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Feedback comments for LD46
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| Timestamp | Since previous | Game | ytaha's comment | |
|---|---|---|---|---|
| Apr 20 09:54:26 | K33P1T4L1V3 | ♥ 1 | Amazing game, from menu to music to the gameplay, it's all good. Felt like playing papers please :P Playing until the end gets quite repetitive after first two days, but that's the common in literally every compo game, we don't have much time to add that much content in two days :) Would like to see a post-compo version | |
| Apr 20 11:55:26 | 2h 01m | Gibi Committee for Shadok Preservation | ♥ 1 | The intro was amazing, camera movements and music. The fact that you added a backstory instead of just saying these rise, these fall like what lazy me would do :P But you inspired me, I will now try to make a backstory for my future games hehe Apart from that, the gameplay is fun, but sometimes I think the map just balances it all and nothing happens. And hardness in game is never stable. Sometimes its so easy that you just wait, just some minor movements every 3 seconds etc. Gibi Committee for Shadok Preservation 20.04.2020 14_50_01.png |
| Apr 20 12:09:27 | 14m 01s | Gunlings | ♥ 2 | The tutorial was overwhelming and I was really confused for 5 mins. Then I figured out the gameplay. I should say I havent played Lemmings before but the idea was really cool. But the game was super hard. Especially the shoot command is quite buggy. When you missplace it and then try again, it doesn't shoot anymore or the aim stays the same... I never made it past level 2 and the game crashed. I think I was trying to place commands when this occured but I don' really remember :P ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object o_Commander: Unable to find any instance for object index '101355' at gml_Object_o_Commander_Step_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_o_Commander_Step_0 (line -1) I would love to play the next levels, parachutes etc sounds fun ^^ |
| Apr 20 12:51:29 | 42m 02s | Monstrous Affection | ♥ 1 | Wow, that's really advanced for a compo game. It took some time to figure out the mechanics but the game is amazing. Really felt like playing astroneer. Only difference is that game took years developing with a team and 2 days for this :P Restarted the game three times because I thought I ran out of fuel for the crafting stations. It seems like they need one fuel, one wood and one that green thing. But then figured out that means fuel OR the green thing etc. Miscrafted tons of things. Collecting resources was a pain. Picking up and dropping felt satisfying but one of the most important things is mining I think. It needs some polish but you probably just made it to the deadline :P Btw I build the rocket, it launched and boom, nothing. Game freeze and I had to quit. Really want to play the rest of the game and please make post-compo version for this. Would like to play it :) Monstrous Affection 20.04.2020 15_43_09.png |
| Apr 20 14:07:46 | 1h 16m | Protect the Castle | ♥ 1 | Finished the game but my fingers hurt now hehe. A simple, small game, perfect for this jam. More games should be like this, about 5 mins of gameplay not 20 mins of repeating the same thing :P I had fun playing, keep making games! |
| Apr 20 14:27:29 | 19m 43s | Cable Guy | ♥ 2 | Great idea, the cable physics and servers exploding makes the game feel much better. I will sure go check the code for cable physics :P Got stuck for some time at the last level but managed to figure it out :) Jump feels a bit weird, maybe make it work like mario, celeste way. The longer you hold, the higher the jump. |
| Apr 20 14:32:14 | 4m 45s | Bug Smashers! (HTML5) | ♥ 1 | Fun game. I haven't seen fps dropping used as a mechanic in game anywhere. Quite innovative, liked it :) |
| Apr 20 14:52:17 | 20m 03s | Lich Clicker | ♥ 2 | Great game, well polished and fun. Especially the voice acting :P As @filecorrupteddev mentioned, hunger didn't really have a purpose in the game. Other than that, great game! |
| Apr 20 15:00:58 | 8m 41s | just a boring topdown shooter | ♥ 1 | Fun game haha. As tons of people mentioned it the narration was really good. Keep making these boring games, I liked it! :) |
| Apr 21 14:21:43 | 23h 20m | Remember, Apollo | ♥ 1 | Beatiful and amazing game! Art was soo good |
| Apr 21 14:45:02 | 23m 19s | LifeLine - Music Pattern Obstacle Dodge | ♥ 1 | Wow, that was great. Music was peacefull and relaxing but I should say not really matching with the graphics :P I loved the music generation. I first thought you sticked to a key and added random notes but it has some kind of rhythm, probably more complex than that. Wonder how you made it |
| Apr 21 14:47:29 | 2m 27s | Tiny Fragments | ♥ 1 | I don't know what to say. It's a perfect puzzle game. It was the fastest tutorial I'we ever seen. Like I played the game before haha. 10/10 |
| Apr 21 14:55:58 | 8m 29s | Embers | ♥ 1 | I am hooked to this game. Survived for 23 mins and died while exploring. Some things I should say is the purple ore is super rare. And it's really hard to explore because of the fire. Biggest problem was carrying wood to the base, first trees ran out super quick and the other ones were too far away. I upgraded my tools to the purple color, I don't know If there are levels beyond that but a picaxe that can mine stone walls would be amazing. Snowmans nearly always drop keys. I lost the screenshot but my base was filled with keys. And chances of the dropping wood was soo rare. I only encountered like 3 probably. They dropped a lot of stones tho. Pathfinding needs some tweaking, maybe game slowly shifting to a idle game like forager where you set your torches, and enemies will come and die automatically, giving you resources etc. Most of the snowmans got stuck and never reached the base. Anyways, I probably exceeded the games's regular play time haha. One of my favorites. Keep making games! |
| Apr 21 15:10:55 | 14m 57s | Blokrok | ♥ 1 | Neat simple game! Liked it. The physics when you hold a rock on the paper and throw them far away is super satisfying. Giving extra scores for stunts sound really good. I am probably going to make a game about that :P g1.gif (struggling to show what I mean in the recording) |
| Apr 22 12:34:10 | 21h 23m | Galaxy Boiler | ♥ 4 | Fun game, loved the intro images :) Healing the base generator was super hard. Most of my time spend jamming E key haha. My highscore is 420 |
| Apr 22 12:48:31 | 14m 21s | Rock' em All | ♥ 2 | Oh that was amazing. The graphics, music and the idea is just perfect. Especially the first song feels so good. I am transcribing it right now! There are just some minor problems, game lacked some SFX, footsteps and damage sounds, its hard to feel how much damage the band was getting, maybe that might be helpfull :P The laser was not pointing at the cursor, this made it near impossible to play fast, do reflex like shots and of course 360's :) I think while firing the you should calculate direction from the (gun? guitar?)'s barrel. Tutorial was overwhelming, everything was fighting for my attention and I was trying to play the game and read the text at the same time, maybe some good old slow-mo with a screen fade will fix it. But maybe you haven't used it because it would ruin the rythm I am not sure :P Anyways, one of my favorites. Keep up the good work! |
| Apr 22 13:07:19 | 18m 48s | Fueled by Fire | ♥ 1 | Very cool game. I loved the shader effects a lot! Tho as @noytroo mentioned the attacking was hard, hitboxes need some tweaking. Other than that, 10/10 |
| Apr 22 13:15:19 | 8m 00s | Mad Antimatter Mania | ♥ 1 | Weird game, I liked it :P Fonts was weird and it was impossible to play without domino mode but other than that. Neat game :) |
| Apr 22 16:06:46 | 2h 51m | Coronary Flypass | ♥ 1 | This was so damn good it's addictive. Finished it. The simple physics mechanics were soo hooking. There were times I did some stunts by chance, throwed the heart at the air and catched it and I am pretty sure most people experienced those kinds of stuff. Just one small thing, it would be better if you didn't show the camera animation every single time. Maybe just at the start of each level once. It can get annoying course I die a lot haha Well, you deserve the number 1 in my opinion :P Keep up the good work! |
| Apr 22 16:14:27 | 7m 41s | Cardkin | ♥ 0 | Hahah the descriptions was a nice touch. Carrot is my favorite. I can feel you haven't had the time to polish and just made it but it's fun even like this. Only problem was not feeling the effects of the cards (as mentioned by every other comment lol). Neat game! Screen Shot 2020-04-22 at 7.14.05 PM.png |
| Apr 22 16:21:39 | 7m 12s | Dog Feeder | ♥ 1 | I would love to get some backstory on that dog lol. Liked it! Maybe make the sound object a singleton, music restarting everytime you change a screen or restart gets annoying after some time hehe. Other than that, neat game! |
| Apr 22 16:32:50 | 11m 11s | MACHINA | ♥ 1 | WOW, that's a lot for a compo game. Looks more like it took a month. Amazing polish, amazing sfx, amazing gameplay. I am not surprised to see super long text based tutorial at the start after seeing this game was compo. Got bored reading all the tutorial but then figured it out myself after one play. I should say it's just perfect haha. One thing, I was playing this on a mac and as you can guess, it runs really slow. Maybe add an option just for disabling post processing because looks like you use a lot (don't get me wrong it looks amazing!) Keep up the good work! |
| Apr 23 09:40:53 | 17h 08m | Missing Pieces | ♥ 1 | Ahaha reminded me of monument valley, the gradient look was so good. Also the footsteps made everything cuter. Playing in web, I sometimes had little struggles with clicking the right place because they were too small, other than that, 10/10 |
| Apr 23 15:00:22 | 5h 19m | jumpgolf | ♥ 0 | This was satisfying and weirdly addictive. I couldn't made it to the end but sure played for 40 minutes. Left at the bouncy part of the level. I don't have much to say. It's perfect :P Neat game! |
| Apr 28 12:07:52 | 117h 07m | Turbogotchi! | ♥ 1 | Cool game. Animations and sfxs are perfect, and the music is really relaxing :P I got 54 days, last one lived for 10 days. |
| Apr 29 13:12:56 | 25h 05m | This Website Will Self-destruct (dot) com | ♥ 1 | This is amazing, the design and the idea. Hope this site remains alive for years |
| Apr 29 13:32:17 | 19m 21s | Keep The Beat Alive! | ♥ 1 | Absolutely amazing game. I was hooked, finished both normal and hard mode. And musics really fits the game. The armored green enemies were hard but so satisfying to kill, great design. 10/10 |