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oramun

Feedback comments for LD48

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TimestampSince previousGameoramun's comment
Apr 27 11:23:44 Deep dark dungeon ♥ 1 Hi, Love the music and the design. Struggled a bit to learn the controls but once i got the hang of it I enjoyed it.
Apr 27 14:29:44 3h 06m Diving Heroes ♥ 3 Really enjoyed the music on this, set the atmosphere very well. Also thought the colours and animations really suited the style of game. Echoing what other poeple have said about the controls and gameplay, i had a few issues working out how to use the 2nd guy to slingshot down and found it and working out how to do it without losing all my health. That aside i really enjoyed playing it.
Apr 27 15:04:02 34m 18s Goblin's Cave ♥ 2 Really liked the art style and the mood of this game. The music and sound really gives me the chills especially when the rat attacks you. I also like the idea of the key combinations for picking up the gems and felt that it was really intuitive. Great fun :P
Apr 27 21:17:52 6h 13m Elevator Goes Up? ♥ 1 Music was very good and really reminded me of the old Sim city games. I suspect though you are missing looping it as after a couple of minutes playing it stopped. The upgrade system was intuitive and simple to understand and i think with more time and options it will be really good. Nice game, thanks.
Apr 27 21:54:19 36m 27s Sblaaf!! ♥ 2 I thought this game was great and i could keep playing for ages. Simple to understand, quick to pick up and great execution. Awesome. ..can't get the music out of my head now though :P
Apr 28 15:04:56 17h 10m White lies ♥ 1 I enjoyed playing this, it reminded me o the old text adventures like Zork! I liked the idea of the story. There were a couple of things that might need looking at. 1) Some of the text seems to repeat which breaks a bit of the story a bit. 2) The name on the dialogue seems to have moved down on my screen covering the image but that might just be my browser. 3) I got the what i believe is the final room but the Demon King killed me and called me a liar but then i was unable to start from the beginning again. It would be nice if there were a Reset button to go back to the beginning or the last decision.
Apr 28 15:22:35 17m 39s Nyctofobia ♥ 2 The mood and atmosphere of this game is great and i love the way the music seems to build the further you go. Its very tense wondering where out of the darkness the terrors are going to come from. I also think the art style with the soft lines lends itself very much to this kind of game. Very interesting game and enjoyed it, thanks.
Apr 29 08:41:32 17h 18m DrillDrill: The Quest for Diamonds ♥ 1 Very interesting little game. Simple, fun and enjoyed playing it. Only thing i found was that the holes left behind cam above the ground sometimes which broke the immersion a bit but did not take away from the enjoyment of the game. Nice work!
Apr 29 09:03:00 21m 28s Vox Machina ♥ 0 Very moody and atmospheric. The music and tone made it very eerie. It took me a bit of time to get the mechanics but maybe that's just me :P. Great job!
May 1 09:13:11 48h 10m Hometown Helper ♥ 1 Music was great and i really liked the concept. Story elements were funny and it was enjoyable to play. The UI is the main focus for this type of game so i think if you were going to continue development it would be nice to add some more colours or visual elements. For example one of the items just showed as COM and i did not know what it was.
May 1 09:39:00 25m 49s In Search of Paradise ♥ 1 The boss fight was awesome and very engaging. You have all the elements for continuing to develop this game should you wish to. I struggled a bit on the first few levels to get my bearing as everythng was a little dark. I suspect that with more time and polish this will be really good.
May 1 09:52:46 13m 46s Deeper ♥ 1 The UI, level transitions and graphics were great and very polished. I was not sure about the music when i first started playing it as ut seemed so slow but as i kept on playing it started to grow on me :) I think all it needs is some more SFX on things like the rocks sliding or the breaking the wall.
May 1 10:10:14 17m 28s The Rim ♥ 3 The diaglogue and story elements to this were really good and i really liked the art and graphics. I think all it is missing for me was some UI for the armour and health of the tether as it makes it hard to decide what to choose from the crates sometimes. I also had a bug with the orange flying thinngs where i could not kill it but when i moved down further it started attacking again and then i could. Great game!
May 1 10:35:14 25m 00s Deeper and deeper ♥ 0 Interesting game. I liked the concept and art style but the i was not keen on the audio in the background. I liked that the game levels seemed infinite but there is an argument for procedural generation for the levels as the same level becomes a bit stale after you have done it a few times (i did however get to level 22 before turing it off :P)
May 1 10:57:55 22m 41s Deep Dark Deadly Forest ♥ 1 Really liked the Audio and Graphics. The management system was very well implemented, the only issue i had was by managing the task directly from the villagers i had to check each one all the time to see what i had assigned the tasks to them and ensure that i was doing enough of each. When one died collecting stone for example i had to go through and see which other i had also assigned to it to worr out how many i had sent to their deaths :P. As someone already mentioned maybe a UI section to see how many are assigned to what task would be handy but i like the idea of the bell to call them all back. It would also be noce to see what resources are required for things as i tried to upgrade my storehouse a few time s but could not wokr out what resources i needed or maybe i messed it :P
May 1 11:12:31 14m 36s DiscQualified ♥ 1 Apologies but i had a real hard time getting the disc to fly anywhere. I pressed space and it started moving back and forth which is what i expected and then pressed it again as it was moving forward but it went back into the speed animation. If i double press the space bar it just drops the disc to the floor. Maybe I'm just doing it wrong :( I think some more UI queues may help. That aside the UI and game look very good :P
May 1 11:21:51 9m 20s Cyber ass hack ♥ 1 Love the old style C64 graphics and the car reminds me of Outrun or JaguarXJ220 however the difficulty ramp was a bit to high and could only get passed the first few corners before i crashed. I think with a slower speed ramp this game would be really fun.
May 1 11:56:46 34m 55s MinorMiner ♥ 1 I like the style and the 8bit music but it was too repetitive and became annoying after a time playing. I also agree with the other comments that the blocks are a bit hard to break sometimes. It would make it more readable when you hit a harder block to maybe have some different particles affects or audio feedback. Though i am impressed you managed to precedurally generate the levels, Nice Work!
May 1 12:08:43 11m 57s Raid' Simulator ♥ 2 This is a really good idea and i think with some more mechanics it would be great. Like choosing a class to add variety and adds during the battles.
May 1 12:27:06 18m 23s DeepHouse ♥ 1 The art and music for this game were great. I did have the game crash on me after i had pressed all the pictures a few times. Got past the first room but cuold not solve from the 2nd. One frustrating thing for me was the tect highlght colour as it confused me a few times which option i was picking as it seemed the black was the highlight rather than the white. Maybe some audio queues when you click on the buttons?
May 1 13:23:17 56m 11s The Shrinking ♥ 2 Good job, really like the mood and ambience of this game. I thought the character movement was very twitchy and it may have been a good idea to use space to jump rather than W as sometimes it made the double jump mechanics a lot harder... but maybe thats just me. I did have a pug at the start, when you start to run you get increased motion blur affect. Music was very good though and really added something to the atmosphere.
May 1 13:41:09 17m 52s GraveDigger ♥ 1 Nice! The music was very cool and i liked the concept. The player control need a little refinement as it feels a bit floaty but the over game was very good :)
May 1 14:06:27 25m 18s Deep Cross ♥ 1 Really great and simple puzzle that i could not solve... Think that says more about me than the game lol. Great style and Audio feedback.
May 1 14:15:15 8m 48s Bloogy ♥ 1 An interesting and innovative game. It felt polished and unique.
May 1 14:53:55 38m 40s Don't Pull It Out ♥ 1 Really interesting game mechanics, juggling your health against killing all the ememies and moving to dodge attacks. Really enjoyed the game.
May 1 15:00:35 6m 40s Deep Love for Chocolate ♥ 0 The music for this really reminds me of something like dizzy. The art and gaphics were wonderful. I thought the second level needed less randomness for the enemies as they would just come out of nowhere and destroy you without any ability to get away or dodge XD
May 1 15:18:58 18m 23s Shoot Them Deeper ♥ 1 Love the synthwave vibe to this. This game is very polished and has great controls and gameplay.