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Andre Sadie

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TimestampSince previousGameAndre Sadie's comment
Oct 6 13:52:35 Interstellar Roundabout ♥ 0 Good job. I like the idea. The movements felt a little choppy though and traffic could use some more variation and difficulty so the player needs to figure the traffic patterns out.
Oct 6 17:05:07 3h 12m Meth'a Loop ♥ 4 Not sure how that drifting train manages to stay on the tracks. Maybe the meth helps. Interesting game. Nice sound and atmosphere. The mechanics and UI are slightly confusing though.
Oct 9 10:29:53 65h 24m Chroma Clones ♥ 1 I enjoyed this. I think some puzzles where timing is important would add another dimension, i.e. stand on button 1 for 3 seconds, then move to button 2.
Oct 9 12:04:26 1h 34m Fish Balls ♥ 2 Really well rounded beautiful game that kept me busy for longer than I'd like to admit. Eventually I had to give up on my dream to fill the whole pond though Screenshot (136).png
Oct 9 14:11:39 2h 07m CRISPR BOB ♥ 2 That was fun and challenging. Really well executed all round
Oct 9 14:30:39 19m 00s Night Job ♥ 0 Didn't really understand what was going on
Oct 11 13:35:50 47h 05m Time to Run ♥ 1 Nicely done. Great atmosphere. The movement felt a bit wonky though.
Oct 11 13:53:50 18m 00s A Shopkeepers Predicament ♥ 2 Lovely art and atmosphere.
Oct 12 20:07:08 30h 13m Ayumi's Day ♥ 1 I like the style animation but I almost gave up on the jumping mechanics. Eventually got used to it though.
Oct 12 20:41:03 33m 55s Infinity - 1 ♥ 1 My first though was "but this is just boxworld." How wrong I was. This brings a refreshing new dimension to a classic puzzle game.
Oct 12 20:54:25 13m 22s Astrolo-fi ♥ 2 Great atmoshpere and graphics. Perfect fit for the theme.
Oct 13 19:16:00 22h 21m Jazz It Up ♥ 1 What a pleasant experience. The art, sound and overall atmosphere was perfect. As a person with absolutely no musical abilities I was mostly just mashing buttons and even that sounded pretty decent. Good job.
Oct 13 19:39:44 23m 44s Zgulls ♥ 0 That was nice. I enjoyed the minimilist visuals and I think the colours worked nicely. It was relaxing to play but I also wanted to optimize my space as well as possible which made me restart a couple of times (this is a good thing). Minor issues: the fences were a bit OP maybe and I'm not sure the boulders were always firing. A quality of life improvement to keep the current building type selected would be nice. Some indicator of where an object can be placed would be cool too.
Oct 17 10:28:58 86h 49m Ufomen Ride Again ♥ 1 That was nice. I would have liked there to be more strategy instead of just adjusting the angle until you find something that works but I cant really think of way to achieve that. I think maybe if the player could somehow guess the trajectory more accurately that would help. As a quality of life improvement I think you should automatically restart the level when the spaceship crashes or goes outside certain boundaries so the player doesn't have to click restart every time. Or at least add a restart hotkey.
Oct 17 10:39:38 10m 40s Loop of Doubt ♥ 0 Great job on a first entry. I liked the creepy alien crab thing and I enjoyed the light humour.
Oct 18 12:28:50 25h 49m Looping Gazelle ♥ 0 That was pretty fun. The lighting and mood was nice. I liked the art too. I feel there could have been more puzzles though. I feel like I was mostly just walking through the maze until I find the keys instead of having to actually think and figure things out.