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Feedback comments for LD47
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| Timestamp | Since previous | Game | candlesan's comment | |
|---|---|---|---|---|
| Oct 5 04:13:28 | LoopyDraw | ♥ 1 | You are brave and awesome for making a multiplayer web game. I think it's interesting that it allows a fair amount of flexibility but one of the dangers of "communal internet drawing programs" is people drawing inappropriate non-family friendly drawings. The rings end up constraining the possible drawing shapes that allows some creativity while getting around this risk! | |
| Oct 5 04:52:23 | 38m 55s | Groovy Loops | ♥ 1 | Love the groovy way the music and colors were all put together. I found the second to last level harder than the last. I liked the mechanic of the music getting more layered as you left more cubes behind. If I could make one suggestion, the collision on the boxes seems to be larger than the boxes themselves, so you sometimes can't place when you think you can (dotted blue) or sometimes you bump up against the edge when you don't want to, but overall it wasn't a blocker. Thanks! |
| Oct 5 05:16:58 | 24m 35s | Space Cowboy | ♥ 2 | Wow that got really hard really fast! I managed to catch 4 on level 2 but I kept getting a space crab by mistake! Really requires a lot of patience, timing, and some quick reflexes. |
| Oct 5 06:55:34 | 1h 38m | Loop Invader | ♥ 1 | Wow! I wasn't sure what to expect but I actually had a lot of fun playing around with this. At first I thought "this is going to be overly nerdy" but I think it grew with me, I just needed to have the patience to figure out the rules. My favorite trick is once I've figured out what number the imposters are, let's say "3", then I do a "while(3)" on one side with a "while (!0)" next to it. When the good guys get knocked out of while(3), then they get scooped up by the while (!0). Very quickly it becomes very easy to see who the bad guy is. Finished level 10! |
| Oct 5 07:30:18 | 34m 44s | Sasha | ♥ 1 | The mood and tone are great. Creepy horror. It says "to be continued". Is that part of the game that I haven't figured out or is the game not finished? I'll definitely come back and play more if it's genuinely not complete yet! |
| Oct 5 07:36:47 | 6m 29s | Floopper bloopper | ♥ 0 | I was not able to rate because I couldn't play it but I watched the YouTube and I've just gotta say - huge kudos. The music is great, and major props for doing a game on a system like that. There's nothing quite as admirable as geeking out on game making for it's own sake. |
| Oct 5 07:46:39 | 9m 52s | Rat Inc | ♥ 5 | Ah!!! I'm such a sucker for idle clicker games. Once I realized it was going to be one, it was too late! I was sucked in. I love the humor and tone of the world. Love the story unfold with the job/workplace. You really are in the "rat race". Love the choice of office sounds. |
| Oct 5 08:10:26 | 23m 47s | Multiverse Suicide | ♥ 1 | This was super fun! The puzzles are very challenging and require both thinking and timing. I liked how I would sometimes jump to time things correctly. It's like I'm doing "on the count of 3, jump1, jump2, jump THREE!" but it's hilarious that I'm saying it to myself! |
| Oct 5 20:58:31 | 12h 48m | Treasure Hunt | ♥ 1 | I had fun! This is a great take on common programming game. After beating the level with the flowers I think that's it 'cause it never went to another level after that. I would love to see more puzzles! |
| Oct 5 21:09:51 | 11m 20s | Dungeon Simulator | ♥ 1 | I like the concept that is happening. It was a bit frustrating to use up and down arrow to switch because my browser window would scroll up and down as well, which would also cause the camera to move. If I could run this in full screen I think that would help out a lot or if the up/down controls were changed to keys that the browser isn't also interpreting as scroll up/down. Gameplay-wise though, really cool thematic take on a dungeon-ish tower defence |
| Oct 6 01:43:48 | 4h 33m | Looper | ♥ 1 | I had a lot of fun with these! I beat all 15 levels. I actually think level 12 and 13 were the hardest although maybe it was just that at some point my brain sorta "clicked" and that made the last few easier? I don't know. Definitely worth considering continuing to work post-jam |
| Oct 6 02:03:20 | 19m 32s | Hyperloop hell | ♥ 4 | I disarmed the bomb! Searching for the bald guy was a lot of walking around and guessing. Good way to move the story forward. I thought the font was a bit hard to read. |
| Oct 6 05:32:12 | 3h 28m | While we are here - stuck in a loop | ♥ 1 | That was realy fun! I didn't like counting characters and thought I would stop after the 5th or 6th puzzle when I was getting frustrated with the character counting, but then I realized what was happening and I think the completion ASCII art was absolutely brilliant! Once I knew I was actually completing the puzzle it greatly magnified my enjoyment and I played to the end. Very sneaky and a lot of clever artistry there. |
| Oct 7 05:07:28 | 23h 35m | Janky Marble | ♥ 1 | Fun game. Like the level design, concept and music. Your interpretation of the theme was spot on too Some of the physics didn't feel quite as marble-like as I wanted and at one point I got stuck on geometry and went behind the camera and wasn't able to see myself anymore, but I still enjoyed myself. |
| Oct 7 05:17:54 | 10m 26s | Portal Pete: The night-time Sheep | ♥ 1 | Loved the art, the concept, the portals, the music and the sounds! The overal graphical style was fantastic. The mechanics I really wanted to like but I found myself a bit frustrated that it was a puzzle for which I wasn't always sure what the objective was. |
| Oct 7 05:20:45 | 2m 51s | Plane Loop | ♥ 1 | Cute and surprisingly entertaining for a 1 button game. Very simple concept, great interpretation of the theme. I would have liked the camera pulled out just a little bit because I spent a lot of time after I understood the mechanic just looking for the landing pad. |
| Oct 7 05:23:20 | 2m 35s | Lazy River Racing | ♥ 1 | Great interpretation on the theme. I love lazy rivers. I like that there were multiple characters to choose from. |
| Oct 7 05:38:43 | 15m 23s | Dante Slumbers | ♥ 1 | That was fun. Super charming. I enjoyed the simplicity of the mechanic and you captured the theme perfectly. The addition of a leaderboard was very effective and I also really appreciated that the different levels each had a different "feel" to them. |
| Oct 8 02:30:59 | 20h 52m | Orbit Jumper | ♥ 0 | Cool mechanics. I like the art. Good music too. I wish I had a better sense of where it was I was trying to get to. Could really see a variety of puzzles being fun to experience. |
| Oct 8 22:19:54 | 19h 48m | Hiccup Time | ♥ 2 | Fun game with a very interesting take on the theme. |
| Oct 9 01:24:52 | 3h 04m | Knights of the Holy Loop | ♥ 1 | What a great entry! I really like the concept and rogue-like action. I love the map - reminds me of slay the spire. Super cute art, good UI that was easy to understand. Streamlined art style. This was fantastic! |
| Oct 12 05:26:14 | 76h 01m | Dangled | ♥ 1 | Very difficult and challenging game. I spent over 10 minutes but couldn't even beat the first level but I didn't even mind trying because the difficult is part of the charm. Very nicely done. |
| Oct 12 05:34:57 | 8m 43s | Seeker | ♥ 1 | This was a very cool concept - very intriguing. I did not know what to expect and was pleasantly surprised. Reminds me a bit of the Stanley Parable |