Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → LootFox-Parker
Feedback comments for LD48
LootFox-Parker's games and stats for all events →
| Timestamp | Since previous | Game | LootFox-Parker's comment | |
|---|---|---|---|---|
| Apr 27 21:09:10 | Deep Cover | ♥ 2 | Amazing art. Fun gameplay. Good Job! One suggestion is to have the "suspicion" oriented better. | |
| Apr 28 04:42:53 | 7h 33m | Congratulations, Debt! | ♥ 1 | I liked the smooth fps. The concept is pretty funny and I really like the art for the merchandise. Noticed that the sensitivity was wack, but otherwise I found it to be quite stable. |
| Apr 28 04:48:22 | 5m 29s | Bunny Bunny Dig Dig | ♥ 0 | everything just seems to come together so nicely. I am so surprised that this quality was produced in such a short time. |
| Apr 28 04:49:38 | 1m 16s | Nostril Navigator | ♥ 0 | Funny concept. I wasn't the hugest fan of the gameplay though. |
| Apr 28 04:53:54 | 4m 16s | Dungeon Depths | ♥ 1 | I liked jumping when the physics of the environment was interactable |
| Apr 28 07:10:56 | 2h 17m | In a Barrel | ♥ 2 | Controls were a bit off but I found the mood to be quite chill and enjoyable. |
| Apr 28 09:58:43 | 2h 47m | In Too Deep | ♥ 1 | i scored 6300 on my first try. I found it compelling although more towers would have been fun to add deeper strategic decisions.Technically, I noticed that the game dropped to about 10fps or so once I reached a certain size. |
| Apr 28 10:32:55 | 34m 12s | I'm So Deep | ♥ 1 | it was good fun and a fresh idea |
| Apr 28 10:37:26 | 4m 31s | Deepest Sword | ♥ 0 | Love the sword mechanic. Cute sounsd, good track, funny writing. Love it all. |
| Apr 29 01:45:12 | 15h 07m | Deep Resource | ♥ 1 | Quirky little game. I had fun teaching those fish a lesson. |
| Apr 29 01:50:27 | 5m 15s | Clean up! | ♥ 0 | The theme choice is good and I like that you mentioned the ocean stats at the beginning. Overall the game was pretty clear to understand. I would have liked the collection to be more physics based(like using a magnet or a net). I also noticed that if you orient yourself horizontally, the left and right keys actually move you up and down - dynamically changing the controls may have helped in that situation. |
| Apr 29 01:53:19 | 2m 52s | rm -rf | ♥ 1 | I like the concept but I have a few gripes with it. The sword throw doesn't inherit the velocity of the character which makes for awkward moments. The sound track loop was also very short and drove me a bit batty. Still, the idea is really cool and, as a programmer, it made me smile. |
| Apr 29 01:55:25 | 2m 06s | Descending the Abandoned Mine | ♥ 1 | I like the art. The combat had a tight feel to it. I would have prefered the main attack to have a much shorter animation, or at least allowing for movement during it. Dashing felt pretty nice. |
| Apr 29 02:00:34 | 5m 09s | Onions Have Layers | ♥ 2 | Super funny concept! |
| Apr 29 02:07:05 | 6m 31s | Drilly Billy | ♥ 0 | I like the brain teaser gameplay. It's definitely not easy and I like that a lot. I would have likes there to be more engaging gameplay for the drill half, but the player half was well done for this time frame. |
| Apr 29 05:53:26 | 3h 46m | Where's my dynoMITE? [LD48] | ♥ 2 | Definitely a funky title. I liked flinging the man around the most. The sfx were so cheesy that it became funny - I figure that was calculated. |
| Apr 29 05:58:00 | 4m 34s | Aye! Aye! Captain! | ♥ 0 | I liked the skeletal animations on the dolphin - that was well done. I really liked the blobfish and the anglerfish even more. I wasn't driven by the gameplay as much as I was interested in seeing the different fishes. |
| Apr 29 08:44:48 | 2h 46m | Pokefish : Gotta flash em' all ! | ♥ 2 | I like the cute fish. Controls were pretty good other than taking picture. The lighting was pretty well executed too! |
| Apr 29 08:48:15 | 3m 27s | My beautiful deep twisted pocket | ♥ 1 | I wasn't particularly good at the game but I can imagine the satisfaction of slowly getting there. The audio is really well done. I may not be speaking for everyone, but I would start it off easier. |
| Apr 29 10:40:49 | 1h 52m | Crashdown | ♥ 0 | I really liked the camera-play. The combat felt quite solid as well. |
| Apr 29 10:43:06 | 2m 17s | Diving for Dinner | ♥ 1 | I like the controls a lot! |
| Apr 29 10:46:49 | 3m 43s | Deep Dive | ♥ 0 | Congratulations on completing your project on time! It was satisfying to shoot at the fish but I did notice some interesting sprite layering bugs when overlapping with them. |
| Apr 29 10:50:50 | 4m 01s | Mission: Descend | ♥ 1 | Great ambiance. The art is seriously well done - no awesome... no.. amazing.. Holy crap it's so good. I love the climbing mechanic , you can control it very granularly and it's so fun to fly up into the air when you do it quickly. |
| Apr 30 21:29:51 | 34h 39m | ChronoJump | ♥ 0 | Would be great to see more levels. I was a little confused when two people spawned at the beginning. |