ 1 Almost quitted on the first puzzle. The environment looks great, as does the shooting animation. Incredible that you made a whole (small) game from start to finish including a boss fight. Good job and good luck!
Apr 27 08:58:52 24m 37s Dahla's Journey ♥ 1 Loved the intro screen. Game felt fair, but a bit slow. Good job, good luck.
Apr 28 12:24:46 27h 25m Robo Delve ♥ 0 Unfortunately, the window of the game starts in above and to the left of the top left corner of my monitor, I can only see the bottom right corner of the window, making it impossible to properly play the game.
Apr 28 12:26:15 1m 29s Arctic Drilling Team Simulator ♥ 0 I couldn't play the game properly, the collision of the mouse seems to be offset. I need to aim the mouse lower of the objects in order to hit them.
Apr 29 10:28:15 22h 02m DIGIDIG ♥ 1 Untitled.png Well done! really simple, really fun! An endless mode with some chasing mechanic would be fun maybe?
Apr 29 12:40:55 2h 12m Dynamite Depths ♥ 3 Nice concept, easy to understand, easy to read. There's potential for interesting puzzles, but, at least for this version, the difficulty was lacking. Anyway, good job, good luck!
Apr 29 18:01:45 5h 20m Dungeon Depths ♥ 3 Nice physics, great atmosphere, all around very fun. I think it would be more enjoyable if the character was quicker, particularly going up and down the ropes. I think I got to the end, there was a chest(I think) on the left, and as I jumped off the rope the game crashed with this message: Variable obj_player.child(100027, -2147483648) not set before reading it. at gml_Script_player_read_controls_climb Anyway, good job, and good luck.
Apr 29 18:15:41 13m 56s DeepVirus ♥ 0 Couldn't play because the window gets to the left of my monitor, in the tutorial.
Apr 29 18:22:54 7m 13s Ludum Deep thought ♥ 2 Really liked the idea. I whish I could go back in the tree to finish the thoughts of all of them. Also I think that the count should be easier to read. Anyway, Good job, and good luck.
Apr 29 18:36:07 13m 13s Micanthul ♥ 1 I loved the atmosphere, the presentation. Really dark and gloomy, as it should be. There was however a lack of interactivity with game, didn't feel like I was playing it. Good job, good luck
Apr 30 11:52:17 17h 16m Micronaut ♥ 2 Really liked this! If you expand on this you could create the most convoluted puzzles xD. Don't know what I can say that is negative, perhaps there's a way to make the "boxes" more visable? Good job and good luck.