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leekanarchism

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TimestampSince previousGameleekanarchism's comment
Apr 27 00:21:49 Run Around In A Room - The Game ♥ 2 The glowing red people danced around me at incredible pace, then clipped through the wall in the room. Later, one of them clipped through my kitchen wall when I was preparing dinner and scared the hell out of me. 10/10 what the hell
Apr 27 20:48:30 20h 26m Air-O-Space ♥ 2 Interesting game! The idea of breathing deeper and deeper (sometimes) is a nice take :) The challenge of multi-tasking breathing whilst blob-sorting is a nice idea, and the way you shake it up by changing the duration of the breathing helped the game to not get boring. I did find pressing Q and P a bit tiring on the hands though -- I can understand the challenge, but I think I'd have preferred it if the keys were closer, or perhaps changed. I managed to win first time with a score of 600, not sure if that's good! TBH I just did the purple ones as they were easiest :) (with a touchpad)
Apr 27 21:19:10 30m 40s Deeper in space ♥ 0 Nice game! I like the mechanics and the idea :) I agree it's perhaps not quite challenging enough, I found it quite easy to use the same strategy on each level -- if you were to expand the game a bit, perhaps adding in some varying level shapes (e.g. moving platforms) would help spice it up a bit. I enjoyed the fast pace of the game too!
Apr 27 21:25:08 5m 58s Mrs. ScubaMan ♥ 2 Cute game! Could do with some controls / instructions and a bit more variety, but I like the graphical style you've gone for. Bashing my head on the way up made me laugh :)
Apr 27 21:32:39 7m 31s Marvin's Day Job: Mineral Deependence ♥ 1 Intergalactic capitalism! Nice game :) At first I couldn't see the green arrow (hidden behind the hud), and sometimes the arrows became giant. I like the aesthetics of the game!
Apr 27 21:45:07 12m 28s Boring in the deep ♥ 2 Mon Dieu! An excellent game! Very addictive -- and I liked the triumphant piano soundtrack. I really like how I discovered the controls on the title screen "by accident", so when I started the game I knew exactly what was going on from the get-go -- a very clever touch! Does seem a little tricky in places, especially on my touchpad right now -- I'll be back for more later with a real mouse :)
Apr 30 19:24:02 69h 38m Worm Rampage ♥ 1 This was fun! It took me a moment to figure out what was going on (I just bounded around uselessly on the surface for a bit) but once I did I got great joy from yeeting my worm merrily at the helicopters! The game would've benefited from a victory screen, perhaps restarting with more helicopters each time, but the foundations of it feel nice. I love the box art cover too!
Apr 30 19:37:20 13m 18s Boomerang Basement Brawl ♥ 1 I really like the idea of this game! Also the little training section at the start was a good touch, and helped me to get into the game quickly :)
Apr 30 19:55:51 18m 31s Catlantis ♥ 4 I really enjoyed this! The graphics were lovely, and the music (although not yours) was very well-chosen and helped to give the game a really chill vibe. I was thoroughly engaged until the end. I did find the level design at the start got me a bit lost / going in circles -- perhaps a little rejig / linearisation would've helped to make the start a bit less confusing. But overall the level design was really good, and I enjoyed exploring! This is Ecco the Dolphin with cats :)
Apr 30 21:01:01 1h 05m Deeper Space ♥ 1 I couldn't really move for some reason -- my character moved really slowly. Not sure if others have that issue? Anyway, I'm glad to hear you had fun on your first game jam! As also an enterprise developer, I can probably relate -- I hope you found it a refreshing break and enjoyable programming experience as I did, and hope you get involved in many more :)
Apr 30 21:22:47 21m 46s Aleph Qoph / Duat ♥ 1 Interesting! I really enjoyed the vibe of the game - the graphical style and haunting music really made it unique. First attempt I just wandered into the desert and got lost, and the second attempt I started to plant trees but nothing seemed to happen. I think a bit more signposting / forcing the player to learn the rules would certainly help at the start, as figuring them out is quite hard! But I really like the style, and would love to play more like it :)
Apr 30 21:42:44 19m 57s TAILSPIN! ♥ 1 Absolutely brilliant! The graphics, music and gameplay are solid, and the level design is fun, as well as being very good at leading / teaching the player and being forgiving (well-placed checkpoints). I can tell a lot of experience and care has gone into this! I'd be really interested to know how you put together such a polished game in such a short time -- have you worked together a lot? Do you have a standard plan / toolkit? I'm just getting started with game jamming in groups, and although it's _really_ fun it's really hard not to tread on each other's toes -- whilst clearly you lot have been very efficient :) Excellent work and I'm looking forward to playing more!
Apr 30 21:46:04 3m 20s Dreadnought Parlance & the Magic Pearl ♥ 1 Really well made and polished game! I was thoroughly hooked from the start, and the upgrade system and ever-increasing bullet-hell-ness kept it engaging throughout. It's also the perfect length to play as a game jam game :) The music is really catchy too!
May 2 21:49:49 48h 03m Tall Tales ♥ 1 Really nice game! I like the idea / concept (certainly very original out of the games I've played thus far) and the whole vibe of the game was very well-made -- the graphics, voice acting, and eternal game of round-the-world cricket that seems to be going on. I found the village quite easy to navigate -- I somehow got to the right place for all of the quests first time, although I wasted a lot of time at the end searching all the crevices. The village probably could've been a little smaller, if people have found it hard to find the farmer. It took me a while to remember which house was mine too :p A map would've probably helped a little. The music was very suitable too, although I did find it gets annoying after a few minutes -- perhaps next time it would be good to have something with a bit more variation for a longer game like this (note: I have driven myself mad with my own music before like this, it's quite hard to fit into a game jam among everything else!) All in all I'm glad I made a day trip to your village :D
May 2 22:03:24 13m 35s Me:Tree! - New Roots ♥ 1 Really lovely little game! The music and graphics have a nice calming ambiance. I went straight for survival and it took me a few goes to figure out how it works, but when I did it was fairly straightforward. I'd love to see this extended into a series of increasingly-difficult puzzles, both to introduce the concepts and then to provide some more interesting gameplay :) Sometimes I found that if I dragged to some nutrients / water, it wouldn't actually connect. Not sure if I was doing something wrong. Overall this is a nice idea and well made :)
May 2 22:17:04 13m 40s Ppbbfftt Mining Ha! ♥ 1 I win!!! Yess! What an experience. The visual feast of Nidhogg combined with a flying wizard bomberman boss battle bonanza. I managed to win on my first try, but only just! Score: 15169, Gems: 233.
May 4 20:22:50 46h 05m Autumn Hike ♥ 3 I absolutely love this! The graphics, music and dialogue / humour are all perfectly balanced, and I feel I went on a real adventure. Definitely got some Undertale vibes. Great work, can't wait to play any more games you create! RIP Akrabat, the rat in a hat 2021 :'(
May 5 21:19:49 24h 56m Dream Burrow ♥ 2 Very cute! Nice, solidly-made game -- it reminds me a bit of the Orisinal flash games from back in the day :) I felt the progression of just getting faster with birds getting bigger made it a bit unjust -- as I got quite far I didn't really have time to react before my screen was filled with a bird. Perhaps zooming out slightly as the mouse speeds up would've helped? (I admit I'm using a touchpad though, so might be at a disadvantage!) The graphics were really nice (and inspiring me Procreate for my next game) and the music calming. Also the title screen, albeit simple, is really polished and a great intro to the game! :)
May 5 21:29:57 10m 08s The Lift ♥ 2 Interesting game! I really like the premise, a good idea! It wasn't clear what to do -- when I tried the HTML5 version I assumed it was broken, so had to download the windows version. Some signposting of what the player is meant to do would be helpful, as otherwise I wasn't sure if it was a cutscene or a game! The puzzle is probably more difficult than fun, but the combination of the tension of the plummeting lift with a puzzle mechanic gives it a nice Stop Talking And Nobody Explodes feel which I think works well.
May 5 21:33:53 3m 56s The Crystal Cavern ♥ 1 I like the idea of ever-increasing darkness as a mechanic, interesting! I found the controls a little unrewarding -- having just three positions made it feel less rewarding than free motion, but that could just be my opinion / preference :) I see this is your first submission -- welcom! Hope you had fun and get involved in more game jams, they're addictive!
May 11 21:02:05 143h 28m Hell Diver ♥ 0 Nice! I like the creepy aesthetic you've gone for, a big Nidhogg + Ghouls 'n' Ghosts. I got right into the game and figured out what was going on without any instructions, which is good :) I found it a little hard to gauge when obstacles were past my person, as the perspective seemed a little weird. Probably something that could have a visual aid, but I'm not sure how! Or I might just get used to it... I like how the music develops as you progress, but stays relentless. Nice work!
May 16 17:05:25 116h 03m Deep Mine Ventures ♥ 1 Spelunky Minecraft! Nice game -- I like the style, and the little touches like the light beam from the player, and the movement of the blocks when you hit them are really nice touches :)
May 16 19:39:13 2h 33m The Deepest Space ♥ 1 Hello fellow space gamer! I enjoyed hurtling around the solar system you built -- I think I managed to get myself stuck in orbit around the sun which was fun :) As others say it is quite difficult, especially with the fuel restriction, small gasses and the lack of training. I think I could get better at it, but it would definitely take quite a while. Thanks for including the maps / navigation, they were really useful feature :)
May 18 21:22:30 49h 43m HELL deep is your love? ♥ 5 Woah! A very cool and polished game! The graphics and music styles are very well done -- a bit hotline miami :) I did fine the autoscrolling a little frustrating, but looks like you tweaked that for the post-jam version. I also played with a controller with a bit -- the rumbling is a nice touch. Top work!
May 18 21:32:28 9m 58s Down - The game ♥ 1 Nice game! Haven't played anything like this this jam, very original. I found the controls very intuitive, I was confused when I started playing but figured it out within 10 seconds which is a sign of good design! It felt like most of the levels got a bit auto-pilot-y in the jam version of the game, but looks like you've got extra mechanics in the post-jam version which I'm sure help spice it up, I can see a lot of potential ways to expand the game. Nice work! :)