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Cievers

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TimestampSince previousGameCievers's comment
Apr 5 15:04:06 Torchero ♥ 2 Besides some possible balancing between the crystal and the number of enemies this felt really tense, and with a banging soundtrack to top it off!
Apr 5 15:12:03 7m 57s BaraRun ♥ 1 Grappling hooks, and especially chaining grappling hooks will never not be satisfying :D
Apr 5 15:22:05 10m 02s Rewind ♥ 1 I really struggled to hit the buttons at the correct times, as you seem to have to hit them just before you hear the metronome sound, but I do really like the interpretation of the theme and the different environments you've constructed!
Apr 5 16:22:42 1h 00m Very Long Spell ♥ 0 This feels soo juicy! It wasn't completely clear that shopping a different spell replaced it, but other than that it's an amazing entry :D
Apr 5 16:39:13 16m 31s Arrow's Theorem ♥ 2 Wow! A very interesting mechanic, and also really cool to see things I've previously studied be applied here. I also love the Primer blobs :D
Apr 5 18:33:32 1h 54m Into the Depths ♥ 0 Taking that risk to backtrack to a mushroom you've missed makes this a really nice and tense experience! It would however been nice to have a somewhat smoother movement, as the instantaneous jumping of the camera is somewhat jarring. Nice submission either way!
Apr 5 18:50:45 17m 13s Red giant ♥ 3 It took a little while to get the hang of how to fly around, but after doing so it felt very nice and atmospheric, to which the bold visual choices amazlingy contributed. Well done!
Apr 5 19:00:55 10m 10s Ram or Be Rammed ♥ 3 I loved this interpretation of the theme, with such a crash being necessary and inevitable, but you have to prepare in order to survive it! I also agree with @3bt, and a really sweet entry!
Apr 6 09:24:45 14h 23m Loyal Prisoner ♥ 1 Love the twist on the theme, and loved the extra interactions just as much :D
Apr 6 14:08:27 4h 43m Fight and die! ♥ 1 F seems to get you stuck on the windows build as well, but apart from the ranged enemies having a bit too much range it's a really sweet combat system!
Apr 6 14:21:59 13m 32s Mars-O-Tage ♥ 2 I really liked how you could sabotage something in one corner, attracting all the rovers there, and then using the quick movement between holes to get away and sabotage some more! I do think it would indeed be a bit more engaging if you could hide behind obstacles blocking the rover's line of sight above ground as well.
Apr 6 14:48:34 26m 35s The Last Days of RIPLEY 9000 ♥ 2 I was pleasantly surprised to see another charging station on the other side of the map after trekking all the way out there, but I sadly collapsed there as I couldn't also deposit my resources there. I also really loved the look of the robot, and the general aesthetics of the environment, nicely done!
Apr 6 14:53:32 4m 58s GO GA ♥ 2 Ahw those cute little aliens! Running after one that walked towards danger, just to leave the other two behind :( Really sweet project all together :)
Apr 6 15:17:59 24m 27s End of the World Pinball ♥ 1 A narrative pinball game? So it turns out that's really cool! I did have trouble identifying when certain tasks were done, such as hitting the valves, but then still neading more fuel. Cool game either way!
Apr 6 15:25:04 7m 05s AI: Raining Cats and Dogs ♥ 2 Hahaha nice! I guess I'm officially a dog person now, even with only a .5% lead :P
Apr 8 08:03:56 40h 38m Cabbage Crashers ♥ 2 Despite inspecting my cabbages being a bit cumbersome with no feedback on which ones you're inspecting, I spent waay to much time on it getting all the plots and cultivating a nice and colorfull cabbage patch! :D
Apr 8 12:02:54 3h 58m Slime Defence ♥ 1 It felt a little unintuitive that manually clicking to fire was slower than just holding it down, but otherwise tackling the increasing horde of slime as the RAM meter grew slimyer was good fun!
Apr 9 08:05:51 20h 02m Till It's Over ♥ 3 Wow, the lighting and everything makes this soo atmospheric. Having to eventually find food for that same day feels really tense. I also like how you can still see your footsteps from days prior, and the feeling of finding your own footsteps a ways out, meaning there is likely no moor food to be found there. Really nice entry!
Apr 9 08:12:01 6m 10s Priestess of Larak ♥ 1 I guess farming really isn't destined to become my profession after all, gotta really hope this game development thing works out then ;p
Apr 11 09:51:27 49h 39m Hag's Hug ♥ 1 What a sweet 'simulation' of daily life as a cat! :P And with that ending as well, really nice game! The only thing is that I didn't quite notice any benefit of knocking things over, but it was satisfying to do anyways