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Feedback comments for LD48
Cievers's games and stats for all events →
| Timestamp | Since previous | Game | Cievers's comment | |
|---|---|---|---|---|
| Apr 27 09:12:01 | shaftception | ♥ 2 | The instant failure when pressing an incorrect key can be a bit confusing indeed, but smashing the other obstacles with the boost feels amazing! | |
| Apr 27 09:22:19 | 10m 18s | TamanDua | ♥ 3 | I just absolutely love the artstyle, it makes it such a happy little experience :D |
| Apr 27 09:42:31 | 20m 12s | Don't Pull It Out | ♥ 1 | Since you can't attack when moving, and the goblins are just as fast as you when you're hurt, I found it quite difficult to stay alive. The interpretation of the theme is very cool though! |
| Apr 27 09:56:27 | 13m 56s | Time to grow down | ♥ 1 | A very nice unique idea! And the option to save your plants as an image is such sweet addition :) |
| Apr 27 10:09:53 | 13m 26s | Aby's Life 🐠 | ♥ 2 | It reminds me of Abzû in so many ways, and I loved Abzû ;) However, the music was way too loud, to the point where at minimal volume I still had to take off my headphones. I don't think it was intended, but it also introduced some distortion (clipping) effects, causing painful clicks. Other than that, this is one of those amazing entries that seems to push the limits of what's possible in a game jam! |
| Apr 27 11:01:23 | 51m 30s | What Happens To Corn? | ♥ 1 | Who know the digestive tract was such a marvelous experience! The group movement of all the kernels was also a nice addition :) |
| Apr 27 13:48:47 | 2h 47m | Squiggly Squid | ♥ 3 | I was thinking to myself; "it would have been nice to find different objects instead of just watches", and then the game totally re-invented itself by giving you a new challenge just by the type of object you were carrying! Well done :D |
| Apr 27 14:14:34 | 25m 47s | Sea Bottom | ♥ 1 | A nice soothing swim, altough needing to press Q to swim left is somewhat unintuitive |
| Apr 27 14:19:17 | 4m 43s | Super Scran | ♥ 1 | The movement feels a bit slow, and it would have been nice to have some form of time pressure maybe, but the spin on the theme is great! |
| Apr 27 14:25:09 | 5m 52s | Muggy Lake | ♥ 3 | The atmosphere is really well done, but I could not figure out how to use the sword that I'd found in the beginning to get past the fallen tree :/ |
| Apr 27 14:33:25 | 8m 16s | Mind Hack | ♥ 1 | The concept is really cool, but in my experience it was easier to just kill them all myself, as the AI would often get stuck shooting at enemies behind rocks |
| Apr 27 14:51:21 | 17m 56s | Dreep - Drilling Deep | ♥ 0 | They might say to never dig straight down, but oh the shinies there are to be found! A sweet and addicting gameplay loop :D |
| Apr 27 15:02:09 | 10m 48s | LUNA IN THE SKY WITH DIAMONDS (FESTA ESTRANHA COM GENTE ESQUISITA ) | ♥ 3 | That was one hell of a party! It would maybe have been nice to have some distinction for the portal back to where you came from |
| Apr 27 15:19:01 | 16m 52s | Deep Sea Teddy Dive | ♥ 2 | Really nice seeing the progression of the submarine and the platform as you go :) |
| Apr 27 15:22:56 | 3m 55s | Dumb Ways To Dive | ♥ 3 | The oxygen bar seems to start almost depleted, so I die before I can reach anything :( |
| Apr 27 15:52:20 | 29m 24s | The Deep North | ♥ 1 | I went north first and missed the slimes off to the side which was a bit confusing. Besided that a very nice entry! |
| Apr 27 19:58:44 | 4h 06m | Red Stranding | ♥ 3 | The shared world mechanic is super cool, and works so well here! However, the nighttime forces you to go back home every time, either by dying or by walking back to sleep. And in this case, dying is usually quicker since you then only have to walk back to where you were, but has no further penalty.. |
| Apr 27 20:11:45 | 13m 01s | Payday | ♥ 1 | "If I can't have a job, no-one can!" Absolutely brilliant interpretation of the theme, and despite some minor glitches an amazingly fun experience :D |
| Apr 27 20:36:27 | 24m 42s | Deeper into Carnage | ♥ 2 | That's one hell of a carnage, especially on the larger floors with many many butchers! Your shots really feel impactful though, some sound and camera shake might have gone a long way here ;) |
| Apr 28 14:20:42 | 17h 44m | Deeper Learning | ♥ 2 | Welp, I just lost "The Game" :p |