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Solweak

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TimestampSince previousGameSolweak's comment
Apr 26 10:26:51 Dice Explorer ♥ 2 Congrats ! It's a very complete entry, the only weakness i can spot is the inconstant level design due to random generations. However all the mechanics match perfectly together and are well exploited. The graphics and sound design are simple but well done and they are coherent ! I would certainly play an extended and polished version of this game !
Apr 26 14:47:21 4h 20m Shoot them down ! ♥ 1 It's hard to explore, good job on the 3d assets, they give a strange uncanny feels, what'up with the infinitething space ship 😄 . Keep up your effort !
Apr 26 14:59:38 12m 17s Deep into the vibe ♥ 1 It's really pleasant visually, the music works like a charm. The game is a little bit easy but considering you were planning to make this a rythm game i understand. Good job !
Apr 26 15:06:12 6m 34s Deep Mine ♥ 1 Procedural generation can be a bit tricky to balance, anyway i had fun, it's intuitive and you have several elements inside the game, congrats for your entry !
Apr 26 15:30:59 24m 47s Tides ♥ 1 It sure doesn't count as a game, but whatever, the music is really good and we can see that you had fun experimenting with visual tools in unity 😄 . I can see how "Gris" inspired you and i liked that you make me remember this game, thanks for you non-game entry 😛
Apr 27 19:14:57 27h 43m Chameleon Excavation ♥ 1 I love isometric stuff ! The mechanics of rotating the world is interesting, it reminds me of FEZ. Like others mention it I almost died everytime because of falling. Of course you have room for improvement but it's a well complete compo, good work !
Apr 27 19:26:55 11m 58s The Super Futuristic Shrinking Veterinarians ♥ 2 Good job on the design of the environements and ennemies, i definitely feeled like i'm in a body surroundings by germs. Are the projectile supposed to be this slow ? We can even run past them x). The platform parts are challenging but you give us a good amount of lifepoints to try and nice checkpoints, good compo entry !
Apr 27 19:42:02 15m 07s Dungeon Faller ♥ 1 Like someone mentionned I tried around ten times too and keep stucking myself in walls. If you used procedural generations maybe you could just limit the spawn of the weels in a way that the player can always go between one and the walls, and by adding some weels randomly with their center on the wall the player will not get stuck falling indefinitely. Mention me if you update your game. Good luck !
Apr 27 19:54:07 12m 05s Aftermath ♥ 1 Good work on the atmosphere of your game, it's a little bit painful to read all the text with red color and this fonts, it's a pity because the writing is interesting.
Apr 27 20:21:06 26m 59s DeeperMiner ♥ 2 Hey c'était très cool ! Les lumières sont un peu fortes mais visuellement c'est solide ! On a une petite différence de direction artistique entre les personnages et le reste des assets aussi. J'ai bien aimé la balistique sur les flèches qui force à anticiper les mouvements (ou exploser les ennemis au début de chaque room) et le ragdoll après un fight au cac. J'ai pas compris comment ouvrir les coffres 😄 . J'ai été bloqué à ma 2ème run, à moins que j'ai loupé un truc ? (Trop bien la petite danse en easter egg 😎 ) Capture.PNG
Apr 27 20:38:48 17m 42s Abyss ♥ 1 It's a good foundation for a roguelike platformer, it feel a little bit slow but the mechanics to go up and down with inertia is interesting. After collecting like 8 or 9 keys i got stuck x). Good work overall ! gif1.gif
Apr 27 21:08:51 30m 03s Falling Dwarf ♥ 4 The theme is exploited in a way that everyone could think of but the implentation give a very unique feels. It's certainly due to the great work of combining 2D and 3D. The air control is enjoyable and good job on the generations of the platform ! Is the music dynamic ? I love the way the guitar sounds. It's obvious that the game is full of inside jokes, when i saw the ennemy with the sombrero throwing maracas i almost spit the water i was drinking. The most room for improvement must be the camera management. Congrats to the all team for your entry !
Apr 27 21:39:42 30m 51s Goblin's Cave ♥ 2 The gameplay is well designed to create a tense atmosphere with the graphics and music. It's very coherent and makes it a solid entry.
Apr 27 21:51:47 12m 05s Deep Snails Night ♥ 1 As everyone mentionned it, your graphics are amazing, it really gives a comics vibe ! It will be a pleasure tu see what you can do in my game which is a drawing game ^^. I've exploited a little bug and win easily :p (you can hold the vomit button and keep walking vomiting everywere). Anyway it's a great first game !
Apr 28 10:49:13 12h 57m BlaBla ♥ 2 Awesome art, the music is a little bit epic for an elevator music though x). I've managed to go down for about 12 floors but damn it's hard, i had a lot of fun goob job guys !
Apr 28 11:16:36 27m 23s Colors of the Universe ♥ 1 C'est agréable de trouver des jeux originaux comme le tien, y'a une super ambiance apaisante et hypnotique. On a aussi l'impression d'avoir le contrôle grâce aux effets sonores mais en même temps on est complètement perdu, j'ai erré pas mal de temps avant de valider une étoile. C'était super, bravo !
Apr 28 11:39:49 23m 13s A Sock Tale ♥ 2 Ouah, j'imagine que ça fait de faire un badtrip 😃 Le jeu est assez difficile, enfin on meurt assez souvent mais c'est pas trop punitif avec le spam F alors ça va. Super visuel, c'est creepy et trippant à la fois, la musique est cool mais un peu courte ou s'est arrêté subitement au deuxième niveau ? Bravo et merci pour votre taf !
Apr 28 11:49:11 9m 22s Déjà Vu ♥ 2 Interesting mechanic, i would love to play a longer version of it. It's very well polished and cute. It's a solid entry, good job guys !
Apr 28 12:06:43 17m 32s Carpet Flea ♥ 3 Superb entry, it's really complete with a lot of levels, even the progressive difficulty is well designed. I feel like playing a super meat boy fan game and i loved it. The visuals and sounds are so appropriate and well done. Love those kind of platformer when skill is mixed with quick timed reflexion. Thanks for your game !
Apr 28 12:21:10 14m 27s Don't Pull It Out ♥ 1 Nice job on your sound effects and narration on the main screen, it's not easy ! The mechanic is original but sometimes the monsters can one shot you with multiple -20 appeared at the same time. I still have fun though, good job !
Apr 28 14:03:49 1h 42m The Golden Saucisse ♥ 1 Simple but a good entry for a first game jam, gg ! There is enough different elements to keep this interesting, but i found it very difficult to go out of the water once you get the golden sausage. Keep up the good works !
Apr 28 14:13:42 9m 53s Diggy ♥ 2 It needs a little bit of polish on the collision management as others mention it, but overall it's a short fun game. The musics and graphics are good and the liberty to create our own path by building blocks is cool. I would love to play some more challenging levels ! Good job !
Apr 28 14:25:06 11m 24s Neural Shooter ♥ 1 Woah j'ai vraiment beaucoup aimé, c'est sans doute le jeu avec le plus de flow que j'ai pu tester en jam depuis bien longtemps ! J'ai fait une bonne dizaine de run jusqu'à la G VI, c'était vraiment cool ! (au début je spammais le click comme un abruti jusqu'à ce que je comprenne que je pouvais juste rester appuyé sur la barre espace 😄 ) GG, tout le contenu est d'un très haut niveau !
Apr 29 08:55:34 18h 30m I'm So Deep ♥ 1 It's a fun short conceptual experience ! love the rolling animation to make our entrance 😄
Apr 29 09:10:53 15m 19s Dungeon Painter ♥ 1 Great game, it gives a die and retry feels that you can lessen by shootings paint everywhere, the only weakness is maybe that you have to move quiet slow and be cautious, maybe too much. But that's just my opinion, anyway a super overall entry. Great job !
Apr 30 10:37:55 25h 27m Deep in hell ♥ 4 What an amazing visual novel ! I've really appreciate the effort on the sound design and the art style, you largely deserve the five star on most of categories. Congrats !
Apr 30 10:51:03 13m 08s Rolling In The Deep ♥ 1 Cool graphics for the water, the mechanic of moving is interesting but shooting gives more control for moving somehow. Sound design is good and seems accurate, it's a nice foundation. Good job !