Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → Sharks

Sharks

Feedback comments for LD47

← LD46   LD48 →

Sharks's games and stats for all events →

TimestampSince previousGameSharks's comment
Oct 6 18:33:43 Stuck in a portal ♥ 1 Awesome game! I really loved how the gel shot out towards the camera, and the graphics themselves were great, it felt very polished and I didn't run into any bugs, shooting portals did feel a little unpolished though and I got stuck on level 6, were their any after that one? Either way, great job on this the portals act exactly how they should - a feat I can't imagine was easy to accomplish!
Oct 6 23:35:27 5h 01m Purgatory is a Music Store ♥ 3 This was more of an experience than a game - not that that is a bad thing in the slightest! The story was super engaging and interesting, the audio was really well done and set the mood nicely, the game itself looks beautiful but *most importantly* it was so cool finding my own rhythm that matched up with the song. Solid, solid entry!
Oct 6 23:48:35 13m 08s Party Pooper ♥ 1 Very humorous game, from the menu screen I was expecting the main game to be a lot more polished, perhaps spend more time polishing the game rather than the menu? Then again I don't know what went on during development so perhaps that was not a conscious choice :) anyway fun little game but didn't have a huge amount of replayability to me as it got quite repetitive after 3-4 rounds however I did continue so that I could get all the upgrades!
Oct 7 00:07:42 19m 07s Leten Paradox ♥ 2 Nice job for your first game! I would have liked to see the top slider changed from just the default slider but I understand with time constraints that things like that slip through the cracks. I would have also liked something to alert me when my loop was up, other than that solid entry! It was really tough though...
Oct 7 00:25:39 17m 57s Ebontale ♥ 2 My oh my, so very innovative and such an engaging narrative. Really plays with your expectations, encountered a few issues and movement was a little clunky - but neither of those detracted from the overall experience one bit! My thoughts echo those of beta gamer, by the way congrats! Solid entry, fit neatly with the theme.
Oct 7 00:45:16 19m 37s Ape Space ♥ 1 Very nice game! Took me a little to grasp the concept but once I did I had a lot of fun just moving around with my person - er - monkey. Very creative and good polish and execution, bravo!
Oct 7 02:09:34 1h 24m Infinity testing room ♥ 2 Sensitivity is really low but that's a nitpicky thing that doesn't have to do with the game and doesn't detract from the experience. I think enemies could have used a little more oomph when they get destroyed but I understand given the time frame. It's a really fun game albeit a little hard to figure out - maybe add a line of text on the LD page telling people what to do? I really like the reload animation, it's super cool! Plus the particles when a bullet hits a wall are really well done and satisfying. Overall it's a solid entry and a fun little fps game, plus I *really* enjoyed hanging out with you on the stream!
Oct 7 16:23:24 14h 13m Loopgun ♥ 4 Very innovative, having to wait so long for the gun to fire felt very sluggish and I was missing a little more feedback when I destroyed an enemy. I wish there was something to tell me how much time I had left and when I got killed I got quite bored waiting for it to loop back through my actions, although that was very cool perhaps making it faster or skip? Maybe holding down enter speeds it up? Solid entry and a great basis for something more!
Oct 7 16:29:39 6m 15s Abide the Loop ♥ 1 Tough game, not exactly eye candy but the effect on the edge of the screen was cool. Tied in with the theme well but didn't seem super innovative to me.
Oct 7 16:44:49 15m 10s Project L.O.O.P ♥ 2 I did enjoy the game the art was pretty good although it was a little confusing but that's probably just me being stupid. The music was good but the walk sound was repetitive and loud and got *very* annoying *very* fast. Overall great first entry!
Oct 7 19:14:41 2h 29m Anomaly 47 ♥ 2 Atmosphere was great, music and graphics amazing plus really polished, I did get stuck on a few colliders quite a bit which annoyed me a lot as I had to wait to die but other than that an amazing and solid entry! Also: Spoiler warning: I did domino key > data cores > key card > shuttle but it felt like there was more to the story missing, did you just not get a lot in or did I miss something? And I did get stuck for about 20 minuets on trying to find the domino keycard.
Oct 7 20:17:19 1h 02m Battle of Neptune ♥ 2 # First off: overall great game - my team had a blast playing this! # Now to the feedback: - **Enviroment:** It got a ltitle repetitive but it's a Ludum Dare and it's insane to expect different environments. - **Ammo**: I wish there was some more indication of ammo as you run out and then seemingly randomly it just instantly refills and I have no idea how long that will take which just makes the whole system feel clunky and slow and leads to me having to sit around waiting a good 5 seconds to make sure it's refilled before moving on. - **Wall placer thingy**: The wall placer green slug thingy really led to some tough moments and I like it from an outside perspective but in practice coupled with the fact that the walls it places don't go away it really doesn't feel all that great. - **Movement:** The on off movement may have been better on a controller but without easing in and out it makes it feel a bit janky but that's a bit of polish that is hard to sneak into LD's! - **Upgrades:** Perhaps it was purposefully but not knowing what an upgrade is before you get it really sucks. - **The bullet sprayer:** In my opinion is not great. In my experience after getting the upgrade I couldn't hit anything from greater than medium range, and if you go under medium range especially in a packed area where this upgrade would be best you won't be able to avoid taking damage - a permanent change! - **Barrels:** This is really nitpicky but having random barrels and things around the map that do nothing when destroyed felt off to me, I would have loved to see if there was something that came out of it other than the sound! - **Juice!:** The juice in this was great but as the saying goes at all those Ted Talks, *"You can always have more juice!" and mainly I felt killing an enemy was missing a little juice (Again, understandable for a LD!). # The things I loved! - **Unit variety and upgrades:** Their were a lot of cool units (*By far my favourite one is the machine gunner - such a cool animation too!*) and the unit variety always felt good. The upgrades all felt really good and I had fun stacking them and making my own custom build. - **The pew-pew:** I can't quite explain this but you'll know what I mean: Shooting just *feels* right! It feels good, it feels fun, you've done **all** the right things! - **The balance:** The game was balanced really *really* well - good job on that part! Nothing felt too op or tough and everything felt right. It took me about 2 tries to get used to it during which I was crap but I eased in quick. - **The camera:** The camera movement was done really well, with it being synced up with the mouse and all. It felt super polished and smooth and it was good enough to have me forget about it and just become completely immersed in the game at most points. **The game left me wishing that their was a boss or just more it was that good and it feels polished enough and solid enough to be a co-op party game on steam.** Bravo, bravo solid entry amazing game, great job - I can't overemphasize this! Congrats on such a great entry! There is a lot more on the 'things I loved' section or else I wouldn't have played it til the end, I am just tired today, perhaps I'll update this in the future with more things! *Oh, and thanks for checking out our game - that was not what I expected to happen when I made that comment. Now that I've looked over this more I can decided that you are using energy projectile's rather than bullets. I think because of this distinction we can settle this lawsuit as friends, what do you think?*
Oct 7 23:39:15 3h 21m This House Looks Familiar ♥ 2 Bravo, bravo, bravo! The ideao of introducing the console via the menu was so smart and innovative! The changing music loop really put me on edge. The **whole. Entire. Time.** I had chills running *throughout* my body. I don't do well with horror games but I managed to force my way through yours.. and I'm glad I did, what an amazingly done game, and I extremely applaud you for not using jumpscares, I couldn't really enjoy it cause i was always expecting jumpscares but it's ok.
Oct 8 15:14:40 15h 35m Crocodial ♥ 2 Pretty tough game but it was really innovative! I did think for a person who isn't very experienced in the game the only way to go is to sort out your spell wheel at the start of the game allowing you to focus on other things later. Perhaps you could instead have a hotbar of spells with 1-9 keybinds in the middle of the screen and when you pickup a spell you can just hit 1-9 to swap or combine but keep the spinning wheel at the top to show spell execution? Some shots in the dark here - it's just that having to wait and time the swapping of spells is a little tricky. Solid entry and very fun nicely polished and some really good animation cycles in there, bravo!
Oct 8 15:47:46 33m 06s A Night Around the Fire ♥ 2 Very polished and solid game. The graphics are good, the animations great. Enviroment got a little repetitive after a while and obviously gameplay was repetitive but that's not really a critique as it is a endless runner. The screen seemed to get darker (Gamma down?) when I was hiding - not sure if that was intentional. Overall nice job!
Oct 8 18:58:50 3h 11m Too Hot to Handle ♥ 2 This is the coolest thing I have ever seen the execution was amazing as well, I can't believe you managed it in 3 days so polished, be proud! It would have been *super* helpful if building listed what they were missing when you hovered over them and overall this concept is just so great I love it! I will definitely play this on my phone later as well. Bravo bravo, amazing game super polished awesome concept graphically pleasing good job!
Oct 13 22:08:29 123h 09m i++ ♥ 2 Nice graphics and awesome mechanic I really love how blocks move on different like I dont know speeds I guess is the word I'm looking for. You really *really* **really** nailed the **RAGE** game part.
Oct 15 18:46:21 44h 37m Re-Version ♥ 2 Amazing game so innovate, honestly this feels like the mechanic that should be in Portal 3, it really felt like playing a portal game when I did this. The levels were a bit simple though and all the ones with a second player I really felt threw away the time travel mechanic a little and were just bland boring simple and not original. Solid solid entry!
Oct 15 20:09:07 1h 22m Countercl0ckwise ♥ 2 Very solid polished game! If I'm not wrong are those just simple square sprites with unity's pixel perfect system applied on top? Not trying to take away from it at all, just curious as to how you accomplished that effect 😄 anyway solid fun entry got really hard and surprising nice for such a simple idea. Great job!
Oct 18 13:01:13 64h 52m Roller Riches ♥ 1 Really well done and has some pretty in depth mechanics for a Ludum Dare game, definitely would play again and was quite fun and well balanced! I know some others have mentioned this but the cash falling from customers was really satisfying good job there! I loved the descriptions of some upgrades, quite witty! Keep working on this - it's a gem!
Oct 18 13:09:17 8m 04s Stuck in a while(true) ♥ 1 Really loved this! It was quite polished and really innovative, a few things to note # - **"Health"** I understand the reason for health being shown in the console and I don't think I would change it but it is very hard to look over there sort through all the text and figure out your health in the middle of a cycle. Unless perhaps I see in the comment above perhaps the color of the player changes based on health and I didn't realize? # - **Juice** Things could have felt a lot better if the enemies had just a little more juice when you destroyed them or when you get hit! I really liked this game, it was refreshingly new and quite humorous, very solid game, bravo!
Oct 22 20:36:30 103h 27m Delivery Boy Forever ♥ 2 Liked the Stranger Things reference there! I wish I could have found Will Byers 😂 That was surprisingly in depth well written and well polished, I'm glad I stuck around for it! Good job!
Oct 22 20:44:27 7m 57s Pizza Parkour ♥ 1 Very nice polish on the player movement and the pizza launching, a very promising idea, good job! Character art is pretty awesome as well!
Oct 22 20:49:24 4m 57s Traveling the Wild West ♥ 1 Really polished, although I wish there was a little more feedback on what direction your lasso was going to go rather than just you lasso something and move the mouse in that direction and it just happens sort of thing, death screen is painfully slow and killed my enjoyment of the game cause I didn't want to keep trying when having to wait for such a long death screen, the art was really good though I especially liked the way the cows were thrown up into the air! The way the rocks leave a little mark after you've lassod them! Very visually pleasing, good job!
Oct 22 21:09:10 19m 46s Time Raider ♥ 2 Good job, I wish there was a difficulty setting (One that gave you more time) for slow pokes like me but other than that polish was good, I wish there was a little more juice and I would have liked more feedback especially on teose green glob guys since I didn't know quite how many more lives they had. Solid entry.
Oct 22 21:16:32 7m 22s Rail ♥ 2 I think I encountered a bug where I was on the bottom wall during loading and in the next level I couldn't move upwards no matter how many times I hit W or Up Arrow. The juice is done really well especially for a game whos focus isn't neccecarily on combat. Where the puzzles procedurally generated or just randomly picked from a set? Overall a really fun little puzzle game. Good job!
Oct 22 21:22:48 6m 16s Circle Golf ♥ 2 The music is annoying but other than that everything is good! Theres a lot of polish in it the game looks good and feels good the levels are all new, although I got stuck on one and gave up after 5 minutes... Nice job for 12 hours!
Oct 22 21:44:19 21m 31s Ouroboros ♥ 2 Tough little game! Pretty nicely polished but I wish it could have explained what you meant to do a little more, although that's a fault of all Ludum Dare games due to the nature of the jam anyway! The perspective was really nice and it gave me those retro vibes! Solid entry!
Oct 22 21:48:54 4m 35s Lucky Lefty Loves Loops ♥ 3 The pop sound when I collided with another snail was oddly satisfying! Pretty well polished although I would have loved some different rotation method then what is currently in there, the zoom out at the end was great!
Oct 22 22:09:34 20m 40s (Nu) Da Drum ♥ 2 I didn't fully understand the narritave but I liked the humming and the squeaking sound effects, from what I was able to follow it definitely seemed like a well done narrative, the idea of having the game 'screen' move about your screen is quite innovative but I ended up going fullscreen so I didn't click out every time I used... 'Strategy' to get out of a tough level 😉 Solid entry!
Oct 22 22:13:33 3m 59s Base Defender ♥ 2 Nice little game but I wish there was some sort of acceleration/deceleration on the player, as of right now it's a bit clunky to move. I would have also liked some sort of marker to show me where I was aiming, another thing is it's missing juice, I would have loved to see some screenshake. That said no game is perfect and in the time allotted I think you should feel proud!
Oct 23 00:27:57 2h 14m Super Box Bot's Package Push ♥ 2 I love the robot voice and the music, it's very calming especially the way it picks up when you win! I love the little robot announcer telling me that was a 'good choice' on the level. The levels themselves have a really well done difficulty curve for an LD game and the game itself is extremely polished and looks great! I would have loved the ability to insert commands but that's a minor thing. I really loved this little game! I got stuck on level 12 sadly 😛 I'll be back to try and figure it out later though! This is one I can definitely see myself playing again! The level transitions are extremely satisfying as well! This seems like a complete game to me - good job!
Oct 23 17:23:09 16h 55m Stuck on Mars ♥ 2 This was really addictive stemming from the lack of a pause button, I couldn't step away for like a half hour because I didn't want to lose all o fmy progress! The game itself is well polished, the visuals are good and the music even better, I would have liked some other sort of marker for the sun, but other than that great job, I really felt like I was exploring a planet! I discovered 50% of it before I got all the research points! Great job!
Oct 23 17:24:57 1m 48s Hamsta's Paradise ♥ 3 This was a fun little rage game, I wish the controls were tuned just a little bit more as it got pretty infuriating, the culling on object near the camera is done really well and I quite like it. The visuals and audio are good, overall a solid entry and it fits the theme well, good job I quite like it!