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Feedback comments for LD48
candlesan's games and stats for all events →
| Timestamp | Since previous | Game | candlesan's comment | |
|---|---|---|---|---|
| May 3 02:26:10 | Holey Moley | ♥ 0 | Things I liked - Awesome music and cute art, as always - Getting additonal upgrades and digging deeper - Being surprised to find the teleporters deeper down I wasn't expecting! Suggestions: - I didn't realize rope cost 10 per segment for a while so that took me a while to figure out. - The "R to restart" tutorial came up a lot, and I got stuck a lot, but hitting R totally reset my progress, which was a total bumer. | |
| May 3 02:33:51 | 7m 41s | Down Below | ♥ 0 | Great job entering Ludum Dare! It's an obsession to be sure and you are on your way! Congratulations! |
| May 3 02:51:24 | 17m 33s | Treasurebot - Gem Collector | ♥ 1 | Nice level generation. Was very hard at the beginning of each level. Nice Sounds! |
| May 3 03:34:15 | 42m 51s | X Feet Under | ♥ 0 | An impressive amount of content to have made during a jam! I got stuck inside a pit a lot of times and that often lead to having to restart the game :( Wish there was a jump to at least go up 1 block. |
| May 3 03:38:55 | 4m 40s | Deep Dive in Hyperspace | ♥ 1 | This is great! Seriously done in 10h that is bonkers! Very well done. Simple concept well-executed. For a 10h jam I wasn't even expecting more than 1 obstacle type of the speed-ups every so often. |
| May 3 03:43:21 | 4m 26s | Type Fisher | ♥ 1 | Cute little typing game. I wasn't sure what the bait would do. I bought it but I couldn't tell if it did anything for me. I like the sound and being able to purchase access to different areas. |
| May 3 03:52:27 | 9m 06s | Cool Dude Cave | ♥ 1 | I like how much content there was. Being able to attack, dive, drink potions was a lot of different functions for a game jam! |
| May 14 08:11:01 | 268h 18m | Under Pressure | ♥ 1 | This is cool - I like the idea of being able to build and then swim around my own little ship. The different physics componnets were cool. I had some trouble figuring out the difference between the black and red strut attachers but I think I got it in the end. |
| May 15 03:46:53 | 19h 35m | w o r m | ♥ 1 | Great entry. Really loved the execution on this. Screen shake, good camera zoom out, rock spawning, general vibe and execution. Fantastic entry. |
| May 15 03:51:00 | 4m 07s | Bat and Spider Cavern | ♥ 1 | I liked descending downwards and shooting stuff. Good use of light! I liked that the light shrunk as I got deeper around me, but that my projectiles continued to have light so I could use the projectiles to try and scope out what was ahead of me. |
| May 15 04:06:50 | 15m 50s | Deepest Mine | ♥ 1 | Very ambitious RTS style game. I love the idea of controlling dwarves that can go out and do some mining while I try to defend against potential invaders. Reminds me of games like Craft the World and Factorio (both of which I love). Took a while to figure out, given that it's a jam there was probably not enough time to do things like mining progress bars, but it would have really helped figure out how the game works the first time through. That said, I managed in the end. Probably what I had the most trouble with was trying to mind reliably. A lot of times I'd have dwarves walk up the wall and I'd think they are silently mining but 10 seconds later no progress had been made yet. |
| May 15 04:09:59 | 3m 09s | Azure Dreams | ♥ 0 | Simple and effective game. I always love the experience of being able to get upgrades that let me do things such as hold my breath longer. I died the first time figuring out all the mechanics and was able to get the treasure the second time. Cute art! |
| May 15 04:15:49 | 5m 50s | Hot Rods: Highway to Rod | ♥ 0 | Really original concept? I hucked a lot of cars until my blast power was 27 and I seemed to hit some indestructible edges and bottom. Fun times! |
| May 15 06:10:36 | 1h 54m | Dukes of Debt | ♥ 0 | Cool - I borrowed and battled until I had defeated all of the other dukes. The combat mechanic is fairly interesting. Good enough for a game jam though could probably get a few extra layers of strategy and nuance if you were to decide to turn this into a more full fledged game. Nice relaxing background beats. Great for a compo to have been able to include that. |
| May 15 06:16:43 | 6m 07s | Voyage of Science and Legacy | ♥ 1 | Interesting and original concept. Moody. |
| May 15 06:36:28 | 19m 45s | Grabble Story | ♥ 1 | I loved it! This game is brilliant and the best compo entry I've played so far. So many things that I think are well done - Soundtrack, simple but effective. - Pixel Art, again, simple and effective, just right for scoping a game jam - Shop and upgrades, compelling and intuitive - Core gameplay, engaging as a simple mechanic while still keeping me engaged and entertained the entire time - Progression and well tied into the theme Just so well done, love how well polished and tight the entire experience was. Good job taking a core mechanic and really making a well rounded game aroound it. |
| May 15 06:40:00 | 3m 32s | Deep trouble in the art gallery | ♥ 1 | Haha - hilarious. Loved the throwback to retro adventure games with a good amount of "who... me??!?" |
| May 15 06:43:30 | 3m 30s | Goober Bros. | ♥ 1 | Cool - always neat to be able to make a 2 player game. Reminds me of playing Digdug back in the 80s! |
| May 15 06:45:13 | 1m 43s | Top Down | ♥ 1 | Had some trouble figuring out how the game works. I clicked and dragged and got some visual feedback but I wasn't able to get the screen to look like the hex grid in the supplied sample screenshot. Hope I didn't do anything wrong! |
| May 15 06:48:09 | 2m 56s | Enceladus Depths | ♥ 0 | Good solid shooter game. |
| May 15 21:31:04 | 14h 42m | Space Trench Miner | ♥ 1 | Really liked the loop of going to the planet, digging for resources, and coming back to get upgrades. It seems to take too long to get the first upgrade. 100 is a lot when that ends up being 5-10 trips of spending all your time mining at nodes that take 5 hits each. If the first upgrade were 20-30 instead then this would really help with the early game pacing a lot! |
| May 15 21:33:24 | 2m 20s | Blast Miner | ♥ 1 | Nice simple matching game. Well done! |
| May 15 21:36:04 | 2m 40s | Deep Space | ♥ 0 | The game reminded me of FTL. I liked choosing my upgrades after each fight and making my way around the star map. It wasn't clear to me if I had any combat options while my ship was fighting the enemy ship, I mostly found myself watching and cheering my ship on. I hope that is the intended gameplay? |