FoonLudum Dare ExplorerLD47 → Meth'a Loop

Meth'a Loop

By teinree, 1337life and Makarcik

View on ldjam.com

CategoryRankScoreCount
Overall13913.0221
Fun12852.8820
Innovation12262.9120
Theme11903.2121
Humor3293.4420
Mood11733.0220

Comments

andre-sadie 2020-10-06 17:05

Not sure how that drifting train manages to stay on the tracks. Maybe the meth helps. Interesting game. Nice sound and atmosphere. The mechanics and UI are slightly confusing though.

teinree 2020-10-06 19:40

@andre-sadie The meth sure does. The UI sadly is really confusing and its hard to get along, because we didn't have time to make everything we wanted :P

kirby 2020-10-06 20:24

Good game, good realisation, gl to finish

kurt-roembke 2020-10-06 20:26

Reminded me of old newgrounds games with the edgy drug use and running from the cops. Not sure I love the concept, but I absolutely dig the music and art style. The mood was definitely HIGH with this one.

nardandas 2020-10-06 20:31

I got 7 laps! I liked the stress of it but I had a hard time dragging the bars for speed and pressure, if that was fixed it'd be really fun!

gnx 2020-10-06 20:33

The mechanics were a bit confusing at first, but the presentation is killer. The visuals and audio are really great. It's like a weird mashup of hotline miami and some railway tycoon game :D

antrimplato 2020-10-06 20:35

Nice idea and mechanics here, you have stay in a hurry to manage this train) I like hardcore games like that, but the controls not so obvious for me. Did 20 loops after some tries.

teinree 2020-10-06 20:37

@gnx Railway Tycoon is one way to put this xD As mentioned earlier, sadly we have lacked the time required to take the controls and mechanics to a decent level, as if the game was posted 4 minutes before the submits closed :(

scott-redrup 2020-10-06 20:43

This is an interesting concept. I think it definitely needs some on screen instructions to better understand what's going on. It could also be helpful to introduce mechanics over time. Of course it would also be good to have an extra 48 hours right heh... great job!

kszaku 2020-10-06 21:01

Interesting game, however the pressure, speed and fuel controls seem to glitch out, and I could not close their menu :(

cyphyrgriffon 2020-10-07 00:35

I loved this! No joke my favorite part of Among Us is the tasks and this genuinely had a sense of urgency to each of the the minigames. The UI was a little difficult, primarily trying to click the bars to change the speed/pressure, but it was still a good game and only really added to the challenge. Nice work!

teinree 2020-10-07 09:41

@kszaku Did the panel with the speed/fuel/pressure not close after you pressed ESC, or did it close only partly, it would be great if you could specify!

teinree 2020-10-07 09:44

@cyphyrgriffon Yeah, at the end of the 2nd day we figured out the tasks are pretty similar with the Among Us tasks😅 Glad yoy enjoyed!

teinree 2020-10-07 09:47

@scott-redrup Indeed, if we had at least 12-20 hours we would probably be able to finish it properly, as we first wanted to post this in the Unfinished section, but the last hour was a sprint ru. Thanks for playing!

kaafirookie 2020-10-10 19:08

Interesting game, Love the mood and setup, reminds me of the flash games :P The UI / UX was a bit mess, but still playable. Nice variety of task which takes different amount of time,but the balance was a off as you introduced a lot too soon, got pretty messy. Congratulations on this project and all the best for your future projects!

teinree 2020-10-11 18:34

@kaafirookie Thanks a lot!