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Feedback comments for LD47
Emperor Eagle's games and stats for all events →
| Timestamp | Since previous | Game | Emperor Eagle's comment | |
|---|---|---|---|---|
| Oct 5 22:03:54 | 2-KLN | ♥ 3 | This game is really good! It works with the theme and is pretty fun to play. The game feels VERY polished and smooth (I did fall out of the house once but that was because I was smashing the lamp around in the spawn room). One thing to note is that the splats can sometimes be hard to find when they appear at weird angles on surfaces, but they were fine most of the time. You have combined the graphics, audio, and context of the gameplay to communicate a great mood! I liked how the music sped up as the timer got close to zero, that was a nice touch. I enjoyed playing it, well done! | |
| Oct 11 01:42:56 | 123h 39m | Loop City | ♥ 1 | Nice graphics and cool sounds! I found the game enjoyable especially with the mood you created! The controls worked well but the steering was a bit hard to use especially when you got stuck on something. Good job overall! |
| Oct 11 01:48:00 | 5m 04s | Stuck in a Loop | ♥ 0 | I liked this game! Pretty good graphics, especially the player and enemy models, and a good get concise selection of weapons! It was fun to play although I would have liked the normal enemies to be more aggressive towards the player and the weapons could have been more indicative as to their attack effects (range etc). The menu was good to see and the game was very fun to play! I always enjoy these top down shooters! Great job! Edit: Great interpretation of the theme! |
| Oct 11 01:51:44 | 3m 44s | ASTROGAMEIA | ♥ 0 | You have created a really good atmosphere in the game, and the graphics work well together! I did find it confusing as to what I was meant to do however. Good effort! |
| Oct 11 01:56:24 | 4m 40s | IT Guy | ♥ 1 | Amazing art style and you have incorporated it so well into the gameplay by revealing the code in the background. The changing frames of the art made the game feel really alive! I enjoyed playing it but found the end a little unexpected however. Great job, I liked the code aspect! |
| Oct 11 05:47:24 | 3h 51m | Re:Live | ♥ 2 | Five stars for the theme! Amazing interpretation that is well executed! I enjoyed playing the game and it was well put together. Nice music, great graphics, and a good experience overall. The only thing to polish would be the movement around buttons as it is sometimes a bit tricky to stand where you want to be without overshooting. Overall, brilliant game! |
| Oct 19 01:02:28 | 187h 15m | Neo | ♥ 0 | Your game is very good! It was fun to play, innovative, and the graphics and audio were great (the graphics were especially good)! The controls were pretty good, if not a bit heavy, and I think all the other aspects came together well. It also created a good mood. Overall, great game and I have given it high ratings! |
| Oct 19 01:07:13 | 4m 45s | Ballroom | ♥ 1 | Very cool! I liked how the story was quick and worked well no matter what happened. The instructions were clear (I wasn't sure at first when to push the arrow keys as I didn't see the arrow, but I understood pretty quickly). The graphics are nice and the music fits it really well which all creates a great mood. Overall, a very inventive idea that I enjoyed! |
| Oct 19 01:15:33 | 8m 20s | Time Rider | ♥ 0 | Cool game! I liked the racing against your ghost aspect of the game. It was fun but I found the steering quite sensitive and crashed a bit. Overall, the game felt very smooth and well polished. Good graphics and great music. One thing was at the start of a race it says "ready, ready, go" instead of "ready, set, go," I'm not sure if that was intentional or not but that's just a very small thing. Good submission! Nice job! |
| Oct 19 22:01:48 | 20h 46m | Loop Cure | ♥ 1 | This game is really good! It was smooth, fun to play, and the graphics (the focus blur was well executed and I liked how the players looked and were animated) and music was great! I think the theme could have been a bit stronger. This is a very good jam game with a good scope, and it was intuitive. I liked the menu (and the tutorial which was helpful) and really liked the font in particular! Overall, great job (high ratings)! |
| Oct 19 22:10:29 | 8m 41s | Stuck in a Hoop | ♥ 1 | Cool game! The controls were very good and I had fun playing your game! I enjoyed the hoop mechanic and the sound effects were pretty good (some music would have been nice). The graphics were cool and I liked how the player is animated. The game felt pretty polished overall. Great job! P.S. I did get this error when I lost once: ___________________________________________ ############################################################################################ ERROR in action number 1 of Step Event0 for object oPlayer: Unable to find any instance for object index '13' name 'oPlayer' at gml_Object_oPlayer_Step_0 ############################################################################################ gml_Object_oPlayer_Step_0 (line -1) |
| Oct 20 02:53:23 | 4h 42m | waveloop | ♥ 1 | Original idea! I liked how you interpreted the theme! I was confused as I thought I had matched the tracks and wavelengths correctly but it wouldn't let me advance (that's just me not really getting how to play the game). I liked how the audio worked with the gameplay and quite liked your splash screen. The audio and dark backgrounds created a good mood so I have given you good marks there. Overall, good effort (just some more instruction, even a tutorial, would be nice). :) |
| Oct 20 03:04:52 | 11m 29s | LABLOOP | ♥ 1 | This is a really good puzzle game! It was fun to play and intuitive, but not too easy. The graphics were nice and worked well with the audio, and the game felt reasonably polished. The gameplay was a tiny bit confusing at the start but I quickly got into it and I finished the game because I really liked the concept and wanted to follow through. You have interpreted the theme well, definitely uniquely and I gave you 5 stars for the theme because it is one of the best I've seen so far. You could improve the audio a little bit with some smoother sounds that aren't too high pitched and add some better feedback when you complete/lose a level. The pixel art worked really well. I think you have done an amazing job! |
| Oct 21 06:10:14 | 27h 05m | Bhoot && Toobh | ♥ 1 | Very good jam game! Great effort for your time restrictions (it felt really well polished with the smooth transitions and clean graphics)! I enjoyed playing it and liked the music (especially how well suited it was to the game style). I liked the puzzling aspect and think it worked well. Something to add could be making the WASD keys control one character with the arrow keys for the other. In this case, the gameplay would still be the same, it just means if the player wishes to control the black character with the usual "left goes left" and "right goes right" logic, they can (and they can do the same thing with the white character, which is already the case). Effectively, the player can reverse the logic if they want. Additionally, I noticed sometimes my character got stuck on smooths walls (usually helped me to be honest) so there's just a few things to iron out there (and some of the levels were more about squeezing through small gaps by a matter of pixels rather than puzzling logic but that's fine). These are just ideas for what to add but what you already have is brilliant! Just to comment on the graphics, they were simple and effective (especially with how well you chose the colour palette). I also liked how the level colours were inverted yet the hazards (the spikes) were the same colour in both. (You interpreted the theme well too.) High ratings! |
| Oct 23 21:53:31 | 63h 43m | Loop Trap | ♥ 1 | Nice job! Your game was fun to play and I understood very quickly how to play it. I got to 1305. The audio was all right (some more sounds would have been nice) and the graphics worked, but the gameplay overall was the best part. I liked the strategy involved in rolling the ball and how the special abilities worked, it was a really good idea! The highscore table was a good addition, but most importantly, you did a great job of the core game loop as it worked really well and felt polished! You could polish the menu's presentation a little more, but I see this is a compo game so you would have been pressed for time (well done by the way, this is an amazing effort for a compo entry). I see two other people said they got trapped, but luckily that didn't happen to me. Well done overall! |
| Oct 25 03:33:18 | 29h 39m | Woofice Chair! | ♥ 3 | This is an AMAZING jam game! Really well polished and it feels like something from the market! It was fun and had great graphics (beautiful colours and art style) and sound (music and sound effects worked really nicely together). I enjoyed playing it and enjoyed how you used the theme! I did feel there were a few too many enemies at the start however and I struggled to get going because the map was a bit small, but that's just me nit-picking. You have all done an amazing job! High ratings and I hope you make it to the leaderboards in two days time! Edit: Great mood as well (five stars in that category)! Edit Two: I forgot to comment on the core mechanic. I really liked how you could speed yourself up to stay in the game but you couldn't attack during that time. Having to stop accelerating to attack was a great way to introduce new techniques for the player to fiddle with. Your core mechanic is great and is (appropriately) the centrepiece of the game. It was fun to play with! |