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Feedback comments for LD47
Julius Vander Arend's games and stats for all events →
| Timestamp | Since previous | Game | Julius Vander Arend's comment | |
|---|---|---|---|---|
| Oct 5 09:55:06 | Infinimaze | ♥ 1 | The maze manipulation is pretty neat and well implemented, the controls felt a bit floaty though, it would be better with less delay between input and action | |
| Oct 5 10:06:29 | 11m 23s | Blobber | ♥ 3 | I really like this. Its a creative, Interesting interpretation of theme, I particularly liked the glitch effects, that was really well done. |
| Oct 5 10:15:59 | 9m 30s | Rampage Derby | ♥ 1 | Pretty cool ngl. |
| Oct 5 13:05:21 | 2h 49m | 10 Seconds from Death | ♥ 2 | Pretty cool, I love the visual style, its simple, but very effective and combined with the music it creates a great atmosphere. the mechanic of the game is kind of simple, but for a short jam game it works and it is very well executed with lots of polish. |
| Oct 5 13:11:22 | 6m 01s | Tower of Time | ♥ 1 | The floatiness works well to make this game a solid challenge, there is a real sense of tension after getting to the end on a particularly good run, well done. |
| Oct 5 13:22:14 | 10m 52s | Strange Planet | ♥ 1 | Very cute little game, I like it. Nothing too adventurous, but its well done and enjoyable. +I like the writing ;) |
| Oct 5 13:27:29 | 5m 15s | BipBoop.exe | ♥ 2 | The writing is great, its a shame I can only appreciate it when I die. I like this interpretation of the theme, otherwise, its pretty cool, well done |
| Oct 5 13:45:26 | 17m 57s | "Used to it." | ♥ 1 | As someone who is more of a 3D artist who dabbles in programing, visually ambitious 3D games are often what I like to pursue in gamejams, so its really cool to see other people making games as visually impressive as this. The atmosphere and graphics are quite impressive for something made in 48 hours. It would be really cool to see this developed more with the various tasks the player can perform influencing the progression of the game. overall, very good. |
| Oct 5 14:20:52 | 35m 26s | [WebGL/HTML5] Murder Loop | ♥ 1 | The dismemberment and procedural animation is very cool, quite impressive for a compo, nice job |
| Oct 5 18:22:03 | 4h 01m | Stuck In A Loop - Veggie Loop Edition | ♥ 2 | fantastic -10/10 IGN -"a seminal gaming experience" |
| Oct 5 18:26:05 | 4m 02s | Run a circle | ♥ 1 | the minimal aesthetic is really nice, the experience was nice and polished, however I think it would be a bit more fun with a faster speed and snappier controls. |
| Oct 5 18:30:16 | 4m 11s | Break The Loop | ♥ 1 | Its a fun game with nice music, but feel like the spawn rate/ difficulty ramps a bit too quickly and it would be nice to have more space to play around with/ maneuver. |
| Oct 5 19:12:54 | 42m 38s | Loop Defender | ♥ 1 | I like the pixel art, I think it could do with a more powerful jump though |
| Oct 5 19:21:03 | 8m 09s | SOMEWHERE IN THE MAZE | ♥ 1 | I like the movement, the game has a fast paced feel almost like doom. The death effect is cool too |
| Oct 5 19:48:04 | 27m 01s | Infinite Dreams | ♥ 1 | I love this! the art is really nice and the sound effects are adorable. |
| Oct 5 19:57:27 | 9m 23s | Light footsteps after the rain | ♥ 2 | Lovely photography, I really like the atmosphere. Its a bit weird and unusual, and compelling in its own way, this is a submission I will remember. |
| Oct 5 20:07:44 | 10m 17s | The Obelisk | ♥ 0 | Sorry to say, but I couldn't get it to run. The console was stuck on loading the start scene 0 out of 33 assets loaded or something of that sort. |
| Oct 5 20:18:35 | 10m 51s | Vicious Circle | ♥ 1 | very abstract, this game had me surprisingly invested in the mental health of my robot character XD |
| Oct 5 20:43:42 | 25m 07s | Ekko | ♥ 5 | First, let me just get this off of my chest, the artistic presentation of this game is immaculate. Everything from the start and end scenes to the glitch effects to the alien level design is crazy impressive and far beyond anything that I would expect from a jam game. This game has six people working on in, three of them artists, and it shows. The core mechanic (looping clones of oneself) is interesting and well fitting with the theme. It is also impressively well implemented and polished, it's really a cut above the average jam. However, I cant help feeling that this mechanic could be better used with more interesting puzzle design. There is so much possibility with this mechanic that isn't tapped into. I feel like the the bulk of development time went into the visual presentation rather than the level design. This is something I can empathize with completely as I have an unhealthy tendency to compulsively polish. ;) overall, this was a very impressive Jam, good job |
| Oct 6 07:43:50 | 11h 00m | Boomerangs Of Wizendrail | ♥ 1 | very cool, the enemies have a nice artistic design and the sound is really nice too. Well done! |
| Oct 6 07:58:51 | 15m 01s | Orbit | ♥ 3 | You really nailed the feeling of moving around in zero G. that alongside the excellent audio work (that *bumping into something* noise is fantastic) and the really pretty particle effects and lighting make this have quite an immersive atmosphere. Well done! |
| Oct 6 10:50:36 | 2h 51m | The Cold Loop | ♥ 3 | OH MY GOD HE'S DEAD!! In all seriousness, cool game, I liked the art, good job. |
| Oct 6 17:56:03 | 7h 05m | Hyperloop | ♥ 1 | I played this for way too long, definitely the most fun game I have played this jam. |