Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Smooches
Feedback comments for LD48
Smooches's games and stats for all events →
| Timestamp | Since previous | Game | Smooches's comment | |
|---|---|---|---|---|
| Apr 26 01:40:59 | I'm So Deep | ♥ 2 | Concept is really interesting , sentiment analysis stuff is great for this kind of thing. Felt a bit inconsistent to me even when I was trying to win but I imagine once you "get" it it becomes easier. Would be really cool if this had a two player mode where the person who gets closest in terms of sentiment wins. | |
| Apr 26 11:26:06 | 9h 45m | Lu Mole Dare | ♥ 1 | oh man I got snaked |
| Apr 26 11:29:13 | 3m 07s | Seven Sleepy Nights | ♥ 2 | Loved the art and sound effects in this little management/fnaf/I'm sure there's a technical genre name for this game. Gets surprisingly hard towards the end but I'm also a bit uncoordinated with these kind of games. I can only hope Chuck gets many sleepy nights in the future. Great job! |
| Apr 26 11:41:41 | 12m 28s | Psychology of the Depths | ♥ 3 | I'd love to see more development of this concept, intentionally milling yourself out in the most efficient way possible seems like a great concept for a card game. A bit more tutorializing about mechanics and some nice card sound effects would be great additions. Overall still really liked it. |
| Apr 26 11:53:45 | 12m 04s | A Fairway Down! | ♥ 3 | Always love a good golf game and the transitions between levels in this one were really satisfying |
| Apr 26 12:06:25 | 12m 40s | Bus Crawl | ♥ 1 | Really technically impressive for the time limit! It's a shame you couldn't add sound effects because that would really give some extra oomph. Overall though still a lot of fun to see my bus money tick in. |
| Apr 26 12:12:08 | 5m 43s | DUNGEON SMASHER | ♥ 1 | You've got the bones of a really satisfying movement system here, would love to see it fleshed out in a destruction based platformer of some kind. |
| Apr 26 12:16:18 | 4m 10s | Ludum Deep thought | ♥ 1 | This is weird as all hell and I love it. Definitely checking back at the end with this. |
| Apr 26 12:20:53 | 4m 35s | Submergence | ♥ 1 | The models and sound effects were perfect imho, very chill experience. In all honesty might have even been better if there was no fail state and you could just chill and catch the fish. |
| Apr 26 14:35:02 | 2h 14m | Moth extraction | ♥ 4 | Oh... God... |
| Apr 26 14:45:52 | 10m 50s | Upset Crab | ♥ 1 | Absolutely adore the art and general aesthetic. The controls were a little bit clunky and the rolling sometimes felt unresponsive but still a great game. |
| Apr 26 17:01:02 | 2h 15m | The Deepest Booze | ♥ 2 | Absolutely amazing, I won't spoil it for anyone reading but I loved the art, music and the narrative, plus the UI was slick. Thanks for making this! |
| Apr 26 23:28:17 | 6h 27m | Deep Snails Night | ♥ 2 | Nice little game! The falling animation was super cute and the art in general was just really nice. The combat definitely need a bit more polish because it's quite hard to tell whether or not you'll hit an enemy or if you've even done damage, but overall I had fun. |
| Apr 28 14:21:28 | 38h 53m | Beans in space!! | ♥ 1 | Really nice little puzzler, I didn't mind the sprites at all and found them quite charming, it did take me a little bit to notice the difference in pushable blocks and the lens distortion effect was a little bit disorienting to me but otherwise fine. Definitely think it should push you back to the start of the level when you die instead of the start of the game, maybe having a "Reset run" button to go back to the beginning for speedrun's sake. Regardless I still had fun with it and think you did a good job! |