FoonLudum Dare ExplorerLD47 → Boomerangs Of Wizendrail

Boomerangs Of Wizendrail

By dan-flockhart

View on ldjam.com

CategoryRankScoreCount
Overall3.005
Fun2.835
Innovation2.835
Theme2.335
Graphics3.165
Audio2.335
Humor3.165
Mood3.165

Comments

megasha 2020-10-06 02:37

really like the artwork! boss slime looks awesome

amymja 2020-10-06 02:49

I like how you used lights to illuminate the enemies and player :)

julius-vander-arend 2020-10-06 07:43

very cool, the enemies have a nice artistic design and the sound is really nice too. Well done!

etrealjunior 2020-10-07 10:06

I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection

samuel-hollywood-summers 2020-10-07 10:57

I love the dripping cave ambience, and the gameplay mechanics were intuitive. The lights and fireball sfx helped to warn me of the enemies, but a sfx for when I or an enemy is damaged would help the game feel much better. I also heard no music, even when the text 'Why do I hear boss music' appeared on screen. These audio elements, as well as animations for the player character, would be the next things to add, in my opinion.

dan-flockhart 2020-10-07 15:28

@samuel-hollywood-summers thanks for the review! Yes I totally agree. Initially I had planned to animated the character and have a few more particle effects but ran out of time. 😂