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Feedback comments for LD46
Terristen's games and stats for all events →
| Timestamp | Since previous | Game | Terristen's comment | |
|---|---|---|---|---|
| Apr 21 04:24:45 | Lamps | ♥ 4 | Beautiful game. The atmosphere was great and the use of post-processing effects as part of the mechanics of the game was a nice touch. | |
| Apr 21 04:42:35 | 17m 50s | Automata | ♥ 2 | Very smooth play in general. I did find it difficult to platform as my sense of where the "feet" of the bot was didn't seem to match with the game's idea of where they were. Overall nicely made. |
| Apr 21 05:02:09 | 19m 34s | Unidentified Farming Object | ♥ 3 | Quite stressful and angst inducing for me, but _in the right kind of ways_. Balance may need tweaking. (edit) So sorry. Typo in my comment made it negative. meant this as a positive comment! |
| Apr 22 04:29:19 | 23h 27m | Tankageddon | ♥ 0 | Once I figured out where the enemies would be coming from I stood a chance. Graphics were good for the style of game and sounds were appropriate as well. Could probably benefit from some notifications on where the enemies were coming from and if there were any on the map. That might give more time to go find money to buy turrets. Good job! |
| Apr 22 04:38:17 | 8m 58s | Wave Machine | ♥ 1 | Not a fan of rhythm games really, but I did enjoy this. At least I think I did. I kinda felt hypnotized for a bit in there so there's no telling what subliminal messaging you embeded... wait, did I lose some time? Hrm. Must Rate Game Highly.... ;) Seriously though, I liked the little ways you tweaked the player with the visuals. The music was retro but and catchy. Great job! |
| Apr 22 04:49:17 | 11m 00s | The Given Path | ♥ 2 | It's tough when you lose team members you were counting on. Sorry to hear that. I don't understand the card game mechanic, rock paper scissors... but other than that, it's missing something to pace it out and let you know the AI has done something. Has potential if that aspect of the game were fleshed out a little more. |
| Apr 22 05:02:01 | 12m 44s | Hot Potato Parkour | ♥ 0 | I don't like it. I Love it! Only nitpicks... sound? A satisfying thud would have been great, or a splash. Also I think I'd have preferred physics, but some of the jumps would have been impossible with a more realistic physics gravity. Well done! <-- ;) |
| Apr 23 03:56:16 | 22h 54m | Escaping | ♥ 4 | Really impressed with this game. Has a definite SUPERHOT vibe. I like the use of bullet-time. Really really liked this. In a full version I'd hope the windshield wipers cleared the rain from the windshield. Was really impressed with the visuals on the rain as well. Made me think of a recurring nightmare I have about driving and unable to see out the windshield. Unless I missed something, some kind of earlier warning of oncoming traffic would be nice. Great job! |
| Apr 23 04:27:00 | 30m 44s | Ark Survive | ♥ 2 | Fun game. Typos were a little distracting from the humor but I got the jokes generally. The decisions felt a little capricious at times, so I felt like I was just guessing sometimes. The humor had a pretty good balance between sacrilegious and respectful(?maybe that's the word). Any time you tackle a topic like religion or politics, you run a lot of risks. I think you pulled this off fairly well. Good game. I enjoyed playing all the way to the end. |
| Apr 23 04:40:07 | 13m 07s | KungFu Grandpa | ♥ 1 | Love the artwork and style of the game! Balance game was frustratingly fun; I'd imagine maybe a piano player or someone trained to use their fingers on each hand independently might have an easier time, but it felt like a challenge to get better. I enjoyed that. The fights needed a bit more. There was no story or text explaining the fight boxes or the benefits the stats provided. I'd like to see more of that. Great Job. |
| Apr 23 04:47:53 | 7m 46s | Keep Him Alive | ♥ 2 | The controls were very unpredictable, and seemed to fail to work a large portion of the time. It was unclear if this was some kind of game mechanic or a bug. I suspect you may be testing for input in the wrong time-phase and thus losing some inputs. As a first Jam entry I really do commend you. There are gems of a good game in this idea. The graphics style was clean, which is a good choice for a puzzle game. Glad I played it! |
| Apr 23 05:26:05 | 38m 12s | Ages of New Earth | ♥ 2 | OMG! I really loved the card 3D effects. Very smooth and engaging! The balance of the game needs work, but that's to be expected in a Jam. I'm really impressed with the "concept to completion." Very nicely done. |
| Apr 24 03:08:42 | 21h 42m | Patty & the Cannon | ♥ 0 | Never really understood the mechanics of the game. For something you pulled together late, I commend you. |
| Apr 24 03:23:12 | 14m 30s | The Heart Of The Keep | ♥ 1 | Liked the game. The simplicity and art-style were excellent. The story was compelling. I felt like I wanted to know more about the role of the keep. I felt a biology analogy in there was strong despite the minimalist graphics styling. Nice game. |